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gitea/vendor/github.com/go-sql-driver/mysql/buffer.go

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// Go MySQL Driver - A MySQL-Driver for Go's database/sql package
//
// Copyright 2013 The Go-MySQL-Driver Authors. All rights reserved.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
package mysql
import (
"io"
"net"
"time"
)
const defaultBufSize = 4096
const maxCachedBufSize = 256 * 1024
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// A buffer which is used for both reading and writing.
// This is possible since communication on each connection is synchronous.
// In other words, we can't write and read simultaneously on the same connection.
// The buffer is similar to bufio.Reader / Writer but zero-copy-ish
// Also highly optimized for this particular use case.
// This buffer is backed by two byte slices in a double-buffering scheme
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type buffer struct {
buf []byte // buf is a byte buffer who's length and capacity are equal.
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nc net.Conn
idx int
length int
timeout time.Duration
dbuf [2][]byte // dbuf is an array with the two byte slices that back this buffer
flipcnt uint // flipccnt is the current buffer counter for double-buffering
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}
// newBuffer allocates and returns a new buffer.
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func newBuffer(nc net.Conn) buffer {
fg := make([]byte, defaultBufSize)
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return buffer{
buf: fg,
nc: nc,
dbuf: [2][]byte{fg, nil},
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}
}
// flip replaces the active buffer with the background buffer
// this is a delayed flip that simply increases the buffer counter;
// the actual flip will be performed the next time we call `buffer.fill`
func (b *buffer) flip() {
b.flipcnt += 1
}
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// fill reads into the buffer until at least _need_ bytes are in it
func (b *buffer) fill(need int) error {
n := b.length
// fill data into its double-buffering target: if we've called
// flip on this buffer, we'll be copying to the background buffer,
// and then filling it with network data; otherwise we'll just move
// the contents of the current buffer to the front before filling it
dest := b.dbuf[b.flipcnt&1]
// grow buffer if necessary to fit the whole packet.
if need > len(dest) {
// Round up to the next multiple of the default size
dest = make([]byte, ((need/defaultBufSize)+1)*defaultBufSize)
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// if the allocated buffer is not too large, move it to backing storage
// to prevent extra allocations on applications that perform large reads
if len(dest) <= maxCachedBufSize {
b.dbuf[b.flipcnt&1] = dest
}
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}
// if we're filling the fg buffer, move the existing data to the start of it.
// if we're filling the bg buffer, copy over the data
if n > 0 {
copy(dest[:n], b.buf[b.idx:])
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}
b.buf = dest
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b.idx = 0
for {
if b.timeout > 0 {
if err := b.nc.SetReadDeadline(time.Now().Add(b.timeout)); err != nil {
return err
}
}
nn, err := b.nc.Read(b.buf[n:])
n += nn
switch err {
case nil:
if n < need {
continue
}
b.length = n
return nil
case io.EOF:
if n >= need {
b.length = n
return nil
}
return io.ErrUnexpectedEOF
default:
return err
}
}
}
// returns next N bytes from buffer.
// The returned slice is only guaranteed to be valid until the next read
func (b *buffer) readNext(need int) ([]byte, error) {
if b.length < need {
// refill
if err := b.fill(need); err != nil {
return nil, err
}
}
offset := b.idx
b.idx += need
b.length -= need
return b.buf[offset:b.idx], nil
}
// takeBuffer returns a buffer with the requested size.
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// If possible, a slice from the existing buffer is returned.
// Otherwise a bigger buffer is made.
// Only one buffer (total) can be used at a time.
func (b *buffer) takeBuffer(length int) ([]byte, error) {
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if b.length > 0 {
return nil, ErrBusyBuffer
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}
// test (cheap) general case first
if length <= cap(b.buf) {
return b.buf[:length], nil
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}
if length < maxPacketSize {
b.buf = make([]byte, length)
return b.buf, nil
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}
// buffer is larger than we want to store.
return make([]byte, length), nil
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}
// takeSmallBuffer is shortcut which can be used if length is
// known to be smaller than defaultBufSize.
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// Only one buffer (total) can be used at a time.
func (b *buffer) takeSmallBuffer(length int) ([]byte, error) {
if b.length > 0 {
return nil, ErrBusyBuffer
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}
return b.buf[:length], nil
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}
// takeCompleteBuffer returns the complete existing buffer.
// This can be used if the necessary buffer size is unknown.
// cap and len of the returned buffer will be equal.
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// Only one buffer (total) can be used at a time.
func (b *buffer) takeCompleteBuffer() ([]byte, error) {
if b.length > 0 {
return nil, ErrBusyBuffer
}
return b.buf, nil
}
// store stores buf, an updated buffer, if its suitable to do so.
func (b *buffer) store(buf []byte) error {
if b.length > 0 {
return ErrBusyBuffer
} else if cap(buf) <= maxPacketSize && cap(buf) > cap(b.buf) {
b.buf = buf[:cap(buf)]
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}
return nil
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}