mirror of
https://github.com/go-gitea/gitea
synced 2024-12-24 00:24:36 +01:00
229 lines
6.1 KiB
Go
229 lines
6.1 KiB
Go
|
// Copyright 2012, Google Inc. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style
|
||
|
// license that can be found in the LICENSE file.
|
||
|
|
||
|
// Package pools provides functionality to manage and reuse resources
|
||
|
// like connections.
|
||
|
package pools
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"time"
|
||
|
|
||
|
"github.com/ngaut/sync2"
|
||
|
)
|
||
|
|
||
|
var (
|
||
|
CLOSED_ERR = fmt.Errorf("ResourcePool is closed")
|
||
|
)
|
||
|
|
||
|
// Factory is a function that can be used to create a resource.
|
||
|
type Factory func() (Resource, error)
|
||
|
|
||
|
// Every resource needs to suport the Resource interface.
|
||
|
// Thread synchronization between Close() and IsClosed()
|
||
|
// is the responsibility the caller.
|
||
|
type Resource interface {
|
||
|
Close()
|
||
|
}
|
||
|
|
||
|
// ResourcePool allows you to use a pool of resources.
|
||
|
type ResourcePool struct {
|
||
|
resources chan resourceWrapper
|
||
|
factory Factory
|
||
|
capacity sync2.AtomicInt64
|
||
|
idleTimeout sync2.AtomicDuration
|
||
|
|
||
|
// stats
|
||
|
waitCount sync2.AtomicInt64
|
||
|
waitTime sync2.AtomicDuration
|
||
|
}
|
||
|
|
||
|
type resourceWrapper struct {
|
||
|
resource Resource
|
||
|
timeUsed time.Time
|
||
|
}
|
||
|
|
||
|
// NewResourcePool creates a new ResourcePool pool.
|
||
|
// capacity is the initial capacity of the pool.
|
||
|
// maxCap is the maximum capacity.
|
||
|
// If a resource is unused beyond idleTimeout, it's discarded.
|
||
|
// An idleTimeout of 0 means that there is no timeout.
|
||
|
func NewResourcePool(factory Factory, capacity, maxCap int, idleTimeout time.Duration) *ResourcePool {
|
||
|
if capacity <= 0 || maxCap <= 0 || capacity > maxCap {
|
||
|
panic(fmt.Errorf("Invalid/out of range capacity"))
|
||
|
}
|
||
|
rp := &ResourcePool{
|
||
|
resources: make(chan resourceWrapper, maxCap),
|
||
|
factory: factory,
|
||
|
capacity: sync2.AtomicInt64(capacity),
|
||
|
idleTimeout: sync2.AtomicDuration(idleTimeout),
|
||
|
}
|
||
|
for i := 0; i < capacity; i++ {
|
||
|
rp.resources <- resourceWrapper{}
|
||
|
}
|
||
|
return rp
|
||
|
}
|
||
|
|
||
|
// Close empties the pool calling Close on all its resources.
|
||
|
// You can call Close while there are outstanding resources.
|
||
|
// It waits for all resources to be returned (Put).
|
||
|
// After a Close, Get and TryGet are not allowed.
|
||
|
func (rp *ResourcePool) Close() {
|
||
|
rp.SetCapacity(0)
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) IsClosed() (closed bool) {
|
||
|
return rp.capacity.Get() == 0
|
||
|
}
|
||
|
|
||
|
// Get will return the next available resource. If capacity
|
||
|
// has not been reached, it will create a new one using the factory. Otherwise,
|
||
|
// it will indefinitely wait till the next resource becomes available.
|
||
|
func (rp *ResourcePool) Get() (resource Resource, err error) {
|
||
|
return rp.get(true)
|
||
|
}
|
||
|
|
||
|
// TryGet will return the next available resource. If none is available, and capacity
|
||
|
// has not been reached, it will create a new one using the factory. Otherwise,
|
||
|
// it will return nil with no error.
|
||
|
func (rp *ResourcePool) TryGet() (resource Resource, err error) {
|
||
|
return rp.get(false)
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) get(wait bool) (resource Resource, err error) {
|
||
|
// Fetch
|
||
|
var wrapper resourceWrapper
|
||
|
var ok bool
|
||
|
select {
|
||
|
case wrapper, ok = <-rp.resources:
|
||
|
default:
|
||
|
if !wait {
|
||
|
return nil, nil
|
||
|
}
|
||
|
startTime := time.Now()
|
||
|
wrapper, ok = <-rp.resources
|
||
|
rp.recordWait(startTime)
|
||
|
}
|
||
|
if !ok {
|
||
|
return nil, CLOSED_ERR
|
||
|
}
|
||
|
|
||
|
// Unwrap
|
||
|
timeout := rp.idleTimeout.Get()
|
||
|
if wrapper.resource != nil && timeout > 0 && wrapper.timeUsed.Add(timeout).Sub(time.Now()) < 0 {
|
||
|
wrapper.resource.Close()
|
||
|
wrapper.resource = nil
|
||
|
}
|
||
|
if wrapper.resource == nil {
|
||
|
wrapper.resource, err = rp.factory()
|
||
|
if err != nil {
|
||
|
rp.resources <- resourceWrapper{}
|
||
|
}
|
||
|
}
|
||
|
return wrapper.resource, err
|
||
|
}
|
||
|
|
||
|
// Put will return a resource to the pool. For every successful Get,
|
||
|
// a corresponding Put is required. If you no longer need a resource,
|
||
|
// you will need to call Put(nil) instead of returning the closed resource.
|
||
|
// The will eventually cause a new resource to be created in its place.
|
||
|
func (rp *ResourcePool) Put(resource Resource) {
|
||
|
var wrapper resourceWrapper
|
||
|
if resource != nil {
|
||
|
wrapper = resourceWrapper{resource, time.Now()}
|
||
|
}
|
||
|
select {
|
||
|
case rp.resources <- wrapper:
|
||
|
default:
|
||
|
panic(fmt.Errorf("Attempt to Put into a full ResourcePool"))
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// SetCapacity changes the capacity of the pool.
|
||
|
// You can use it to shrink or expand, but not beyond
|
||
|
// the max capacity. If the change requires the pool
|
||
|
// to be shrunk, SetCapacity waits till the necessary
|
||
|
// number of resources are returned to the pool.
|
||
|
// A SetCapacity of 0 is equivalent to closing the ResourcePool.
|
||
|
func (rp *ResourcePool) SetCapacity(capacity int) error {
|
||
|
if capacity < 0 || capacity > cap(rp.resources) {
|
||
|
return fmt.Errorf("capacity %d is out of range", capacity)
|
||
|
}
|
||
|
|
||
|
// Atomically swap new capacity with old, but only
|
||
|
// if old capacity is non-zero.
|
||
|
var oldcap int
|
||
|
for {
|
||
|
oldcap = int(rp.capacity.Get())
|
||
|
if oldcap == 0 {
|
||
|
return CLOSED_ERR
|
||
|
}
|
||
|
if oldcap == capacity {
|
||
|
return nil
|
||
|
}
|
||
|
if rp.capacity.CompareAndSwap(int64(oldcap), int64(capacity)) {
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if capacity < oldcap {
|
||
|
for i := 0; i < oldcap-capacity; i++ {
|
||
|
wrapper := <-rp.resources
|
||
|
if wrapper.resource != nil {
|
||
|
wrapper.resource.Close()
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
for i := 0; i < capacity-oldcap; i++ {
|
||
|
rp.resources <- resourceWrapper{}
|
||
|
}
|
||
|
}
|
||
|
if capacity == 0 {
|
||
|
close(rp.resources)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) recordWait(start time.Time) {
|
||
|
rp.waitCount.Add(1)
|
||
|
rp.waitTime.Add(time.Now().Sub(start))
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) SetIdleTimeout(idleTimeout time.Duration) {
|
||
|
rp.idleTimeout.Set(idleTimeout)
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) StatsJSON() string {
|
||
|
c, a, mx, wc, wt, it := rp.Stats()
|
||
|
return fmt.Sprintf(`{"Capacity": %v, "Available": %v, "MaxCapacity": %v, "WaitCount": %v, "WaitTime": %v, "IdleTimeout": %v}`, c, a, mx, wc, int64(wt), int64(it))
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) Stats() (capacity, available, maxCap, waitCount int64, waitTime, idleTimeout time.Duration) {
|
||
|
return rp.Capacity(), rp.Available(), rp.MaxCap(), rp.WaitCount(), rp.WaitTime(), rp.IdleTimeout()
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) Capacity() int64 {
|
||
|
return rp.capacity.Get()
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) Available() int64 {
|
||
|
return int64(len(rp.resources))
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) MaxCap() int64 {
|
||
|
return int64(cap(rp.resources))
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) WaitCount() int64 {
|
||
|
return rp.waitCount.Get()
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) WaitTime() time.Duration {
|
||
|
return rp.waitTime.Get()
|
||
|
}
|
||
|
|
||
|
func (rp *ResourcePool) IdleTimeout() time.Duration {
|
||
|
return rp.idleTimeout.Get()
|
||
|
}
|