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gitea/modules/structs/issue_label.go

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// Copyright 2016 The Gogs Authors. All rights reserved.
// Copyright 2019 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package structs
// Label a label to an issue or a pr
// swagger:model
type Label struct {
ID int64 `json:"id"`
Name string `json:"name"`
Scoped labels (#22585) Add a new "exclusive" option per label. This makes it so that when the label is named `scope/name`, no other label with the same `scope/` prefix can be set on an issue. The scope is determined by the last occurence of `/`, so for example `scope/alpha/name` and `scope/beta/name` are considered to be in different scopes and can coexist. Exclusive scopes are not enforced by any database rules, however they are enforced when editing labels at the models level, automatically removing any existing labels in the same scope when either attaching a new label or replacing all labels. In menus use a circle instead of checkbox to indicate they function as radio buttons per scope. Issue filtering by label ensures that only a single scoped label is selected at a time. Clicking with alt key can be used to remove a scoped label, both when editing individual issues and batch editing. Label rendering refactor for consistency and code simplification: * Labels now consistently have the same shape, emojis and tooltips everywhere. This includes the label list and label assignment menus. * In label list, show description below label same as label menus. * Don't use exactly black/white text colors to look a bit nicer. * Simplify text color computation. There is no point computing luminance in linear color space, as this is a perceptual problem and sRGB is closer to perceptually linear. * Increase height of label assignment menus to show more labels. Showing only 3-4 labels at a time leads to a lot of scrolling. * Render all labels with a new RenderLabel template helper function. Label creation and editing in multiline modal menu: * Change label creation to open a modal menu like label editing. * Change menu layout to place name, description and colors on separate lines. * Don't color cancel button red in label editing modal menu. * Align text to the left in model menu for better readability and consistent with settings layout elsewhere. Custom exclusive scoped label rendering: * Display scoped label prefix and suffix with slightly darker and lighter background color respectively, and a slanted edge between them similar to the `/` symbol. * In menus exclusive labels are grouped with a divider line. --------- Co-authored-by: Yarden Shoham <hrsi88@gmail.com> Co-authored-by: Lauris BH <lauris@nix.lv>
2023-02-18 20:17:39 +01:00
// example: false
Exclusive bool `json:"exclusive"`
// example: 00aabb
Color string `json:"color"`
Description string `json:"description"`
URL string `json:"url"`
}
// CreateLabelOption options for creating a label
type CreateLabelOption struct {
// required:true
Name string `json:"name" binding:"Required"`
Scoped labels (#22585) Add a new "exclusive" option per label. This makes it so that when the label is named `scope/name`, no other label with the same `scope/` prefix can be set on an issue. The scope is determined by the last occurence of `/`, so for example `scope/alpha/name` and `scope/beta/name` are considered to be in different scopes and can coexist. Exclusive scopes are not enforced by any database rules, however they are enforced when editing labels at the models level, automatically removing any existing labels in the same scope when either attaching a new label or replacing all labels. In menus use a circle instead of checkbox to indicate they function as radio buttons per scope. Issue filtering by label ensures that only a single scoped label is selected at a time. Clicking with alt key can be used to remove a scoped label, both when editing individual issues and batch editing. Label rendering refactor for consistency and code simplification: * Labels now consistently have the same shape, emojis and tooltips everywhere. This includes the label list and label assignment menus. * In label list, show description below label same as label menus. * Don't use exactly black/white text colors to look a bit nicer. * Simplify text color computation. There is no point computing luminance in linear color space, as this is a perceptual problem and sRGB is closer to perceptually linear. * Increase height of label assignment menus to show more labels. Showing only 3-4 labels at a time leads to a lot of scrolling. * Render all labels with a new RenderLabel template helper function. Label creation and editing in multiline modal menu: * Change label creation to open a modal menu like label editing. * Change menu layout to place name, description and colors on separate lines. * Don't color cancel button red in label editing modal menu. * Align text to the left in model menu for better readability and consistent with settings layout elsewhere. Custom exclusive scoped label rendering: * Display scoped label prefix and suffix with slightly darker and lighter background color respectively, and a slanted edge between them similar to the `/` symbol. * In menus exclusive labels are grouped with a divider line. --------- Co-authored-by: Yarden Shoham <hrsi88@gmail.com> Co-authored-by: Lauris BH <lauris@nix.lv>
2023-02-18 20:17:39 +01:00
// example: false
Exclusive bool `json:"exclusive"`
// required:true
// example: #00aabb
Color string `json:"color" binding:"Required"`
Description string `json:"description"`
}
// EditLabelOption options for editing a label
type EditLabelOption struct {
Scoped labels (#22585) Add a new "exclusive" option per label. This makes it so that when the label is named `scope/name`, no other label with the same `scope/` prefix can be set on an issue. The scope is determined by the last occurence of `/`, so for example `scope/alpha/name` and `scope/beta/name` are considered to be in different scopes and can coexist. Exclusive scopes are not enforced by any database rules, however they are enforced when editing labels at the models level, automatically removing any existing labels in the same scope when either attaching a new label or replacing all labels. In menus use a circle instead of checkbox to indicate they function as radio buttons per scope. Issue filtering by label ensures that only a single scoped label is selected at a time. Clicking with alt key can be used to remove a scoped label, both when editing individual issues and batch editing. Label rendering refactor for consistency and code simplification: * Labels now consistently have the same shape, emojis and tooltips everywhere. This includes the label list and label assignment menus. * In label list, show description below label same as label menus. * Don't use exactly black/white text colors to look a bit nicer. * Simplify text color computation. There is no point computing luminance in linear color space, as this is a perceptual problem and sRGB is closer to perceptually linear. * Increase height of label assignment menus to show more labels. Showing only 3-4 labels at a time leads to a lot of scrolling. * Render all labels with a new RenderLabel template helper function. Label creation and editing in multiline modal menu: * Change label creation to open a modal menu like label editing. * Change menu layout to place name, description and colors on separate lines. * Don't color cancel button red in label editing modal menu. * Align text to the left in model menu for better readability and consistent with settings layout elsewhere. Custom exclusive scoped label rendering: * Display scoped label prefix and suffix with slightly darker and lighter background color respectively, and a slanted edge between them similar to the `/` symbol. * In menus exclusive labels are grouped with a divider line. --------- Co-authored-by: Yarden Shoham <hrsi88@gmail.com> Co-authored-by: Lauris BH <lauris@nix.lv>
2023-02-18 20:17:39 +01:00
Name *string `json:"name"`
// example: false
Exclusive *bool `json:"exclusive"`
// example: #00aabb
Color *string `json:"color"`
Description *string `json:"description"`
}
// IssueLabelsOption a collection of labels
type IssueLabelsOption struct {
// list of label IDs
Labels []int64 `json:"labels"`
}
// LabelTemplate info of a Label template
type LabelTemplate struct {
Name string `json:"name"`
// example: false
Exclusive bool `json:"exclusive"`
// example: 00aabb
Color string `json:"color"`
Description string `json:"description"`
}