mirror of
https://github.com/go-gitea/gitea
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43 lines
1.5 KiB
Go
43 lines
1.5 KiB
Go
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// Copyright (C) MongoDB, Inc. 2017-present.
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may
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// not use this file except in compliance with the License. You may obtain
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// a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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// Package bson is a library for reading, writing, and manipulating BSON. The
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// library has two families of types for representing BSON.
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//
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// The Raw family of types is used to validate and retrieve elements from a slice of bytes. This
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// type is most useful when you want do lookups on BSON bytes without unmarshaling it into another
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// type.
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//
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// Example:
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// var raw bson.Raw = ... // bytes from somewhere
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// err := raw.Validate()
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// if err != nil { return err }
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// val := raw.Lookup("foo")
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// i32, ok := val.Int32OK()
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// // do something with i32...
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//
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// The D family of types is used to build concise representations of BSON using native Go types.
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// These types do not support automatic lookup.
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//
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// Example:
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// bson.D{{"foo", "bar"}, {"hello", "world"}, {"pi", 3.14159}}
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//
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//
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// Marshaling and Unmarshaling are handled with the Marshal and Unmarshal family of functions. If
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// you need to write or read BSON from a non-slice source, an Encoder or Decoder can be used with a
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// bsonrw.ValueWriter or bsonrw.ValueReader.
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//
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// Example:
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// b, err := bson.Marshal(bson.D{{"foo", "bar"}})
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// if err != nil { return err }
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// var fooer struct {
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// Foo string
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// }
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// err = bson.Unmarshal(b, &fooer)
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// if err != nil { return err }
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// // do something with fooer...
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package bson
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