mirror of
https://github.com/go-gitea/gitea
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214 lines
6.2 KiB
Go
214 lines
6.2 KiB
Go
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssh
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import (
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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)
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// Client implements a traditional SSH client that supports shells,
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// subprocesses, port forwarding and tunneled dialing.
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type Client struct {
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Conn
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forwards forwardList // forwarded tcpip connections from the remote side
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mu sync.Mutex
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channelHandlers map[string]chan NewChannel
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}
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// HandleChannelOpen returns a channel on which NewChannel requests
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// for the given type are sent. If the type already is being handled,
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// nil is returned. The channel is closed when the connection is closed.
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func (c *Client) HandleChannelOpen(channelType string) <-chan NewChannel {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.channelHandlers == nil {
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// The SSH channel has been closed.
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c := make(chan NewChannel)
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close(c)
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return c
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}
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ch := c.channelHandlers[channelType]
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if ch != nil {
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return nil
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}
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ch = make(chan NewChannel, 16)
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c.channelHandlers[channelType] = ch
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return ch
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}
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// NewClient creates a Client on top of the given connection.
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func NewClient(c Conn, chans <-chan NewChannel, reqs <-chan *Request) *Client {
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conn := &Client{
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Conn: c,
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channelHandlers: make(map[string]chan NewChannel, 1),
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}
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go conn.handleGlobalRequests(reqs)
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go conn.handleChannelOpens(chans)
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go func() {
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conn.Wait()
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conn.forwards.closeAll()
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}()
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go conn.forwards.handleChannels(conn.HandleChannelOpen("forwarded-tcpip"))
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return conn
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}
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// NewClientConn establishes an authenticated SSH connection using c
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// as the underlying transport. The Request and NewChannel channels
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// must be serviced or the connection will hang.
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func NewClientConn(c net.Conn, addr string, config *ClientConfig) (Conn, <-chan NewChannel, <-chan *Request, error) {
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fullConf := *config
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fullConf.SetDefaults()
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conn := &connection{
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sshConn: sshConn{conn: c},
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}
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if err := conn.clientHandshake(addr, &fullConf); err != nil {
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c.Close()
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return nil, nil, nil, fmt.Errorf("ssh: handshake failed: %v", err)
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}
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conn.mux = newMux(conn.transport)
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return conn, conn.mux.incomingChannels, conn.mux.incomingRequests, nil
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}
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// clientHandshake performs the client side key exchange. See RFC 4253 Section
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// 7.
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func (c *connection) clientHandshake(dialAddress string, config *ClientConfig) error {
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if config.ClientVersion != "" {
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c.clientVersion = []byte(config.ClientVersion)
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} else {
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c.clientVersion = []byte(packageVersion)
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}
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var err error
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c.serverVersion, err = exchangeVersions(c.sshConn.conn, c.clientVersion)
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if err != nil {
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return err
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}
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c.transport = newClientTransport(
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newTransport(c.sshConn.conn, config.Rand, true /* is client */),
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c.clientVersion, c.serverVersion, config, dialAddress, c.sshConn.RemoteAddr())
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if err := c.transport.requestInitialKeyChange(); err != nil {
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return err
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}
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// We just did the key change, so the session ID is established.
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c.sessionID = c.transport.getSessionID()
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return c.clientAuthenticate(config)
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}
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// verifyHostKeySignature verifies the host key obtained in the key
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// exchange.
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func verifyHostKeySignature(hostKey PublicKey, result *kexResult) error {
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sig, rest, ok := parseSignatureBody(result.Signature)
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if len(rest) > 0 || !ok {
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return errors.New("ssh: signature parse error")
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}
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return hostKey.Verify(result.H, sig)
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}
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// NewSession opens a new Session for this client. (A session is a remote
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// execution of a program.)
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func (c *Client) NewSession() (*Session, error) {
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ch, in, err := c.OpenChannel("session", nil)
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if err != nil {
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return nil, err
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}
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return newSession(ch, in)
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}
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func (c *Client) handleGlobalRequests(incoming <-chan *Request) {
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for r := range incoming {
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// This handles keepalive messages and matches
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// the behaviour of OpenSSH.
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r.Reply(false, nil)
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}
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}
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// handleChannelOpens channel open messages from the remote side.
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func (c *Client) handleChannelOpens(in <-chan NewChannel) {
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for ch := range in {
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c.mu.Lock()
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handler := c.channelHandlers[ch.ChannelType()]
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c.mu.Unlock()
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if handler != nil {
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handler <- ch
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} else {
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ch.Reject(UnknownChannelType, fmt.Sprintf("unknown channel type: %v", ch.ChannelType()))
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}
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}
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c.mu.Lock()
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for _, ch := range c.channelHandlers {
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close(ch)
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}
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c.channelHandlers = nil
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c.mu.Unlock()
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}
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// Dial starts a client connection to the given SSH server. It is a
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// convenience function that connects to the given network address,
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// initiates the SSH handshake, and then sets up a Client. For access
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// to incoming channels and requests, use net.Dial with NewClientConn
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// instead.
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func Dial(network, addr string, config *ClientConfig) (*Client, error) {
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conn, err := net.DialTimeout(network, addr, config.Timeout)
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if err != nil {
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return nil, err
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}
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c, chans, reqs, err := NewClientConn(conn, addr, config)
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if err != nil {
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return nil, err
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}
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return NewClient(c, chans, reqs), nil
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}
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// A ClientConfig structure is used to configure a Client. It must not be
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// modified after having been passed to an SSH function.
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type ClientConfig struct {
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// Config contains configuration that is shared between clients and
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// servers.
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Config
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// User contains the username to authenticate as.
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User string
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// Auth contains possible authentication methods to use with the
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// server. Only the first instance of a particular RFC 4252 method will
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// be used during authentication.
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Auth []AuthMethod
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// HostKeyCallback, if not nil, is called during the cryptographic
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// handshake to validate the server's host key. A nil HostKeyCallback
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// implies that all host keys are accepted.
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HostKeyCallback func(hostname string, remote net.Addr, key PublicKey) error
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// ClientVersion contains the version identification string that will
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// be used for the connection. If empty, a reasonable default is used.
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ClientVersion string
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// HostKeyAlgorithms lists the key types that the client will
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// accept from the server as host key, in order of
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// preference. If empty, a reasonable default is used. Any
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// string returned from PublicKey.Type method may be used, or
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// any of the CertAlgoXxxx and KeyAlgoXxxx constants.
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HostKeyAlgorithms []string
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// Timeout is the maximum amount of time for the TCP connection to establish.
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//
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// A Timeout of zero means no timeout.
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Timeout time.Duration
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}
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