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Fix locale init (#14582)
just log if lang is already loaded since we can not reload it Co-authored-by: jolheiser <john.olheiser@gmail.com> Co-authored-by: 6543 <6543@obermui.de> Co-authored-by: zeripath <art27@cantab.net>
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1 changed files with 9 additions and 2 deletions
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@ -5,6 +5,8 @@
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package translation
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import (
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"errors"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/options"
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"code.gitea.io/gitea/modules/setting"
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@ -57,8 +59,13 @@ func InitLocales() {
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matcher = language.NewMatcher(tags)
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for i := range setting.Names {
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key := "locale_" + setting.Langs[i] + ".ini"
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if err := i18n.SetMessageWithDesc(setting.Langs[i], setting.Names[i], localFiles[key]); err != nil {
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log.Fatal("Failed to set messages to %s: %v", setting.Langs[i], err)
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if err = i18n.SetMessageWithDesc(setting.Langs[i], setting.Names[i], localFiles[key]); err != nil {
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if errors.Is(err, i18n.ErrLangAlreadyExist) {
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// just log if lang is already loaded since we can not reload it
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log.Warn("Can not load language '%s' since already loaded", setting.Langs[i])
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} else {
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log.Error("Failed to set messages to %s: %v", setting.Langs[i], err)
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}
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}
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}
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i18n.SetDefaultLang("en-US")
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