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Fix/Improve processWindowErrorEvent
(#29407)
- `e.error` can be undefined in some cases which would raise an error inside this error handler, fixed that. - The displayed message mentions looking into the console, but in my case of error from `ResizeObserver` there was nothing there, so add this logging. I think this logging was once there but got lost during refactoring.
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1 changed files with 36 additions and 21 deletions
57
web_src/js/bootstrap.js
vendored
57
web_src/js/bootstrap.js
vendored
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@ -1,5 +1,6 @@
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// DO NOT IMPORT window.config HERE!
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// DO NOT IMPORT window.config HERE!
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// to make sure the error handler always works, we should never import `window.config`, because some user's custom template breaks it.
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// to make sure the error handler always works, we should never import `window.config`, because
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// some user's custom template breaks it.
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// This sets up the URL prefix used in webpack's chunk loading.
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// This sets up the URL prefix used in webpack's chunk loading.
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// This file must be imported before any lazy-loading is being attempted.
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// This file must be imported before any lazy-loading is being attempted.
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@ -26,29 +27,42 @@ export function showGlobalErrorMessage(msg) {
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}
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}
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/**
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/**
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* @param {ErrorEvent} e
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* @param {ErrorEvent|PromiseRejectionEvent} event - Event
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* @param {string} event.message - Only present on ErrorEvent
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* @param {string} event.error - Only present on ErrorEvent
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* @param {string} event.type - Only present on ErrorEvent
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* @param {string} event.filename - Only present on ErrorEvent
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* @param {number} event.lineno - Only present on ErrorEvent
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* @param {number} event.colno - Only present on ErrorEvent
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* @param {string} event.reason - Only present on PromiseRejectionEvent
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* @param {number} event.promise - Only present on PromiseRejectionEvent
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*/
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*/
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function processWindowErrorEvent(e) {
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function processWindowErrorEvent({error, reason, message, type, filename, lineno, colno}) {
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const err = e.error ?? e.reason;
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const err = error ?? reason;
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const assetBaseUrl = String(new URL(__webpack_public_path__, window.location.origin));
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const assetBaseUrl = String(new URL(__webpack_public_path__, window.location.origin));
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const {runModeIsProd} = window.config ?? {};
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// error is likely from browser extension or inline script. Do not show these in production builds.
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// `error` and `reason` are not guaranteed to be errors. If the value is falsy, it is likly a
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if (!err.stack?.includes(assetBaseUrl) && window.config?.runModeIsProd) return;
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// non-critical event from the browser. We log them but don't show them to users. Examples:
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// - https://developer.mozilla.org/en-US/docs/Web/API/ResizeObserver#observation_errors
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let message;
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// - https://github.com/mozilla-mobile/firefox-ios/issues/10817
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if (e.type === 'unhandledrejection') {
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// - https://github.com/go-gitea/gitea/issues/20240
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message = `JavaScript promise rejection: ${err.message}.`;
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if (!err) {
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} else {
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if (message) console.error(new Error(message));
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message = `JavaScript error: ${e.message} (${e.filename} @ ${e.lineno}:${e.colno}).`;
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if (runModeIsProd) return;
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}
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}
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if (!e.error && e.lineno === 0 && e.colno === 0 && e.filename === '' && window.navigator.userAgent.includes('FxiOS/')) {
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// If the error stack trace does not include the base URL of our script assets, it likely came
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// At the moment, Firefox (iOS) (10x) has an engine bug. See https://github.com/go-gitea/gitea/issues/20240
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// from a browser extension or inline script. Do not show such errors in production.
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// If a script inserts a newly created (and content changed) element into DOM, there will be a nonsense error event reporting: Script error: line 0, col 0.
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if (err instanceof Error && !err.stack?.includes(assetBaseUrl) && runModeIsProd) {
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return; // ignore such nonsense error event
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return;
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}
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}
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showGlobalErrorMessage(`${message} Open browser console to see more details.`);
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let msg = err?.message ?? message;
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if (lineno) msg += ` (${filename} @ ${lineno}:${colno})`;
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const dot = msg.endsWith('.') ? '' : '.';
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const renderedType = type === 'unhandledrejection' ? 'promise rejection' : type;
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showGlobalErrorMessage(`JavaScript ${renderedType}: ${msg}${dot} Open browser console to see more details.`);
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}
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}
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function initGlobalErrorHandler() {
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function initGlobalErrorHandler() {
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@ -59,13 +73,14 @@ function initGlobalErrorHandler() {
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if (!window.config) {
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if (!window.config) {
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showGlobalErrorMessage(`Gitea JavaScript code couldn't run correctly, please check your custom templates`);
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showGlobalErrorMessage(`Gitea JavaScript code couldn't run correctly, please check your custom templates`);
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}
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}
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// we added an event handler for window error at the very beginning of <script> of page head
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// we added an event handler for window error at the very beginning of <script> of page head the
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// the handler calls `_globalHandlerErrors.push` (array method) to record all errors occur before this init
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// handler calls `_globalHandlerErrors.push` (array method) to record all errors occur before
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// then in this init, we can collect all error events and show them
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// this init then in this init, we can collect all error events and show them.
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for (const e of window._globalHandlerErrors || []) {
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for (const e of window._globalHandlerErrors || []) {
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processWindowErrorEvent(e);
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processWindowErrorEvent(e);
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}
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}
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// then, change _globalHandlerErrors to an object with push method, to process further error events directly
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// then, change _globalHandlerErrors to an object with push method, to process further error
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// events directly
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window._globalHandlerErrors = {_inited: true, push: (e) => processWindowErrorEvent(e)};
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window._globalHandlerErrors = {_inited: true, push: (e) => processWindowErrorEvent(e)};
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}
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}
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