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Fix engine bug in getIssueByID (#1934)
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@ -993,7 +993,7 @@ func getIssueByID(e Engine, id int64) (*Issue, error) {
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} else if !has {
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} else if !has {
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return nil, ErrIssueNotExist{id, 0, 0}
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return nil, ErrIssueNotExist{id, 0, 0}
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}
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}
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return issue, issue.LoadAttributes()
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return issue, issue.loadAttributes(e)
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}
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}
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// GetIssueByID returns an issue by given ID.
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// GetIssueByID returns an issue by given ID.
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