The old `HTMLRender` is not ideal.
1. It shouldn't be initialized multiple times, it consumes a lot of
memory and is slow.
2. It shouldn't depend on short-lived requests, the `WatchLocalChanges`
needs a long-running context.
3. It doesn't make sense to use FuncsMap slice.
HTMLRender was designed to only work for GItea's specialized 400+
templates, so it's good to make it a global shared instance.
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)
For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.
This approach will hugely simplify a lot of code, make them testable.
Other changes:
* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code
---------
Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Change all license headers to comply with REUSE specification.
Fix#16132
Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
The recovery, API, Web and package frameworks all create their own HTML
Renderers. This increases the memory requirements of Gitea
unnecessarily with duplicate templates being kept in memory.
Further the reloading framework in dev mode for these involves locking
and recompiling all of the templates on each load. This will potentially
hide concurrency issues and it is inefficient.
This PR stores the templates renderer in the context and stores this
context in the NormalRoutes, it then creates a fsnotify.Watcher
framework to watch files.
The watching framework is then extended to the mailer templates which
were previously not being reloaded in dev.
Then the locales are simplified to a similar structure.
Fix#20210Fix#20211Fix#20217
Signed-off-by: Andrew Thornton <art27@cantab.net>