mirror of
https://github.com/go-gitea/gitea
synced 2024-12-27 23:44:37 +01:00
ba526ceffe
* move shutdownfns, terminatefns and hammerfns out of separate goroutines Coalesce the shutdownfns etc into a list of functions that get run at shutdown rather then have them run at goroutines blocked on selects. This may help reduce the background select/poll load in certain configurations. * The LevelDB queues can actually wait on empty instead of polling Slight refactor to cause leveldb queues to wait on empty instead of polling. * Shutdown the shadow level queue once it is empty * Remove bytefifo additional goroutine for readToChan as it can just be run in run * Remove additional removeWorkers goroutine for workers * Simplify the AtShutdown and AtTerminate functions and add Channel Flusher * Add shutdown flusher to CUQ * move persistable channel shutdown stuff to Shutdown Fn * Ensure that UPCQ has the correct config * handle shutdown during the flushing * reduce risk of race between zeroBoost and addWorkers * prevent double shutdown Signed-off-by: Andrew Thornton <art27@cantab.net>
171 lines
4.7 KiB
Go
171 lines
4.7 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
|
|
// Use of this source code is governed by a MIT-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package queue
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"sync"
|
|
|
|
"code.gitea.io/gitea/modules/log"
|
|
)
|
|
|
|
// ChannelUniqueQueueType is the type for channel queue
|
|
const ChannelUniqueQueueType Type = "unique-channel"
|
|
|
|
// ChannelUniqueQueueConfiguration is the configuration for a ChannelUniqueQueue
|
|
type ChannelUniqueQueueConfiguration ChannelQueueConfiguration
|
|
|
|
// ChannelUniqueQueue implements UniqueQueue
|
|
//
|
|
// It is basically a thin wrapper around a WorkerPool but keeps a store of
|
|
// what has been pushed within a table.
|
|
//
|
|
// Please note that this Queue does not guarantee that a particular
|
|
// task cannot be processed twice or more at the same time. Uniqueness is
|
|
// only guaranteed whilst the task is waiting in the queue.
|
|
type ChannelUniqueQueue struct {
|
|
*WorkerPool
|
|
lock sync.Mutex
|
|
table map[Data]bool
|
|
shutdownCtx context.Context
|
|
shutdownCtxCancel context.CancelFunc
|
|
terminateCtx context.Context
|
|
terminateCtxCancel context.CancelFunc
|
|
exemplar interface{}
|
|
workers int
|
|
name string
|
|
}
|
|
|
|
// NewChannelUniqueQueue create a memory channel queue
|
|
func NewChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
|
|
configInterface, err := toConfig(ChannelUniqueQueueConfiguration{}, cfg)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
config := configInterface.(ChannelUniqueQueueConfiguration)
|
|
if config.BatchLength == 0 {
|
|
config.BatchLength = 1
|
|
}
|
|
|
|
terminateCtx, terminateCtxCancel := context.WithCancel(context.Background())
|
|
shutdownCtx, shutdownCtxCancel := context.WithCancel(terminateCtx)
|
|
|
|
queue := &ChannelUniqueQueue{
|
|
table: map[Data]bool{},
|
|
shutdownCtx: shutdownCtx,
|
|
shutdownCtxCancel: shutdownCtxCancel,
|
|
terminateCtx: terminateCtx,
|
|
terminateCtxCancel: terminateCtxCancel,
|
|
exemplar: exemplar,
|
|
workers: config.Workers,
|
|
name: config.Name,
|
|
}
|
|
queue.WorkerPool = NewWorkerPool(func(data ...Data) {
|
|
for _, datum := range data {
|
|
queue.lock.Lock()
|
|
delete(queue.table, datum)
|
|
queue.lock.Unlock()
|
|
handle(datum)
|
|
}
|
|
}, config.WorkerPoolConfiguration)
|
|
|
|
queue.qid = GetManager().Add(queue, ChannelUniqueQueueType, config, exemplar)
|
|
return queue, nil
|
|
}
|
|
|
|
// Run starts to run the queue
|
|
func (q *ChannelUniqueQueue) Run(atShutdown, atTerminate func(func())) {
|
|
atShutdown(q.Shutdown)
|
|
atTerminate(q.Terminate)
|
|
log.Debug("ChannelUniqueQueue: %s Starting", q.name)
|
|
_ = q.AddWorkers(q.workers, 0)
|
|
}
|
|
|
|
// Push will push data into the queue if the data is not already in the queue
|
|
func (q *ChannelUniqueQueue) Push(data Data) error {
|
|
return q.PushFunc(data, nil)
|
|
}
|
|
|
|
// PushFunc will push data into the queue
|
|
func (q *ChannelUniqueQueue) PushFunc(data Data, fn func() error) error {
|
|
if !assignableTo(data, q.exemplar) {
|
|
return fmt.Errorf("Unable to assign data: %v to same type as exemplar: %v in queue: %s", data, q.exemplar, q.name)
|
|
}
|
|
q.lock.Lock()
|
|
locked := true
|
|
defer func() {
|
|
if locked {
|
|
q.lock.Unlock()
|
|
}
|
|
}()
|
|
if _, ok := q.table[data]; ok {
|
|
return ErrAlreadyInQueue
|
|
}
|
|
// FIXME: We probably need to implement some sort of limit here
|
|
// If the downstream queue blocks this table will grow without limit
|
|
q.table[data] = true
|
|
if fn != nil {
|
|
err := fn()
|
|
if err != nil {
|
|
delete(q.table, data)
|
|
return err
|
|
}
|
|
}
|
|
locked = false
|
|
q.lock.Unlock()
|
|
q.WorkerPool.Push(data)
|
|
return nil
|
|
}
|
|
|
|
// Has checks if the data is in the queue
|
|
func (q *ChannelUniqueQueue) Has(data Data) (bool, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
_, has := q.table[data]
|
|
return has, nil
|
|
}
|
|
|
|
// Shutdown processing from this queue
|
|
func (q *ChannelUniqueQueue) Shutdown() {
|
|
log.Trace("ChannelUniqueQueue: %s Shutting down", q.name)
|
|
select {
|
|
case <-q.shutdownCtx.Done():
|
|
return
|
|
default:
|
|
}
|
|
go func() {
|
|
log.Trace("ChannelUniqueQueue: %s Flushing", q.name)
|
|
if err := q.FlushWithContext(q.terminateCtx); err != nil {
|
|
log.Warn("ChannelUniqueQueue: %s Terminated before completed flushing", q.name)
|
|
return
|
|
}
|
|
log.Debug("ChannelUniqueQueue: %s Flushed", q.name)
|
|
}()
|
|
q.shutdownCtxCancel()
|
|
log.Debug("ChannelUniqueQueue: %s Shutdown", q.name)
|
|
}
|
|
|
|
// Terminate this queue and close the queue
|
|
func (q *ChannelUniqueQueue) Terminate() {
|
|
log.Trace("ChannelUniqueQueue: %s Terminating", q.name)
|
|
q.Shutdown()
|
|
select {
|
|
case <-q.terminateCtx.Done():
|
|
return
|
|
default:
|
|
}
|
|
q.terminateCtxCancel()
|
|
log.Debug("ChannelUniqueQueue: %s Terminated", q.name)
|
|
}
|
|
|
|
// Name returns the name of this queue
|
|
func (q *ChannelUniqueQueue) Name() string {
|
|
return q.name
|
|
}
|
|
|
|
func init() {
|
|
queuesMap[ChannelUniqueQueueType] = NewChannelUniqueQueue
|
|
}
|