mirror of
https://github.com/go-gitea/gitea
synced 2024-11-16 15:01:07 +01:00
ef85bf84ee
Co-authored-by: Lauris BH <lauris@nix.lv>
279 lines
6.6 KiB
Go
279 lines
6.6 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/timeutil"
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"xorm.io/builder"
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"xorm.io/xorm"
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)
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type (
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// ProjectBoardType is used to represent a project board type
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ProjectBoardType uint8
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// ProjectBoardList is a list of all project boards in a repository
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ProjectBoardList []*ProjectBoard
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)
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const (
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// ProjectBoardTypeNone is a project board type that has no predefined columns
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ProjectBoardTypeNone ProjectBoardType = iota
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// ProjectBoardTypeBasicKanban is a project board type that has basic predefined columns
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ProjectBoardTypeBasicKanban
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// ProjectBoardTypeBugTriage is a project board type that has predefined columns suited to hunting down bugs
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ProjectBoardTypeBugTriage
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)
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// ProjectBoard is used to represent boards on a project
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type ProjectBoard struct {
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ID int64 `xorm:"pk autoincr"`
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Title string
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Default bool `xorm:"NOT NULL DEFAULT false"` // issues not assigned to a specific board will be assigned to this board
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ProjectID int64 `xorm:"INDEX NOT NULL"`
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CreatorID int64 `xorm:"NOT NULL"`
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CreatedUnix timeutil.TimeStamp `xorm:"INDEX created"`
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UpdatedUnix timeutil.TimeStamp `xorm:"INDEX updated"`
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Issues []*Issue `xorm:"-"`
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}
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// IsProjectBoardTypeValid checks if the project board type is valid
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func IsProjectBoardTypeValid(p ProjectBoardType) bool {
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switch p {
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case ProjectBoardTypeNone, ProjectBoardTypeBasicKanban, ProjectBoardTypeBugTriage:
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return true
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default:
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return false
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}
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}
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func createBoardsForProjectsType(sess *xorm.Session, project *Project) error {
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var items []string
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switch project.BoardType {
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case ProjectBoardTypeBugTriage:
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items = setting.Project.ProjectBoardBugTriageType
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case ProjectBoardTypeBasicKanban:
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items = setting.Project.ProjectBoardBasicKanbanType
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case ProjectBoardTypeNone:
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fallthrough
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default:
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return nil
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}
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if len(items) == 0 {
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return nil
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}
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var boards = make([]ProjectBoard, 0, len(items))
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for _, v := range items {
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boards = append(boards, ProjectBoard{
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CreatedUnix: timeutil.TimeStampNow(),
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CreatorID: project.CreatorID,
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Title: v,
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ProjectID: project.ID,
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})
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}
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_, err := sess.Insert(boards)
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return err
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}
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// NewProjectBoard adds a new project board to a given project
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func NewProjectBoard(board *ProjectBoard) error {
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_, err := x.Insert(board)
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return err
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}
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// DeleteProjectBoardByID removes all issues references to the project board.
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func DeleteProjectBoardByID(boardID int64) error {
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sess := x.NewSession()
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defer sess.Close()
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if err := sess.Begin(); err != nil {
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return err
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}
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if err := deleteProjectBoardByID(sess, boardID); err != nil {
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return err
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}
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return sess.Commit()
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}
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func deleteProjectBoardByID(e Engine, boardID int64) error {
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board, err := getProjectBoard(e, boardID)
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if err != nil {
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if IsErrProjectBoardNotExist(err) {
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return nil
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}
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return err
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}
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if err = board.removeIssues(e); err != nil {
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return err
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}
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if _, err := e.ID(board.ID).Delete(board); err != nil {
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return err
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}
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return nil
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}
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func deleteProjectBoardByProjectID(e Engine, projectID int64) error {
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_, err := e.Where("project_id=?", projectID).Delete(&ProjectBoard{})
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return err
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}
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// GetProjectBoard fetches the current board of a project
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func GetProjectBoard(boardID int64) (*ProjectBoard, error) {
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return getProjectBoard(x, boardID)
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}
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func getProjectBoard(e Engine, boardID int64) (*ProjectBoard, error) {
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board := new(ProjectBoard)
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has, err := e.ID(boardID).Get(board)
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if err != nil {
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return nil, err
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} else if !has {
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return nil, ErrProjectBoardNotExist{BoardID: boardID}
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}
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return board, nil
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}
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// UpdateProjectBoard updates the title of a project board
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func UpdateProjectBoard(board *ProjectBoard) error {
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return updateProjectBoard(x, board)
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}
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func updateProjectBoard(e Engine, board *ProjectBoard) error {
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_, err := e.ID(board.ID).Cols(
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"title",
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).Update(board)
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return err
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}
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// GetProjectBoards fetches all boards related to a project
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// if no default board set, first board is a temporary "Uncategorized" board
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func GetProjectBoards(projectID int64) (ProjectBoardList, error) {
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return getProjectBoards(x, projectID)
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}
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func getProjectBoards(e Engine, projectID int64) ([]*ProjectBoard, error) {
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var boards = make([]*ProjectBoard, 0, 5)
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if err := e.Where("project_id=? AND `default`=?", projectID, false).Find(&boards); err != nil {
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return nil, err
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}
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defaultB, err := getDefaultBoard(e, projectID)
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if err != nil {
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return nil, err
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}
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return append([]*ProjectBoard{defaultB}, boards...), nil
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}
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// getDefaultBoard return default board and create a dummy if none exist
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func getDefaultBoard(e Engine, projectID int64) (*ProjectBoard, error) {
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var board ProjectBoard
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exist, err := e.Where("project_id=? AND `default`=?", projectID, true).Get(&board)
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if err != nil {
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return nil, err
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}
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if exist {
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return &board, nil
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}
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// represents a board for issues not assigned to one
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return &ProjectBoard{
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ProjectID: projectID,
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Title: "Uncategorized",
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Default: true,
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}, nil
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}
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// SetDefaultBoard represents a board for issues not assigned to one
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// if boardID is 0 unset default
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func SetDefaultBoard(projectID, boardID int64) error {
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sess := x
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_, err := sess.Where(builder.Eq{
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"project_id": projectID,
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"`default`": true,
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}).Cols("`default`").Update(&ProjectBoard{Default: false})
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if err != nil {
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return err
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}
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if boardID > 0 {
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_, err = sess.ID(boardID).Where(builder.Eq{"project_id": projectID}).
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Cols("`default`").Update(&ProjectBoard{Default: true})
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}
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return err
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}
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// LoadIssues load issues assigned to this board
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func (b *ProjectBoard) LoadIssues() (IssueList, error) {
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issueList := make([]*Issue, 0, 10)
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if b.ID != 0 {
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issues, err := Issues(&IssuesOptions{
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ProjectBoardID: b.ID,
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ProjectID: b.ProjectID,
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})
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if err != nil {
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return nil, err
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}
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issueList = issues
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}
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if b.Default {
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issues, err := Issues(&IssuesOptions{
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ProjectBoardID: -1, // Issues without ProjectBoardID
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ProjectID: b.ProjectID,
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})
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if err != nil {
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return nil, err
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}
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issueList = append(issueList, issues...)
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}
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if err := IssueList(issueList).LoadComments(); err != nil {
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return nil, err
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}
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b.Issues = issueList
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return issueList, nil
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}
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// LoadIssues load issues assigned to the boards
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func (bs ProjectBoardList) LoadIssues() (IssueList, error) {
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issues := make(IssueList, 0, len(bs)*10)
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for i := range bs {
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il, err := bs[i].LoadIssues()
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if err != nil {
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return nil, err
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}
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bs[i].Issues = il
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issues = append(issues, il...)
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}
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return issues, nil
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}
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