mirror of
https://github.com/go-gitea/gitea
synced 2024-12-21 06:24:26 +01:00
30ce3731a1
* denisenkom/go-mssqldb untagged -> v0.9.0 * github.com/editorconfig/editorconfig-core-go v2.3.7 -> v2.3.8 * github.com/go-testfixtures/testfixtures v3.4.0 -> v3.4.1 * github.com/mholt/archiver v3.3.2 -> v3.5.0 * github.com/olivere/elastic v7.0.20 -> v7.0.21 * github.com/urfave/cli v1.22.4 -> v1.22.5 * github.com/xanzy/go-gitlab v0.38.1 -> v0.39.0 * github.com/yuin/goldmark-meta untagged -> v1.0.0 * github.com/ethantkoenig/rupture 0a76f03a811a -> c3b3b810dc77 * github.com/jaytaylor/html2text 8fb95d837f7d -> 3577fbdbcff7 * github.com/kballard/go-shellquote cd60e84ee657 -> 95032a82bc51 * github.com/msteinert/pam 02ccfbfaf0cc -> 913b8f8cdf8b * github.com/unknwon/paginater 7748a72e0141 -> 042474bd0eae * CI.restart() Co-authored-by: techknowlogick <techknowlogick@gitea.io>
132 lines
3.7 KiB
ArmAsm
Vendored
132 lines
3.7 KiB
ArmAsm
Vendored
// +build arm64,!gccgo,!appengine
|
|
|
|
#include "textflag.h"
|
|
|
|
|
|
// This implements union2by2 using golang's version of arm64 assembly
|
|
// The algorithm is very similar to the generic one,
|
|
// but makes better use of arm64 features so is notably faster.
|
|
// The basic algorithm structure is as follows:
|
|
// 1. If either set is empty, copy the other set into the buffer and return the length
|
|
// 2. Otherwise, load the first element of each set into a variable (s1 and s2).
|
|
// 3. a. Compare the values of s1 and s2.
|
|
// b. add the smaller one to the buffer.
|
|
// c. perform a bounds check before incrementing.
|
|
// If one set is finished, copy the rest of the other set over.
|
|
// d. update s1 and or s2 to the next value, continue loop.
|
|
//
|
|
// Past the fact of the algorithm, this code makes use of several arm64 features
|
|
// Condition Codes:
|
|
// arm64's CMP operation sets 4 bits that can be used for branching,
|
|
// rather than just true or false.
|
|
// As a consequence, a single comparison gives enough information to distinguish the three cases
|
|
//
|
|
// Post-increment pointers after load/store:
|
|
// Instructions like `MOVHU.P 2(R0), R6`
|
|
// increment the register by a specified amount, in this example 2.
|
|
// Because uint16's are exactly 2 bytes and the length of the slices
|
|
// is part of the slice header,
|
|
// there is no need to separately track the index into the slice.
|
|
// Instead, the code can calculate the final read value and compare against that,
|
|
// using the post-increment reads to move the pointers along.
|
|
//
|
|
// TODO: CALL out to memmove once the list is exhausted.
|
|
// Right now it moves the necessary shorts so that the remaining count
|
|
// is a multiple of 4 and then copies 64 bits at a time.
|
|
|
|
TEXT ·union2by2(SB), NOSPLIT, $0-80
|
|
// R0, R1, and R2 for the pointers to the three slices
|
|
MOVD set1+0(FP), R0
|
|
MOVD set2+24(FP), R1
|
|
MOVD buffer+48(FP), R2
|
|
|
|
//R3 and R4 will be the values at which we will have finished reading set1 and set2.
|
|
// R3 should be R0 + 2 * set1_len+8(FP)
|
|
MOVD set1_len+8(FP), R3
|
|
MOVD set2_len+32(FP), R4
|
|
|
|
ADD R3<<1, R0, R3
|
|
ADD R4<<1, R1, R4
|
|
|
|
|
|
//Rather than counting the number of elements added separately
|
|
//Save the starting register of buffer.
|
|
MOVD buffer+48(FP), R5
|
|
|
|
// set1 is empty, just flush set2
|
|
CMP R0, R3
|
|
BEQ flush_right
|
|
|
|
// set2 is empty, just flush set1
|
|
CMP R1, R4
|
|
BEQ flush_left
|
|
|
|
// R6, R7 are the working space for s1 and s2
|
|
MOVD ZR, R6
|
|
MOVD ZR, R7
|
|
|
|
MOVHU.P 2(R0), R6
|
|
MOVHU.P 2(R1), R7
|
|
loop:
|
|
|
|
CMP R6, R7
|
|
BEQ pop_both // R6 == R7
|
|
BLS pop_right // R6 > R7
|
|
//pop_left: // R6 < R7
|
|
MOVHU.P R6, 2(R2)
|
|
CMP R0, R3
|
|
BEQ pop_then_flush_right
|
|
MOVHU.P 2(R0), R6
|
|
JMP loop
|
|
pop_both:
|
|
MOVHU.P R6, 2(R2) //could also use R7, since they are equal
|
|
CMP R0, R3
|
|
BEQ flush_right
|
|
CMP R1, R4
|
|
BEQ flush_left
|
|
MOVHU.P 2(R0), R6
|
|
MOVHU.P 2(R1), R7
|
|
JMP loop
|
|
pop_right:
|
|
MOVHU.P R7, 2(R2)
|
|
CMP R1, R4
|
|
BEQ pop_then_flush_left
|
|
MOVHU.P 2(R1), R7
|
|
JMP loop
|
|
|
|
pop_then_flush_right:
|
|
MOVHU.P R7, 2(R2)
|
|
flush_right:
|
|
MOVD R1, R0
|
|
MOVD R4, R3
|
|
JMP flush_left
|
|
pop_then_flush_left:
|
|
MOVHU.P R6, 2(R2)
|
|
flush_left:
|
|
CMP R0, R3
|
|
BEQ return
|
|
//figure out how many bytes to slough off. Must be a multiple of two
|
|
SUB R0, R3, R4
|
|
ANDS $6, R4
|
|
BEQ long_flush //handles the 0 mod 8 case
|
|
SUBS $4, R4, R4 // since possible values are 2, 4, 6, this splits evenly
|
|
BLT pop_single // exactly the 2 case
|
|
MOVW.P 4(R0), R6
|
|
MOVW.P R6, 4(R2)
|
|
BEQ long_flush // we're now aligned by 64 bits, as R4==4, otherwise 2 more
|
|
pop_single:
|
|
MOVHU.P 2(R0), R6
|
|
MOVHU.P R6, 2(R2)
|
|
long_flush:
|
|
// at this point we know R3 - R0 is a multiple of 8.
|
|
CMP R0, R3
|
|
BEQ return
|
|
MOVD.P 8(R0), R6
|
|
MOVD.P R6, 8(R2)
|
|
JMP long_flush
|
|
return:
|
|
// number of shorts written is (R5 - R2) >> 1
|
|
SUB R5, R2
|
|
LSR $1, R2, R2
|
|
MOVD R2, size+72(FP)
|
|
RET
|