mirror of
https://github.com/go-gitea/gitea
synced 2024-11-14 05:51:33 +01:00
e81ccc406b
Change all license headers to comply with REUSE specification. Fix #16132 Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github> Co-authored-by: John Olheiser <john.olheiser@gmail.com>
68 lines
2.1 KiB
Go
68 lines
2.1 KiB
Go
// Copyright 2021 The Gitea Authors. All rights reserved.
|
||
// SPDX-License-Identifier: MIT
|
||
|
||
// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
|
||
|
||
package identicon
|
||
|
||
var (
|
||
// cos(0),cos(90),cos(180),cos(270)
|
||
cos = []int{1, 0, -1, 0}
|
||
|
||
// sin(0),sin(90),sin(180),sin(270)
|
||
sin = []int{0, 1, 0, -1}
|
||
)
|
||
|
||
// rotate the points by center point (x,y)
|
||
// angle: [0,1,2,3] means [0,90,180,270] degree
|
||
func rotate(points []int, x, y, angle int) {
|
||
// the angle is only used internally, and it has been guaranteed to be 0/1/2/3, so we do not check it again
|
||
for i := 0; i < len(points); i += 2 {
|
||
px, py := points[i]-x, points[i+1]-y
|
||
points[i] = px*cos[angle] - py*sin[angle] + x
|
||
points[i+1] = px*sin[angle] + py*cos[angle] + y
|
||
}
|
||
}
|
||
|
||
// check whether the point is inside the polygon (defined by the points)
|
||
// the first and the last point must be the same
|
||
func pointInPolygon(x, y int, polygonPoints []int) bool {
|
||
if len(polygonPoints) < 8 { // a valid polygon must have more than 2 points
|
||
return false
|
||
}
|
||
|
||
// reference: nonzero winding rule, https://en.wikipedia.org/wiki/Nonzero-rule
|
||
// split the plane into two by the check point horizontally:
|
||
// y>0,includes (x>0 && y==0)
|
||
// y<0,includes (x<0 && y==0)
|
||
//
|
||
// then scan every point in the polygon.
|
||
//
|
||
// if current point and previous point are in different planes (eg: curY>0 && prevY<0),
|
||
// check the clock-direction from previous point to current point (use check point as origin).
|
||
// if the direction is clockwise, then r++, otherwise then r--
|
||
// finally, if 2==abs(r), then the check point is inside the polygon
|
||
|
||
r := 0
|
||
prevX, prevY := polygonPoints[0], polygonPoints[1]
|
||
prev := (prevY > y) || ((prevX > x) && (prevY == y))
|
||
for i := 2; i < len(polygonPoints); i += 2 {
|
||
currX, currY := polygonPoints[i], polygonPoints[i+1]
|
||
curr := (currY > y) || ((currX > x) && (currY == y))
|
||
|
||
if curr == prev {
|
||
prevX, prevY = currX, currY
|
||
continue
|
||
}
|
||
|
||
if mul := (prevX-x)*(currY-y) - (currX-x)*(prevY-y); mul >= 0 {
|
||
r++
|
||
} else { // mul < 0
|
||
r--
|
||
}
|
||
prevX, prevY = currX, currY
|
||
prev = curr
|
||
}
|
||
|
||
return r == 2 || r == -2
|
||
}
|