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gitea/modules/log/color.go
wxiaoguang 4647660776
Rewrite logger system (#24726)
## ⚠️ Breaking

The `log.<mode>.<logger>` style config has been dropped. If you used it,
please check the new config manual & app.example.ini to make your
instance output logs as expected.

Although many legacy options still work, it's encouraged to upgrade to
the new options.

The SMTP logger is deleted because SMTP is not suitable to collect logs.

If you have manually configured Gitea log options, please confirm the
logger system works as expected after upgrading.

## Description

Close #12082 and maybe more log-related issues, resolve some related
FIXMEs in old code (which seems unfixable before)

Just like rewriting queue #24505 : make code maintainable, clear legacy
bugs, and add the ability to support more writers (eg: JSON, structured
log)

There is a new document (with examples): `logging-config.en-us.md`

This PR is safer than the queue rewriting, because it's just for
logging, it won't break other logic.

## The old problems

The logging system is quite old and difficult to maintain:
* Unclear concepts: Logger, NamedLogger, MultiChannelledLogger,
SubLogger, EventLogger, WriterLogger etc
* Some code is diffuclt to konw whether it is right:
`log.DelNamedLogger("console")` vs `log.DelNamedLogger(log.DEFAULT)` vs
`log.DelLogger("console")`
* The old system heavily depends on ini config system, it's difficult to
create new logger for different purpose, and it's very fragile.
* The "color" trick is difficult to use and read, many colors are
unnecessary, and in the future structured log could help
* It's difficult to add other log formats, eg: JSON format
* The log outputer doesn't have full control of its goroutine, it's
difficult to make outputer have advanced behaviors
* The logs could be lost in some cases: eg: no Fatal error when using
CLI.
* Config options are passed by JSON, which is quite fragile.
* INI package makes the KEY in `[log]` section visible in `[log.sub1]`
and `[log.sub1.subA]`, this behavior is quite fragile and would cause
more unclear problems, and there is no strong requirement to support
`log.<mode>.<logger>` syntax.


## The new design

See `logger.go` for documents.


## Screenshot

<details>


![image](https://github.com/go-gitea/gitea/assets/2114189/4462d713-ba39-41f5-bb08-de912e67e1ff)


![image](https://github.com/go-gitea/gitea/assets/2114189/b188035e-f691-428b-8b2d-ff7b2199b2f9)


![image](https://github.com/go-gitea/gitea/assets/2114189/132e9745-1c3b-4e00-9e0d-15eaea495dee)

</details>

## TODO

* [x] add some new tests
* [x] fix some tests
* [x] test some sub-commands (manually ....)

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: Giteabot <teabot@gitea.io>
2023-05-21 22:35:11 +00:00

115 lines
1.9 KiB
Go

// Copyright 2023 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package log
import (
"fmt"
"strconv"
)
const escape = "\033"
// ColorAttribute defines a single SGR Code
type ColorAttribute int
// Base ColorAttributes
const (
Reset ColorAttribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack ColorAttribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Foreground Hi-Intensity text colors
const (
FgHiBlack ColorAttribute = iota + 90
FgHiRed
FgHiGreen
FgHiYellow
FgHiBlue
FgHiMagenta
FgHiCyan
FgHiWhite
)
// Background text colors
const (
BgBlack ColorAttribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// Background Hi-Intensity text colors
const (
BgHiBlack ColorAttribute = iota + 100
BgHiRed
BgHiGreen
BgHiYellow
BgHiBlue
BgHiMagenta
BgHiCyan
BgHiWhite
)
var (
resetBytes = ColorBytes(Reset)
fgCyanBytes = ColorBytes(FgCyan)
fgGreenBytes = ColorBytes(FgGreen)
)
type ColoredValue struct {
v any
colors []ColorAttribute
}
func (c *ColoredValue) Format(f fmt.State, verb rune) {
_, _ = f.Write(ColorBytes(c.colors...))
s := fmt.Sprintf(fmt.FormatString(f, verb), c.v)
_, _ = f.Write([]byte(s))
_, _ = f.Write(resetBytes)
}
func NewColoredValue(v any, color ...ColorAttribute) *ColoredValue {
return &ColoredValue{v: v, colors: color}
}
// ColorBytes converts a list of ColorAttributes to a byte array
func ColorBytes(attrs ...ColorAttribute) []byte {
bytes := make([]byte, 0, 20)
bytes = append(bytes, escape[0], '[')
if len(attrs) > 0 {
bytes = append(bytes, strconv.Itoa(int(attrs[0]))...)
for _, a := range attrs[1:] {
bytes = append(bytes, ';')
bytes = append(bytes, strconv.Itoa(int(a))...)
}
} else {
bytes = append(bytes, strconv.Itoa(int(Bold))...)
}
bytes = append(bytes, 'm')
return bytes
}