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Change all license headers to comply with REUSE specification. Fix #16132 Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github> Co-authored-by: John Olheiser <john.olheiser@gmail.com>
69 lines
3.4 KiB
Go
69 lines
3.4 KiB
Go
// Copyright 2017 The Gitea Authors. All rights reserved.
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// Copyright 2017 The Gogs Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package markup
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import (
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"html/template"
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"strings"
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"testing"
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"github.com/stretchr/testify/assert"
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)
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func Test_Sanitizer(t *testing.T) {
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NewSanitizer()
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testCases := []string{
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// Regular
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`<a onblur="alert(secret)" href="http://www.google.com">Google</a>`, `<a href="http://www.google.com" rel="nofollow">Google</a>`,
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// Code highlighting class
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`<code class="random string"></code>`, `<code></code>`,
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`<code class="language-random ui tab active menu attached animating sidebar following bar center"></code>`, `<code></code>`,
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`<code class="language-go"></code>`, `<code class="language-go"></code>`,
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// Input checkbox
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`<input type="hidden">`, ``,
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`<input type="checkbox">`, `<input type="checkbox">`,
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`<input checked disabled autofocus>`, `<input checked="" disabled="">`,
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// Code highlight injection
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`<code class="language-random ui tab active menu attached animating sidebar following bar center"></code>`, `<code></code>`,
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`<code class="language-lol ui tab active menu attached animating sidebar following bar center">
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<code class="language-lol ui container input huge basic segment center"> </code>
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<img src="https://try.gogs.io/img/favicon.png" width="200" height="200">
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<code class="language-lol ui container input massive basic segment">Hello there! Something has gone wrong, we are working on it.</code>
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<code class="language-lol ui container input huge basic segment">In the meantime, play a game with us at <a href="http://example.com/">example.com</a>.</code>
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</code>`, "<code>\n<code>\u00a0</code>\n<img src=\"https://try.gogs.io/img/favicon.png\" width=\"200\" height=\"200\">\n<code>Hello there! Something has gone wrong, we are working on it.</code>\n<code>In the meantime, play a game with us at\u00a0<a href=\"http://example.com/\" rel=\"nofollow\">example.com</a>.</code>\n</code>",
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// <kbd> tags
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`<kbd>Ctrl + C</kbd>`, `<kbd>Ctrl + C</kbd>`,
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`<i class="dropdown icon">NAUGHTY</i>`, `<i>NAUGHTY</i>`,
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`<i class="icon dropdown"></i>`, `<i class="icon dropdown"></i>`,
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`<input type="checkbox" disabled=""/>unchecked`, `<input type="checkbox" disabled=""/>unchecked`,
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`<span class="emoji dropdown">NAUGHTY</span>`, `<span>NAUGHTY</span>`,
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`<span class="emoji">contents</span>`, `<span class="emoji">contents</span>`,
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// Color property
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`<span style="color: red">Hello World</span>`, `<span style="color: red">Hello World</span>`,
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`<p style="color: red">Hello World</p>`, `<p style="color: red">Hello World</p>`,
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`<code style="color: red">Hello World</code>`, `<code>Hello World</code>`,
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`<span style="bad-color: red">Hello World</span>`, `<span>Hello World</span>`,
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`<p style="bad-color: red">Hello World</p>`, `<p>Hello World</p>`,
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`<code style="bad-color: red">Hello World</code>`, `<code>Hello World</code>`,
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}
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for i := 0; i < len(testCases); i += 2 {
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assert.Equal(t, testCases[i+1], Sanitize(testCases[i]))
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}
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}
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func TestSanitizeNonEscape(t *testing.T) {
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descStr := "<scrİpt><script>alert(document.domain)</script></scrİpt>"
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output := template.HTML(Sanitize(descStr))
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if strings.Contains(string(output), "<script>") {
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t.Errorf("un-escaped <script> in output: %q", output)
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}
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}
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