0
0
Fork 0
mirror of https://github.com/go-gitea/gitea synced 2024-11-22 13:46:33 +01:00
gitea/options/gitignore/Unity
Thomas Boerger b33078fa33 Bindata is optional and over-writable on restart (#354)
* Moved conf assets into options folder

* Dropped old bindata

* Started to integrate options bindata and accessors

* Do not enforce a builtin app.ini

* Replaced bindata calls with options

* Dropped bindata task from makefile, it's the generate task now

* Always embedd app.ini to provide sane config defaults

* Use sane defaults for the configuration

* Defined default value for SSH_KEYGEN_PATH

* Dropped "NEVER EVER MODIFY THIS FILE" header from app.ini

* Fixed new paths in latest test additions

* Drop bindata with make clean task

* Set more proper default values
2016-12-22 19:12:23 +01:00

21 lines
267 B
Text

/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
# Autogenerated VS/MD solution and project files
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt