mirror of
https://github.com/go-gitea/gitea
synced 2024-12-21 09:44:24 +01:00
cb50375e2b
Add nakedret, unconvert, wastedassign, stylecheck and nolintlint linters to improve code readability - nakedret - https://github.com/alexkohler/nakedret - nakedret is a Go static analysis tool to find naked returns in functions greater than a specified function length. - unconvert - https://github.com/mdempsky/unconvert - Remove unnecessary type conversions - wastedassign - https://github.com/sanposhiho/wastedassign - wastedassign finds wasted assignment statements. - notlintlint - Reports ill-formed or insufficient nolint directives - stylecheck - https://staticcheck.io/docs/checks/#ST - keep style consistent - excluded: [ST1003 - Poorly chosen identifier](https://staticcheck.io/docs/checks/#ST1003) and [ST1005 - Incorrectly formatted error string](https://staticcheck.io/docs/checks/#ST1005)
236 lines
6.3 KiB
Go
236 lines
6.3 KiB
Go
// Copyright 2021 The Gitea Authors. All rights reserved.
|
|
// Use of this source code is governed by a MIT-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package charset
|
|
|
|
import (
|
|
"bytes"
|
|
"fmt"
|
|
"io"
|
|
"strings"
|
|
"unicode"
|
|
"unicode/utf8"
|
|
|
|
"golang.org/x/text/unicode/bidi"
|
|
)
|
|
|
|
// EscapeStatus represents the findings of the unicode escaper
|
|
type EscapeStatus struct {
|
|
Escaped bool
|
|
HasError bool
|
|
HasBadRunes bool
|
|
HasControls bool
|
|
HasSpaces bool
|
|
HasMarks bool
|
|
HasBIDI bool
|
|
BadBIDI bool
|
|
HasRTLScript bool
|
|
HasLTRScript bool
|
|
}
|
|
|
|
// Or combines two EscapeStatus structs into one representing the conjunction of the two
|
|
func (status EscapeStatus) Or(other EscapeStatus) EscapeStatus {
|
|
st := status
|
|
st.Escaped = st.Escaped || other.Escaped
|
|
st.HasError = st.HasError || other.HasError
|
|
st.HasBadRunes = st.HasBadRunes || other.HasBadRunes
|
|
st.HasControls = st.HasControls || other.HasControls
|
|
st.HasSpaces = st.HasSpaces || other.HasSpaces
|
|
st.HasMarks = st.HasMarks || other.HasMarks
|
|
st.HasBIDI = st.HasBIDI || other.HasBIDI
|
|
st.BadBIDI = st.BadBIDI || other.BadBIDI
|
|
st.HasRTLScript = st.HasRTLScript || other.HasRTLScript
|
|
st.HasLTRScript = st.HasLTRScript || other.HasLTRScript
|
|
return st
|
|
}
|
|
|
|
// EscapeControlString escapes the unicode control sequences in a provided string and returns the findings as an EscapeStatus and the escaped string
|
|
func EscapeControlString(text string) (EscapeStatus, string) {
|
|
sb := &strings.Builder{}
|
|
escaped, _ := EscapeControlReader(strings.NewReader(text), sb)
|
|
return escaped, sb.String()
|
|
}
|
|
|
|
// EscapeControlBytes escapes the unicode control sequences a provided []byte and returns the findings as an EscapeStatus and the escaped []byte
|
|
func EscapeControlBytes(text []byte) (EscapeStatus, []byte) {
|
|
buf := &bytes.Buffer{}
|
|
escaped, _ := EscapeControlReader(bytes.NewReader(text), buf)
|
|
return escaped, buf.Bytes()
|
|
}
|
|
|
|
// EscapeControlReader escapes the unicode control sequences a provided Reader writing the escaped output to the output and returns the findings as an EscapeStatus and an error
|
|
func EscapeControlReader(text io.Reader, output io.Writer) (escaped EscapeStatus, err error) {
|
|
buf := make([]byte, 4096)
|
|
readStart := 0
|
|
runeCount := 0
|
|
var n int
|
|
var writePos int
|
|
|
|
lineHasBIDI := false
|
|
lineHasRTLScript := false
|
|
lineHasLTRScript := false
|
|
|
|
readingloop:
|
|
for err == nil {
|
|
n, err = text.Read(buf[readStart:])
|
|
bs := buf[:n+readStart]
|
|
n = len(bs)
|
|
i := 0
|
|
|
|
for i < len(bs) {
|
|
r, size := utf8.DecodeRune(bs[i:])
|
|
runeCount++
|
|
|
|
// Now handle the codepoints
|
|
switch {
|
|
case r == utf8.RuneError:
|
|
if writePos < i {
|
|
if _, err = output.Write(bs[writePos:i]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
writePos = i
|
|
}
|
|
// runes can be at most 4 bytes - so...
|
|
if len(bs)-i <= 3 {
|
|
// if not request more data
|
|
copy(buf, bs[i:])
|
|
readStart = n - i
|
|
writePos = 0
|
|
continue readingloop
|
|
}
|
|
// this is a real broken rune
|
|
escaped.HasBadRunes = true
|
|
escaped.Escaped = true
|
|
if err = writeBroken(output, bs[i:i+size]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
writePos += size
|
|
case r == '\n':
|
|
if lineHasBIDI && !lineHasRTLScript && lineHasLTRScript {
|
|
escaped.BadBIDI = true
|
|
}
|
|
lineHasBIDI = false
|
|
lineHasRTLScript = false
|
|
lineHasLTRScript = false
|
|
|
|
case runeCount == 1 && r == 0xFEFF: // UTF BOM
|
|
// the first BOM is safe
|
|
case r == '\r' || r == '\t' || r == ' ':
|
|
// These are acceptable control characters and space characters
|
|
case unicode.IsSpace(r):
|
|
escaped.HasSpaces = true
|
|
escaped.Escaped = true
|
|
if writePos < i {
|
|
if _, err = output.Write(bs[writePos:i]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
}
|
|
if err = writeEscaped(output, r); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
writePos = i + size
|
|
case unicode.Is(unicode.Bidi_Control, r):
|
|
escaped.Escaped = true
|
|
escaped.HasBIDI = true
|
|
if writePos < i {
|
|
if _, err = output.Write(bs[writePos:i]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
}
|
|
lineHasBIDI = true
|
|
if err = writeEscaped(output, r); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
writePos = i + size
|
|
case unicode.Is(unicode.C, r):
|
|
escaped.Escaped = true
|
|
escaped.HasControls = true
|
|
if writePos < i {
|
|
if _, err = output.Write(bs[writePos:i]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
}
|
|
if err = writeEscaped(output, r); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
writePos = i + size
|
|
case unicode.Is(unicode.M, r):
|
|
escaped.Escaped = true
|
|
escaped.HasMarks = true
|
|
if writePos < i {
|
|
if _, err = output.Write(bs[writePos:i]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
}
|
|
if err = writeEscaped(output, r); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
writePos = i + size
|
|
default:
|
|
p, _ := bidi.Lookup(bs[i : i+size])
|
|
c := p.Class()
|
|
if c == bidi.R || c == bidi.AL {
|
|
lineHasRTLScript = true
|
|
escaped.HasRTLScript = true
|
|
} else if c == bidi.L {
|
|
lineHasLTRScript = true
|
|
escaped.HasLTRScript = true
|
|
}
|
|
}
|
|
i += size
|
|
}
|
|
if n > 0 {
|
|
// we read something...
|
|
// write everything unwritten
|
|
if writePos < i {
|
|
if _, err = output.Write(bs[writePos:i]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
}
|
|
|
|
// reset the starting positions for the next read
|
|
readStart = 0
|
|
writePos = 0
|
|
}
|
|
}
|
|
if readStart > 0 {
|
|
// this means that there is an incomplete or broken rune at 0-readStart and we read nothing on the last go round
|
|
escaped.Escaped = true
|
|
escaped.HasBadRunes = true
|
|
if err = writeBroken(output, buf[:readStart]); err != nil {
|
|
escaped.HasError = true
|
|
return
|
|
}
|
|
}
|
|
if err == io.EOF {
|
|
if lineHasBIDI && !lineHasRTLScript && lineHasLTRScript {
|
|
escaped.BadBIDI = true
|
|
}
|
|
err = nil
|
|
return
|
|
}
|
|
escaped.HasError = true
|
|
return escaped, err
|
|
}
|
|
|
|
func writeBroken(output io.Writer, bs []byte) (err error) {
|
|
_, err = fmt.Fprintf(output, `<span class="broken-code-point"><%X></span>`, bs)
|
|
return err
|
|
}
|
|
|
|
func writeEscaped(output io.Writer, r rune) (err error) {
|
|
_, err = fmt.Fprintf(output, `<span class="escaped-code-point" data-escaped="[U+%04X]"><span class="char">%c</span></span>`, r, r)
|
|
return err
|
|
}
|