mirror of
https://github.com/go-gitea/gitea
synced 2024-12-22 21:34:21 +01:00
256 lines
7.2 KiB
Go
256 lines
7.2 KiB
Go
// Copyright 2023 The Gitea Authors. All rights reserved.
|
|
// SPDX-License-Identifier: MIT
|
|
|
|
package assetfs
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"io"
|
|
"io/fs"
|
|
"net/http"
|
|
"os"
|
|
"path/filepath"
|
|
"sort"
|
|
"time"
|
|
|
|
"code.gitea.io/gitea/modules/container"
|
|
"code.gitea.io/gitea/modules/log"
|
|
"code.gitea.io/gitea/modules/process"
|
|
"code.gitea.io/gitea/modules/util"
|
|
|
|
"github.com/fsnotify/fsnotify"
|
|
)
|
|
|
|
// Layer represents a layer in a layered asset file-system. It has a name and works like http.FileSystem
|
|
type Layer struct {
|
|
name string
|
|
fs http.FileSystem
|
|
localPath string
|
|
}
|
|
|
|
func (l *Layer) Name() string {
|
|
return l.name
|
|
}
|
|
|
|
// Open opens the named file. The caller is responsible for closing the file.
|
|
func (l *Layer) Open(name string) (http.File, error) {
|
|
return l.fs.Open(name)
|
|
}
|
|
|
|
// Local returns a new Layer with the given name, it serves files from the given local path.
|
|
func Local(name, base string, sub ...string) *Layer {
|
|
// TODO: the old behavior (StaticRootPath might not be absolute), not ideal, just keep the same as before
|
|
// Ideally, the caller should guarantee the base is absolute, guessing a relative path based on the current working directory is unreliable.
|
|
base, err := filepath.Abs(base)
|
|
if err != nil {
|
|
// This should never happen in a real system. If it happens, the user must have already been in trouble: the system is not able to resolve its own paths.
|
|
panic(fmt.Sprintf("Unable to get absolute path for %q: %v", base, err))
|
|
}
|
|
root := util.FilePathJoinAbs(base, sub...)
|
|
return &Layer{name: name, fs: http.Dir(root), localPath: root}
|
|
}
|
|
|
|
// Bindata returns a new Layer with the given name, it serves files from the given bindata asset.
|
|
func Bindata(name string, fs http.FileSystem) *Layer {
|
|
return &Layer{name: name, fs: fs}
|
|
}
|
|
|
|
// LayeredFS is a layered asset file-system. It works like http.FileSystem, but it can have multiple layers.
|
|
// The first layer is the top layer, and it will be used first.
|
|
// If the file is not found in the top layer, it will be searched in the next layer.
|
|
type LayeredFS struct {
|
|
layers []*Layer
|
|
}
|
|
|
|
// Layered returns a new LayeredFS with the given layers. The first layer is the top layer.
|
|
func Layered(layers ...*Layer) *LayeredFS {
|
|
return &LayeredFS{layers: layers}
|
|
}
|
|
|
|
// Open opens the named file. The caller is responsible for closing the file.
|
|
func (l *LayeredFS) Open(name string) (http.File, error) {
|
|
for _, layer := range l.layers {
|
|
f, err := layer.Open(name)
|
|
if err == nil || !os.IsNotExist(err) {
|
|
return f, err
|
|
}
|
|
}
|
|
return nil, fs.ErrNotExist
|
|
}
|
|
|
|
// ReadFile reads the named file.
|
|
func (l *LayeredFS) ReadFile(elems ...string) ([]byte, error) {
|
|
bs, _, err := l.ReadLayeredFile(elems...)
|
|
return bs, err
|
|
}
|
|
|
|
// ReadLayeredFile reads the named file, and returns the layer name.
|
|
func (l *LayeredFS) ReadLayeredFile(elems ...string) ([]byte, string, error) {
|
|
name := util.PathJoinRel(elems...)
|
|
for _, layer := range l.layers {
|
|
f, err := layer.Open(name)
|
|
if os.IsNotExist(err) {
|
|
continue
|
|
} else if err != nil {
|
|
return nil, layer.name, err
|
|
}
|
|
bs, err := io.ReadAll(f)
|
|
_ = f.Close()
|
|
return bs, layer.name, err
|
|
}
|
|
return nil, "", fs.ErrNotExist
|
|
}
|
|
|
|
func shouldInclude(info fs.FileInfo, fileMode ...bool) bool {
|
|
if util.CommonSkip(info.Name()) {
|
|
return false
|
|
}
|
|
if len(fileMode) == 0 {
|
|
return true
|
|
} else if len(fileMode) == 1 {
|
|
return fileMode[0] == !info.Mode().IsDir()
|
|
}
|
|
panic("too many arguments for fileMode in shouldInclude")
|
|
}
|
|
|
|
func readDir(layer *Layer, name string) ([]fs.FileInfo, error) {
|
|
f, err := layer.Open(name)
|
|
if os.IsNotExist(err) {
|
|
return nil, nil
|
|
} else if err != nil {
|
|
return nil, err
|
|
}
|
|
defer f.Close()
|
|
return f.Readdir(-1)
|
|
}
|
|
|
|
// ListFiles lists files/directories in the given directory. The fileMode controls the returned files.
|
|
// * omitted: all files and directories will be returned.
|
|
// * true: only files will be returned.
|
|
// * false: only directories will be returned.
|
|
// The returned files are sorted by name.
|
|
func (l *LayeredFS) ListFiles(name string, fileMode ...bool) ([]string, error) {
|
|
fileSet := make(container.Set[string])
|
|
for _, layer := range l.layers {
|
|
infos, err := readDir(layer, name)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
for _, info := range infos {
|
|
if shouldInclude(info, fileMode...) {
|
|
fileSet.Add(info.Name())
|
|
}
|
|
}
|
|
}
|
|
files := fileSet.Values()
|
|
sort.Strings(files)
|
|
return files, nil
|
|
}
|
|
|
|
// ListAllFiles returns files/directories in the given directory, including subdirectories, recursively.
|
|
// The fileMode controls the returned files:
|
|
// * omitted: all files and directories will be returned.
|
|
// * true: only files will be returned.
|
|
// * false: only directories will be returned.
|
|
// The returned files are sorted by name.
|
|
func (l *LayeredFS) ListAllFiles(name string, fileMode ...bool) ([]string, error) {
|
|
return listAllFiles(l.layers, name, fileMode...)
|
|
}
|
|
|
|
func listAllFiles(layers []*Layer, name string, fileMode ...bool) ([]string, error) {
|
|
fileSet := make(container.Set[string])
|
|
var list func(dir string) error
|
|
list = func(dir string) error {
|
|
for _, layer := range layers {
|
|
infos, err := readDir(layer, dir)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, info := range infos {
|
|
path := util.PathJoinRelX(dir, info.Name())
|
|
if shouldInclude(info, fileMode...) {
|
|
fileSet.Add(path)
|
|
}
|
|
if info.IsDir() {
|
|
if err = list(path); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
if err := list(name); err != nil {
|
|
return nil, err
|
|
}
|
|
files := fileSet.Values()
|
|
sort.Strings(files)
|
|
return files, nil
|
|
}
|
|
|
|
// WatchLocalChanges watches local changes in the file-system. It's used to help to reload assets when the local file-system changes.
|
|
func (l *LayeredFS) WatchLocalChanges(ctx context.Context, callback func()) {
|
|
ctx, _, finished := process.GetManager().AddTypedContext(ctx, "Asset Local FileSystem Watcher", process.SystemProcessType, true)
|
|
defer finished()
|
|
|
|
watcher, err := fsnotify.NewWatcher()
|
|
if err != nil {
|
|
log.Error("Unable to create watcher for asset local file-system: %v", err)
|
|
return
|
|
}
|
|
defer watcher.Close()
|
|
|
|
for _, layer := range l.layers {
|
|
if layer.localPath == "" {
|
|
continue
|
|
}
|
|
layerDirs, err := listAllFiles([]*Layer{layer}, ".", false)
|
|
if err != nil {
|
|
log.Error("Unable to list directories for asset local file-system %q: %v", layer.localPath, err)
|
|
continue
|
|
}
|
|
layerDirs = append(layerDirs, ".")
|
|
for _, dir := range layerDirs {
|
|
if err = watcher.Add(util.FilePathJoinAbs(layer.localPath, dir)); err != nil && !os.IsNotExist(err) {
|
|
log.Error("Unable to watch directory %s: %v", dir, err)
|
|
}
|
|
}
|
|
}
|
|
|
|
debounce := util.Debounce(100 * time.Millisecond)
|
|
|
|
for {
|
|
select {
|
|
case <-ctx.Done():
|
|
return
|
|
case event, ok := <-watcher.Events:
|
|
if !ok {
|
|
return
|
|
}
|
|
log.Trace("Watched asset local file-system had event: %v", event)
|
|
debounce(callback)
|
|
case err, ok := <-watcher.Errors:
|
|
if !ok {
|
|
return
|
|
}
|
|
log.Error("Watched asset local file-system had error: %v", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
// GetFileLayerName returns the name of the first-seen layer that contains the given file.
|
|
func (l *LayeredFS) GetFileLayerName(elems ...string) string {
|
|
name := util.PathJoinRel(elems...)
|
|
for _, layer := range l.layers {
|
|
f, err := layer.Open(name)
|
|
if os.IsNotExist(err) {
|
|
continue
|
|
} else if err != nil {
|
|
return ""
|
|
}
|
|
_ = f.Close()
|
|
return layer.name
|
|
}
|
|
return ""
|
|
}
|