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gitea/modules/translation/i18n/i18n.go
wxiaoguang bb1e0d0aa5
Use en-US as fallback when using other default language (#21200)
Only en-US has complete translations. When use other language as
default, the en-US should still be used as fallback.

Close #21199

### Screenshot


![image](https://user-images.githubusercontent.com/2114189/190882906-b7a83958-0ea2-46c4-9084-42c4f9a239aa.png)

Co-authored-by: Lauris BH <lauris@nix.lv>
2022-09-25 02:00:16 +03:00

52 lines
1.7 KiB
Go

// Copyright 2022 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package i18n
import (
"io"
)
var DefaultLocales = NewLocaleStore()
type Locale interface {
// Tr translates a given key and arguments for a language
Tr(trKey string, trArgs ...interface{}) string
// Has reports if a locale has a translation for a given key
Has(trKey string) bool
}
// LocaleStore provides the functions common to all locale stores
type LocaleStore interface {
io.Closer
// Tr translates a given key and arguments for a language
Tr(lang, trKey string, trArgs ...interface{}) string
// Has reports if a locale has a translation for a given key
Has(lang, trKey string) bool
// SetDefaultLang sets the default language to fall back to
SetDefaultLang(lang string)
// ListLangNameDesc provides paired slices of language names to descriptors
ListLangNameDesc() (names, desc []string)
// Locale return the locale for the provided language or the default language if not found
Locale(langName string) (Locale, bool)
// HasLang returns whether a given language is present in the store
HasLang(langName string) bool
// AddLocaleByIni adds a new language to the store
AddLocaleByIni(langName, langDesc string, source, moreSource []byte) error
}
// ResetDefaultLocales resets the current default locales
// NOTE: this is not synchronized
func ResetDefaultLocales() {
if DefaultLocales != nil {
_ = DefaultLocales.Close()
}
DefaultLocales = NewLocaleStore()
}
// GetLocales returns the locale from the default locales
func GetLocale(lang string) (Locale, bool) {
return DefaultLocales.Locale(lang)
}