mautrix-whatsapp/bridgestate.go

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// mautrix-whatsapp - A Matrix-WhatsApp puppeting bridge.
// Copyright (C) 2021 Tulir Asokan
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package main
import (
"bytes"
"context"
"encoding/json"
"fmt"
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"io"
"net/http"
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"runtime/debug"
"time"
"maunium.net/go/mautrix/id"
)
type BridgeStateEvent string
const (
StateUnconfigured BridgeStateEvent = "UNCONFIGURED"
StateRunning BridgeStateEvent = "RUNNING"
StateConnecting BridgeStateEvent = "CONNECTING"
StateBackfilling BridgeStateEvent = "BACKFILLING"
StateConnected BridgeStateEvent = "CONNECTED"
StateTransientDisconnect BridgeStateEvent = "TRANSIENT_DISCONNECT"
StateBadCredentials BridgeStateEvent = "BAD_CREDENTIALS"
StateUnknownError BridgeStateEvent = "UNKNOWN_ERROR"
StateLoggedOut BridgeStateEvent = "LOGGED_OUT"
)
type BridgeErrorCode string
const (
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WALoggedOut BridgeErrorCode = "wa-logged-out"
WAMainDeviceGone BridgeErrorCode = "wa-main-device-gone"
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WAUnknownLogout BridgeErrorCode = "wa-unknown-logout"
WANotConnected BridgeErrorCode = "wa-not-connected"
WAConnecting BridgeErrorCode = "wa-connecting"
WAServerTimeout BridgeErrorCode = "wa-server-timeout"
WAPhoneOffline BridgeErrorCode = "wa-phone-offline"
WAConnectionFailed BridgeErrorCode = "wa-connection-failed"
)
var bridgeHumanErrors = map[BridgeErrorCode]string{
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WALoggedOut: "You were logged out from another device. Relogin to continue using the bridge.",
WAMainDeviceGone: "Your phone was logged out from WhatsApp. Relogin to continue using the bridge.",
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WAUnknownLogout: "You were logged out for an unknown reason. Relogin to continue using the bridge.",
WANotConnected: "You're not connected to WhatsApp",
WAConnecting: "Reconnecting to WhatsApp...",
WAServerTimeout: "The WhatsApp web servers are not responding. The bridge will try to reconnect.",
WAPhoneOffline: "Your phone hasn't been seen in over 12 days. The bridge is currently connected, but will get disconnected if you don't open the app soon.",
WAConnectionFailed: "Connecting to the WhatsApp web servers failed.",
}
type BridgeState struct {
StateEvent BridgeStateEvent `json:"state_event"`
Timestamp int64 `json:"timestamp"`
TTL int `json:"ttl"`
Source string `json:"source,omitempty"`
Error BridgeErrorCode `json:"error,omitempty"`
Message string `json:"message,omitempty"`
UserID id.UserID `json:"user_id,omitempty"`
RemoteID string `json:"remote_id,omitempty"`
RemoteName string `json:"remote_name,omitempty"`
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Reason string `json:"reason,omitempty"`
Info map[string]interface{} `json:"info,omitempty"`
}
type GlobalBridgeState struct {
RemoteStates map[string]BridgeState `json:"remoteState"`
BridgeState BridgeState `json:"bridgeState"`
}
func (pong BridgeState) fill(user *User) BridgeState {
if user != nil {
pong.UserID = user.MXID
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pong.RemoteID = fmt.Sprintf("%s_a%d_d%d", user.JID.User, user.JID.Agent, user.JID.Device)
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pong.RemoteName = fmt.Sprintf("+%s", user.JID.User)
}
pong.Timestamp = time.Now().Unix()
pong.Source = "bridge"
if len(pong.Error) > 0 {
pong.TTL = 60
pong.Message = bridgeHumanErrors[pong.Error]
} else {
pong.TTL = 240
}
return pong
}
func (pong *BridgeState) shouldDeduplicate(newPong *BridgeState) bool {
if pong == nil || pong.StateEvent != newPong.StateEvent || pong.Error != newPong.Error {
return false
}
return pong.Timestamp+int64(pong.TTL/5) > time.Now().Unix()
}
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func (bridge *Bridge) sendBridgeState(ctx context.Context, state *BridgeState) error {
var body bytes.Buffer
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if err := json.NewEncoder(&body).Encode(&state); err != nil {
return fmt.Errorf("failed to encode bridge state JSON: %w", err)
}
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req, err := http.NewRequestWithContext(ctx, http.MethodPost, bridge.Config.Homeserver.StatusEndpoint, &body)
if err != nil {
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return fmt.Errorf("failed to prepare request: %w", err)
}
req.Header.Set("Authorization", "Bearer "+bridge.Config.AppService.ASToken)
req.Header.Set("Content-Type", "application/json")
resp, err := http.DefaultClient.Do(req)
if err != nil {
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return fmt.Errorf("failed to send request: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode < 200 || resp.StatusCode > 299 {
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respBody, _ := io.ReadAll(resp.Body)
if respBody != nil {
respBody = bytes.ReplaceAll(respBody, []byte("\n"), []byte("\\n"))
}
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return fmt.Errorf("unexpected status code %d sending bridge state update: %s", resp.StatusCode, respBody)
}
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return nil
}
func (bridge *Bridge) sendGlobalBridgeState(state BridgeState) {
if len(bridge.Config.Homeserver.StatusEndpoint) == 0 {
return
}
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()
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if err := bridge.sendBridgeState(ctx, &state); err != nil {
bridge.Log.Warnln("Failed to update global bridge state:", err)
} else {
bridge.Log.Debugfln("Sent new global bridge state %+v", state)
}
}
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func (user *User) bridgeStateLoop() {
defer func() {
err := recover()
if err != nil {
user.log.Errorfln("Bridge state loop panicked: %v\n%s", err, debug.Stack())
}
}()
for state := range user.bridgeStateQueue {
user.immediateSendBridgeState(state)
}
}
func (user *User) immediateSendBridgeState(state BridgeState) {
retryIn := 2
for {
if user.prevBridgeStatus != nil && user.prevBridgeStatus.shouldDeduplicate(&state) {
user.log.Debugfln("Not sending bridge state %s as it's a duplicate", state.StateEvent)
return
}
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
err := user.bridge.sendBridgeState(ctx, &state)
cancel()
if err != nil {
user.log.Warnfln("Failed to update bridge state: %v, retrying in %d seconds", err, retryIn)
time.Sleep(time.Duration(retryIn) * time.Second)
retryIn *= 2
if retryIn > 64 {
retryIn = 64
}
} else {
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user.prevBridgeStatus = &state
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user.log.Debugfln("Sent new bridge state %+v", state)
return
}
}
}
func (user *User) sendBridgeState(state BridgeState) {
if len(user.bridge.Config.Homeserver.StatusEndpoint) == 0 {
return
}
state = state.fill(user)
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if len(user.bridgeStateQueue) >= 8 {
user.log.Warnln("Bridge state queue is nearly full, discarding an item")
select {
case <-user.bridgeStateQueue:
default:
}
}
select {
case user.bridgeStateQueue <- state:
default:
user.log.Errorfln("Bridge state queue is full, dropped new state")
}
}
func (user *User) GetPrevBridgeState() BridgeState {
if user.prevBridgeStatus != nil {
return *user.prevBridgeStatus
}
return BridgeState{}
}
func (prov *ProvisioningAPI) BridgeStatePing(w http.ResponseWriter, r *http.Request) {
if !prov.bridge.AS.CheckServerToken(w, r) {
return
}
userID := r.URL.Query().Get("user_id")
user := prov.bridge.GetUserByMXID(id.UserID(userID))
var global BridgeState
global.StateEvent = StateRunning
var remote BridgeState
if user.IsConnected() {
if user.Client.IsLoggedIn() {
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remote.StateEvent = StateConnected
} else if user.Session != nil {
remote.StateEvent = StateConnecting
remote.Error = WAConnecting
} // else: unconfigured
} else if user.Session != nil {
remote.StateEvent = StateBadCredentials
remote.Error = WANotConnected
} // else: unconfigured
global = global.fill(nil)
resp := GlobalBridgeState{
BridgeState: global,
RemoteStates: map[string]BridgeState{},
}
if len(remote.StateEvent) > 0 {
remote = remote.fill(user)
resp.RemoteStates[remote.RemoteID] = remote
}
user.log.Debugfln("Responding bridge state in bridge status endpoint: %+v", resp)
jsonResponse(w, http.StatusOK, &resp)
if len(resp.RemoteStates) > 0 {
user.prevBridgeStatus = &remote
}
}