2021-01-01 18:45:43 +01:00
|
|
|
# iOS {#ios}
|
2018-11-27 20:48:48 +01:00
|
|
|
|
|
|
|
This component is basically a wrapper/workaround that makes it possible to
|
|
|
|
expose an Xcode installation as a Nix package by means of symlinking to the
|
|
|
|
relevant executables on the host system.
|
|
|
|
|
|
|
|
Since Xcode can't be packaged with Nix, nor we can publish it as a Nix package
|
|
|
|
(because of its license) this is basically the only integration strategy
|
|
|
|
making it possible to do iOS application builds that integrate with other
|
|
|
|
components of the Nix ecosystem
|
|
|
|
|
|
|
|
The primary objective of this project is to use the Nix expression language to
|
|
|
|
specify how iOS apps can be built from source code, and to automatically spawn
|
|
|
|
iOS simulator instances for testing.
|
|
|
|
|
2020-04-18 22:51:19 +02:00
|
|
|
This component also makes it possible to use [Hydra](https://nixos.org/hydra),
|
2018-11-27 20:48:48 +01:00
|
|
|
the Nix-based continuous integration server to regularly build iOS apps and to
|
|
|
|
do wireless ad-hoc installations of enterprise IPAs on iOS devices through
|
|
|
|
Hydra.
|
|
|
|
|
|
|
|
The Xcode build environment implements a number of features.
|
|
|
|
|
2021-06-05 21:22:45 +02:00
|
|
|
## Deploying a proxy component wrapper exposing Xcode {#deploying-a-proxy-component-wrapper-exposing-xcode}
|
|
|
|
|
2018-11-27 20:48:48 +01:00
|
|
|
The first use case is deploying a Nix package that provides symlinks to the Xcode
|
|
|
|
installation on the host system. This package can be used as a build input to
|
|
|
|
any build function implemented in the Nix expression language that requires
|
|
|
|
Xcode.
|
|
|
|
|
|
|
|
```nix
|
|
|
|
let
|
|
|
|
pkgs = import <nixpkgs> {};
|
|
|
|
|
|
|
|
xcodeenv = import ./xcodeenv {
|
|
|
|
inherit (pkgs) stdenv;
|
|
|
|
};
|
|
|
|
in
|
|
|
|
xcodeenv.composeXcodeWrapper {
|
|
|
|
version = "9.2";
|
|
|
|
xcodeBaseDir = "/Applications/Xcode.app";
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
By deploying the above expression with `nix-build` and inspecting its content
|
|
|
|
you will notice that several Xcode-related executables are exposed as a Nix
|
|
|
|
package:
|
|
|
|
|
|
|
|
```bash
|
|
|
|
$ ls result/bin
|
|
|
|
lrwxr-xr-x 1 sander staff 94 1 jan 1970 Simulator -> /Applications/Xcode.app/Contents/Developer/Applications/Simulator.app/Contents/MacOS/Simulator
|
|
|
|
lrwxr-xr-x 1 sander staff 17 1 jan 1970 codesign -> /usr/bin/codesign
|
|
|
|
lrwxr-xr-x 1 sander staff 17 1 jan 1970 security -> /usr/bin/security
|
|
|
|
lrwxr-xr-x 1 sander staff 21 1 jan 1970 xcode-select -> /usr/bin/xcode-select
|
|
|
|
lrwxr-xr-x 1 sander staff 61 1 jan 1970 xcodebuild -> /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild
|
|
|
|
lrwxr-xr-x 1 sander staff 14 1 jan 1970 xcrun -> /usr/bin/xcrun
|
|
|
|
```
|
|
|
|
|
2021-06-05 21:22:45 +02:00
|
|
|
## Building an iOS application {#building-an-ios-application}
|
|
|
|
|
2018-11-27 20:48:48 +01:00
|
|
|
We can build an iOS app executable for the simulator, or an IPA/xcarchive file
|
|
|
|
for release purposes, e.g. ad-hoc, enterprise or store installations, by
|
|
|
|
executing the `xcodeenv.buildApp {}` function:
|
|
|
|
|
|
|
|
```nix
|
|
|
|
let
|
|
|
|
pkgs = import <nixpkgs> {};
|
|
|
|
|
|
|
|
xcodeenv = import ./xcodeenv {
|
|
|
|
inherit (pkgs) stdenv;
|
|
|
|
};
|
|
|
|
in
|
|
|
|
xcodeenv.buildApp {
|
|
|
|
name = "MyApp";
|
|
|
|
src = ./myappsources;
|
|
|
|
sdkVersion = "11.2";
|
|
|
|
|
|
|
|
target = null; # Corresponds to the name of the app by default
|
|
|
|
configuration = null; # Release for release builds, Debug for debug builds
|
|
|
|
scheme = null; # -scheme will correspond to the app name by default
|
|
|
|
sdk = null; # null will set it to 'iphonesimulator` for simulator builds or `iphoneos` to real builds
|
|
|
|
xcodeFlags = "";
|
|
|
|
|
|
|
|
release = true;
|
|
|
|
certificateFile = ./mycertificate.p12;
|
|
|
|
certificatePassword = "secret";
|
|
|
|
provisioningProfile = ./myprovisioning.profile;
|
|
|
|
signMethod = "ad-hoc"; # 'enterprise' or 'store'
|
|
|
|
generateIPA = true;
|
|
|
|
generateXCArchive = false;
|
|
|
|
|
|
|
|
enableWirelessDistribution = true;
|
|
|
|
installURL = "/installipa.php";
|
|
|
|
bundleId = "mycompany.myapp";
|
|
|
|
appVersion = "1.0";
|
|
|
|
|
|
|
|
# Supports all xcodewrapper parameters as well
|
|
|
|
xcodeBaseDir = "/Applications/Xcode.app";
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
The above function takes a variety of parameters:
|
2021-06-05 21:22:45 +02:00
|
|
|
|
2018-11-27 20:48:48 +01:00
|
|
|
* The `name` and `src` parameters are mandatory and specify the name of the app
|
|
|
|
and the location where the source code resides
|
|
|
|
* `sdkVersion` specifies which version of the iOS SDK to use.
|
|
|
|
|
|
|
|
It also possile to adjust the `xcodebuild` parameters. This is only needed in
|
|
|
|
rare circumstances. In most cases the default values should suffice:
|
|
|
|
|
|
|
|
* Specifies which `xcodebuild` target to build. By default it takes the target
|
|
|
|
that has the same name as the app.
|
|
|
|
* The `configuration` parameter can be overridden if desired. By default, it
|
|
|
|
will do a debug build for the simulator and a release build for real devices.
|
|
|
|
* The `scheme` parameter specifies which `-scheme` parameter to propagate to
|
|
|
|
`xcodebuild`. By default, it corresponds to the app name.
|
|
|
|
* The `sdk` parameter specifies which SDK to use. By default, it picks
|
|
|
|
`iphonesimulator` for simulator builds and `iphoneos` for release builds.
|
|
|
|
* The `xcodeFlags` parameter specifies arbitrary command line parameters that
|
|
|
|
should be propagated to `xcodebuild`.
|
|
|
|
|
|
|
|
By default, builds are carried out for the iOS simulator. To do release builds
|
|
|
|
(builds for real iOS devices), you must set the `release` parameter to `true`.
|
|
|
|
In addition, you need to set the following parameters:
|
|
|
|
|
|
|
|
* `certificateFile` refers to a P12 certificate file.
|
|
|
|
* `certificatePassword` specifies the password of the P12 certificate.
|
|
|
|
* `provisioningProfile` refers to the provision profile needed to sign the app
|
|
|
|
* `signMethod` should refer to `ad-hoc` for signing the app with an ad-hoc
|
|
|
|
certificate, `enterprise` for enterprise certificates and `app-store` for App
|
|
|
|
store certificates.
|
|
|
|
* `generateIPA` specifies that we want to produce an IPA file (this is probably
|
|
|
|
what you want)
|
|
|
|
* `generateXCArchive` specifies thet we want to produce an xcarchive file.
|
|
|
|
|
|
|
|
When building IPA files on Hydra and when it is desired to allow iOS devices to
|
|
|
|
install IPAs by browsing to the Hydra build products page, you can enable the
|
|
|
|
`enableWirelessDistribution` parameter.
|
|
|
|
|
|
|
|
When enabled, you need to configure the following options:
|
|
|
|
|
|
|
|
* The `installURL` parameter refers to the URL of a PHP script that composes the
|
|
|
|
`itms-services://` URL allowing iOS devices to install the IPA file.
|
|
|
|
* `bundleId` refers to the bundle ID value of the app
|
|
|
|
* `appVersion` refers to the app's version number
|
|
|
|
|
|
|
|
To use wireless adhoc distributions, you must also install the corresponding
|
|
|
|
PHP script on a web server (see section: 'Installing the PHP script for wireless
|
|
|
|
ad hoc installations from Hydra' for more information).
|
|
|
|
|
|
|
|
In addition to the build parameters, you can also specify any parameters that
|
|
|
|
the `xcodeenv.composeXcodeWrapper {}` function takes. For example, the
|
|
|
|
`xcodeBaseDir` parameter can be overridden to refer to a different Xcode
|
|
|
|
version.
|
|
|
|
|
2021-06-05 21:22:45 +02:00
|
|
|
## Spawning simulator instances {#spawning-simulator-instances}
|
|
|
|
|
2018-11-27 20:48:48 +01:00
|
|
|
In addition to building iOS apps, we can also automatically spawn simulator
|
|
|
|
instances:
|
|
|
|
|
|
|
|
```nix
|
|
|
|
let
|
|
|
|
pkgs = import <nixpkgs> {};
|
|
|
|
|
|
|
|
xcodeenv = import ./xcodeenv {
|
|
|
|
inherit (pkgs) stdenv;
|
|
|
|
};
|
|
|
|
in
|
|
|
|
xcode.simulateApp {
|
|
|
|
name = "simulate";
|
|
|
|
|
|
|
|
# Supports all xcodewrapper parameters as well
|
|
|
|
xcodeBaseDir = "/Applications/Xcode.app";
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
The above expression produces a script that starts the simulator from the
|
|
|
|
provided Xcode installation. The script can be started as follows:
|
|
|
|
|
|
|
|
```bash
|
|
|
|
./result/bin/run-test-simulator
|
|
|
|
```
|
|
|
|
|
|
|
|
By default, the script will show an overview of UDID for all available simulator
|
|
|
|
instances and asks you to pick one. You can also provide a UDID as a
|
|
|
|
command-line parameter to launch an instance automatically:
|
|
|
|
|
|
|
|
```bash
|
|
|
|
./result/bin/run-test-simulator 5C93129D-CF39-4B1A-955F-15180C3BD4B8
|
|
|
|
```
|
|
|
|
|
|
|
|
You can also extend the simulator script to automatically deploy and launch an
|
|
|
|
app in the requested simulator instance:
|
|
|
|
|
|
|
|
```nix
|
|
|
|
let
|
|
|
|
pkgs = import <nixpkgs> {};
|
|
|
|
|
|
|
|
xcodeenv = import ./xcodeenv {
|
|
|
|
inherit (pkgs) stdenv;
|
|
|
|
};
|
|
|
|
in
|
|
|
|
xcode.simulateApp {
|
|
|
|
name = "simulate";
|
|
|
|
bundleId = "mycompany.myapp";
|
|
|
|
app = xcode.buildApp {
|
|
|
|
# ...
|
|
|
|
};
|
|
|
|
|
|
|
|
# Supports all xcodewrapper parameters as well
|
|
|
|
xcodeBaseDir = "/Applications/Xcode.app";
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
By providing the result of an `xcode.buildApp {}` function and configuring the
|
|
|
|
app bundle id, the app gets deployed automatically and started.
|
2019-11-11 00:17:47 +01:00
|
|
|
|
2021-06-05 21:22:45 +02:00
|
|
|
## Troubleshooting {#troubleshooting}
|
|
|
|
|
2019-11-11 00:17:47 +01:00
|
|
|
In some rare cases, it may happen that after a failure, changes are not picked
|
|
|
|
up. Most likely, this is caused by a derived data cache that Xcode maintains.
|
|
|
|
To wipe it you can run:
|
|
|
|
|
|
|
|
```bash
|
|
|
|
$ rm -rf ~/Library/Developer/Xcode/DerivedData
|
|
|
|
```
|