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vengi-tools: init at 0.0.14
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117
pkgs/applications/graphics/vengi-tools/default.nix
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117
pkgs/applications/graphics/vengi-tools/default.nix
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{ lib
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, stdenv
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, fetchFromGitHub
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, fetchurl
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, cmake
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, pkg-config
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, ninja
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, python3
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, makeWrapper
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, glm
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, lua5_4
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, SDL2
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, SDL2_mixer
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, enet
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, libuv
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, libuuid
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, wayland-protocols
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, Carbon
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# optionals
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, opencl-headers
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, OpenCL
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, callPackage
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}:
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# cmake 3.21 inserts invalid `ldd` and `-Wl,--no-as-needed` calls, apparently
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# related to
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# https://cmake.org/cmake/help/v3.21/prop_tgt/LINK_WHAT_YOU_USE.html
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let cmake3_22 = cmake.overrideAttrs (old: {
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version = "3.22.0";
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src = fetchurl {
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url = "https://cmake.org/files/v3.22/cmake-3.22.0.tar.gz";
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sha256 = "sha256-mYx7o0d40t/bPfimlUaeJLEeK/oh++QbNho/ReHJNF4=";
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};
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});
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in stdenv.mkDerivation rec {
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pname = "vengi-tools";
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version = "0.0.14";
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src = fetchFromGitHub {
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owner = "mgerhardy";
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repo = "engine";
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rev = "v${version}";
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sha256 = "sha256-v82hKskTSwM0NDgLVHpHZNRQW6tWug4pPIt91MrUwUo=";
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};
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nativeBuildInputs = [
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cmake3_22
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pkg-config
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ninja
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python3
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makeWrapper
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];
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buildInputs = [
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glm
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lua5_4
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SDL2
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SDL2_mixer
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enet
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libuv
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libuuid
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# Only needed for the game
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#postgresql
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#libpqxx
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#mosquitto
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] ++ lib.optional stdenv.isLinux wayland-protocols
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++ lib.optionals stdenv.isDarwin [ Carbon OpenCL ]
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++ lib.optional (!stdenv.isDarwin) opencl-headers;
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cmakeFlags = [
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# Disable tests due to a problem in linking gtest:
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# ld: /build/vengi-tests-core.LDHlV1.ltrans0.ltrans.o: in function `main':
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# <artificial>:(.text.startup+0x3f): undefined reference to `testing::InitGoogleMock(int*, char**)'
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"-DUNITTESTS=OFF"
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"-DVISUALTESTS=OFF"
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# We're only interested in the generic tools
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"-DGAMES=OFF"
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"-DMAPVIEW=OFF"
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"-DAIDEBUG=OFF"
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];
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# Set the data directory for each executable. We cannot set it at build time
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# with the PKGDATADIR cmake variable because each executable needs a specific
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# one.
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# This is not needed on darwin, since on that platform data files are saved
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# in *.app/Contents/Resources/ too, and are picked up automatically.
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postInstall = lib.optionalString (!stdenv.isDarwin) ''
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for prog in $out/bin/*; do
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wrapProgram "$prog" \
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--set CORE_PATH $out/share/$(basename "$prog")/
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done
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'';
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passthru.tests = {
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voxconvert-roundtrip = callPackage ./test-voxconvert-roundtrip.nix {};
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};
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meta = with lib; {
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description = "Tools from the vengi voxel engine, including a thumbnailer, a converter, and the VoxEdit voxel editor";
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longDescription = ''
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Tools from the vengi C++ voxel game engine. It includes a voxel editor
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with character animation support and loading/saving into a lot of voxel
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volume formats. There are other tools like e.g. a thumbnailer for your
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filemanager and a command line tool to convert between several voxel
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formats.
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'';
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homepage = "https://mgerhardy.github.io/engine/";
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downloadPage = "https://github.com/mgerhardy/engine/releases";
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license = [ licenses.mit licenses.cc-by-sa-30 ];
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.all;
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};
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}
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@ -0,0 +1,15 @@
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{ stdenv
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, vengi-tools
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}:
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stdenv.mkDerivation {
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name = "vengi-tools-test-voxconvert-roundtrip";
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meta.timeout = 10;
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buildCommand = ''
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${vengi-tools}/bin/vengi-voxconvert ${vengi-tools}/share/vengi-voxedit/chr_knight.qb chr_knight.vox
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${vengi-tools}/bin/vengi-voxconvert chr_knight.vox chr_knight.qb
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${vengi-tools}/bin/vengi-voxconvert chr_knight.qb chr_knight1.vox
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diff chr_knight.vox chr_knight1.vox
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touch $out
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'';
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}
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@ -28750,6 +28750,10 @@ with pkgs;
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vdpauinfo = callPackage ../tools/X11/vdpauinfo { };
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vengi-tools = callPackage ../applications/graphics/vengi-tools {
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inherit (darwin.apple_sdk.frameworks) Carbon OpenCL;
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};
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verbiste = callPackage ../applications/misc/verbiste {
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inherit (gnome2) libgnomeui;
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};
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