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dolphinEmu: use lib instead of stdenv.lib
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commit
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1 changed files with 4 additions and 4 deletions
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@ -1,4 +1,4 @@
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{ stdenv, fetchpatch, pkgconfig, cmake, bluez, ffmpeg, libao, gtk2, glib
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{ stdenv, lib, fetchpatch, pkgconfig, cmake, bluez, ffmpeg, libao, gtk2, glib
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, libGLU_combined , gettext, libpthreadstubs, libXrandr, libXext, readline
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, openal , libXdmcp, portaudio, fetchFromGitHub, libusb, libevdev
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, wxGTK30, soundtouch, miniupnpc, mbedtls, curl, lzo, sfml
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@ -45,11 +45,11 @@ stdenv.mkDerivation rec {
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libevdev libXdmcp portaudio libusb libpulseaudio
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wxGTK30 soundtouch miniupnpc mbedtls curl lzo sfml ];
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meta = {
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meta = with lib; {
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homepage = https://dolphin-emu.org/;
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description = "Gamecube/Wii/Triforce emulator for x86_64 and ARMv8";
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license = stdenv.lib.licenses.gpl2Plus;
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maintainers = with stdenv.lib.maintainers; [ MP2E ];
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ MP2E ashkitten ];
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# x86_32 is an unsupported platform.
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# Enable generic build if you really want a JIT-less binary.
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platforms = [ "x86_64-linux" ];
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