dolphinEmu: use lib instead of stdenv.lib

This commit is contained in:
ash lea 2019-08-21 23:21:45 -07:00 committed by Cray Elliott
parent bd8f12024b
commit 32f332fded

View file

@ -1,4 +1,4 @@
{ stdenv, fetchpatch, pkgconfig, cmake, bluez, ffmpeg, libao, gtk2, glib
{ stdenv, lib, fetchpatch, pkgconfig, cmake, bluez, ffmpeg, libao, gtk2, glib
, libGLU_combined , gettext, libpthreadstubs, libXrandr, libXext, readline
, openal , libXdmcp, portaudio, fetchFromGitHub, libusb, libevdev
, wxGTK30, soundtouch, miniupnpc, mbedtls, curl, lzo, sfml
@ -45,11 +45,11 @@ stdenv.mkDerivation rec {
libevdev libXdmcp portaudio libusb libpulseaudio
wxGTK30 soundtouch miniupnpc mbedtls curl lzo sfml ];
meta = {
meta = with lib; {
homepage = https://dolphin-emu.org/;
description = "Gamecube/Wii/Triforce emulator for x86_64 and ARMv8";
license = stdenv.lib.licenses.gpl2Plus;
maintainers = with stdenv.lib.maintainers; [ MP2E ];
license = licenses.gpl2Plus;
maintainers = with maintainers; [ MP2E ashkitten ];
# x86_32 is an unsupported platform.
# Enable generic build if you really want a JIT-less binary.
platforms = [ "x86_64-linux" ];