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sfxr: init at 1.2.1
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2 changed files with 58 additions and 0 deletions
56
pkgs/applications/audio/sfxr/default.nix
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56
pkgs/applications/audio/sfxr/default.nix
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@ -0,0 +1,56 @@
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{ stdenv
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, fetchurl
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, pkgconfig
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, desktop-file-utils
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, SDL
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, gtk3
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, gsettings-desktop-schemas
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, wrapGAppsHook
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}:
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stdenv.mkDerivation rec {
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pname = "sfxr";
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version = "1.2.1";
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src = fetchurl {
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url = "http://www.drpetter.se/files/sfxr-sdl-${version}.tar.gz";
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sha256 = "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya";
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};
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postPatch = ''
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substituteInPlace Makefile --replace "usr/" ""
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substituteInPlace sdlkit.h --replace \
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"/usr/share/sfxr/sfxr.bmp" \
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"$out/share/sfxr/sfxr.bmp"
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substituteInPlace main.cpp \
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--replace \
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"/usr/share/sfxr/font.tga" \
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"$out/share/sfxr/font.tga" \
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--replace \
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"/usr/share/sfxr/ld48.tga" \
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"$out/share/sfxr/ld48.tga"
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'';
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nativeBuildInputs = [
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pkgconfig
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desktop-file-utils
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];
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buildInputs = [
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SDL
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gtk3
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gsettings-desktop-schemas
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wrapGAppsHook
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];
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makeFlags = [ "DESTDIR=$(out)" ];
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meta = with stdenv.lib; {
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homepage = "http://www.drpetter.se/project_sfxr.html";
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description = "A videogame sound effect generator";
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license = licenses.mit;
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.unix;
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};
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}
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@ -19859,6 +19859,8 @@ in
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setbfree = callPackage ../applications/audio/setbfree { };
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sfxr = callPackage ../applications/audio/sfxr { };
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sfxr-qt = libsForQt5.callPackage ../applications/audio/sfxr-qt { };
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shadowfox = callPackage ../tools/networking/shadowfox { };
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