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sdlmame: drop
There are no longer separate programs called SDLMAME or SDLMESS. Instead, the SDL capability is included in MAME and MESS, and the makefile will auto-detect if you are on a non-Windows system and run accordingly.
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commit
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3 changed files with 1 additions and 44 deletions
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@ -1,42 +0,0 @@
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{ stdenv, fetchurl, alsaLib, qt48, SDL, fontconfig, freetype, SDL_ttf, xorg }:
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stdenv.mkDerivation rec {
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version = "0.151.u0-1";
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pname = "sdlmame";
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src = if stdenv.hostPlatform.system == "x86_64-linux"
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then fetchurl {
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url = "http://seblu.net/a/archive/packages/s/sdlmame/${pname}-${version}-x86_64.pkg.tar.xz";
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sha256 = "1j9vjxhrhsskrlk5wr7al4wk2hh3983kcva42mqal09bmc8qg3m9";
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}
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else fetchurl {
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url = "http://seblu.net/a/archive/packages/s/sdlmame/${pname}-${version}-i686.pkg.tar.xz";
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sha256 = "1i38j9ml66pyxzm0zzf1fv4lb40f6w47cdgaw846q91pzakkkqn7";
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};
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buildPhase = ''
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sed -i "s|/usr|$out|" bin/sdlmame
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'';
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installPhase = ''
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patchelf \
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--set-interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
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--set-rpath "${stdenv.lib.makeLibraryPath [ alsaLib qt48 SDL fontconfig freetype SDL_ttf xorg.libX11 xorg.libXinerama stdenv.cc.cc ]}" \
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share/sdlmame/sdlmame
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mkdir -p "$out/bin"
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cp -r bin/sdlmame "$out/bin"
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cp -r share "$out"
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'';
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dontPatchELF = true;
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dontStrip = true;
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meta = with stdenv.lib; {
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homepage = http://sdlmame.lngn.net;
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description = "A port of the popular Multiple Arcade Machine Emulator using SDL with OpenGL support";
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license = "MAME";
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maintainers = with maintainers; [ lovek323 ];
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platforms = [ "x86_64-linux" "i686-linux" ];
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};
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}
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@ -336,6 +336,7 @@ mapAliases ({
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sapic = throw "deprecated 2019-1-19: sapic is bundled with 'tamarin-prover' now";
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scim = sc-im; # added 2016-01-22
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scollector = bosun; # added 2018-04-25
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sdlmame = mame; # added 2019-10-30
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shared_mime_info = shared-mime-info; # added 2018-02-25
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skrooge2 = skrooge; # added 2017-02-18
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skype = skypeforlinux; # added 2017-07-27
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@ -22739,8 +22739,6 @@ in
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scrolls = callPackage ../games/scrolls { };
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sdlmame = callPackage ../games/sdlmame { };
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service-wrapper = callPackage ../os-specific/linux/service-wrapper { };
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sgtpuzzles = callPackage (callPackage ../games/sgt-puzzles) { };
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