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rubberband: fix build on darwin
rubberband's build uses apple's Accelerate framework for it's FFT by default on darwin. We could either tell it to use the built-in fft (the code that is used on linux) or add the dependencies on the Apple frameworks. This change adds the appropriate dependencies for darwin to build with rubberband's default configuration.
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1 changed files with 4 additions and 3 deletions
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@ -1,5 +1,5 @@
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{ lib, stdenv, fetchurl, pkg-config, libsamplerate, libsndfile, fftw
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, vamp-plugin-sdk, ladspaH, meson, ninja }:
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, vamp-plugin-sdk, ladspaH, meson, ninja, darwin }:
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stdenv.mkDerivation rec {
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pname = "rubberband";
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@ -11,7 +11,8 @@ stdenv.mkDerivation rec {
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};
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nativeBuildInputs = [ pkg-config meson ninja ];
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buildInputs = [ libsamplerate libsndfile fftw vamp-plugin-sdk ladspaH ];
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buildInputs = [ libsamplerate libsndfile fftw vamp-plugin-sdk ladspaH ] ++ lib.optionals stdenv.isDarwin
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(with darwin.apple_sdk.frameworks; [Accelerate CoreGraphics CoreVideo]);
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makeFlags = [ "AR:=$(AR)" ];
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meta = with lib; {
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@ -20,6 +21,6 @@ stdenv.mkDerivation rec {
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# commercial license available as well, see homepage. You'll get some more optimized routines
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license = licenses.gpl2Plus;
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maintainers = [ maintainers.goibhniu maintainers.marcweber ];
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platforms = platforms.linux;
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platforms = platforms.all;
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};
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}
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