{ lib, stdenv, fetchurl, fetchFromGitHub, makeWrapper , meson , ninja , pkg-config , platform-tools , ffmpeg , libusb1 , SDL2 }: let version = "1.20"; prebuilt_server = fetchurl { url = "https://github.com/Genymobile/scrcpy/releases/download/v${version}/scrcpy-server-v${version}"; sha256 = "sha256-sgruSVH5mwYMSkQAC6lN6XP5YEdY72K+slOzcarT3zQ="; }; in stdenv.mkDerivation rec { pname = "scrcpy"; inherit version; src = fetchFromGitHub { owner = "Genymobile"; repo = pname; rev = "v${version}"; sha256 = "sha256-yj/hpndVC1oInrYmCSKQix1kNWy/GpAlmO/6o3vvQQE="; }; # postPatch: # screen.c: When run without a hardware accelerator, this allows the command to continue working rather than failing unexpectedly. # This can happen when running on non-NixOS because then scrcpy seems to have a hard time using the host OpenGL-supporting hardware. # It would be better to fix the OpenGL problem, but that seems much more intrusive. postPatch = '' substituteInPlace app/src/screen.c \ --replace "SDL_RENDERER_ACCELERATED" "SDL_RENDERER_ACCELERATED || SDL_RENDERER_SOFTWARE" ''; nativeBuildInputs = [ makeWrapper meson ninja pkg-config ]; buildInputs = [ ffmpeg SDL2 ] ++ lib.optionals stdenv.isLinux [ libusb1 ]; # Manually install the server jar to prevent Meson from "fixing" it preConfigure = '' echo -n > server/meson.build ''; mesonFlags = [ "-Doverride_server_path=${prebuilt_server}" ]; postInstall = '' mkdir -p "$out/share/scrcpy" ln -s "${prebuilt_server}" "$out/share/scrcpy/scrcpy-server" # runtime dep on `adb` to push the server wrapProgram "$out/bin/scrcpy" --prefix PATH : "${platform-tools}/bin" ''; meta = with lib; { description = "Display and control Android devices over USB or TCP/IP"; homepage = "https://github.com/Genymobile/scrcpy"; license = licenses.asl20; platforms = platforms.unix; maintainers = with maintainers; [ deltaevo lukeadams msfjarvis ]; }; }