import ./make-test-python.nix ({ pkgs, lib, ...} : let # Build Quake with coverage instrumentation. overrides = pkgs: { quake3game = pkgs.quake3game.override (args: { stdenv = pkgs.stdenvAdapters.addCoverageInstrumentation args.stdenv; }); }; # Only allow the demo data to be used (only if it's unfreeRedistributable). unfreePredicate = pkg: let allowPackageNames = [ "quake3-demodata" "quake3-pointrelease" ]; allowLicenses = [ lib.licenses.unfreeRedistributable ]; in lib.elem pkg.pname allowPackageNames && lib.elem (pkg.meta.license or null) allowLicenses; client = { pkgs, ... }: { imports = [ ./common/x11.nix ]; hardware.graphics.enable = true; environment.systemPackages = [ pkgs.quake3demo ]; nixpkgs.config.packageOverrides = overrides; nixpkgs.config.allowUnfreePredicate = unfreePredicate; }; in rec { name = "quake3"; meta = with lib.maintainers; { maintainers = [ domenkozar ]; }; # TODO: lcov doesn't work atm #makeCoverageReport = true; nodes = { server = { pkgs, ... }: { systemd.services.quake3-server = { wantedBy = [ "multi-user.target" ]; script = "${pkgs.quake3demo}/bin/quake3-server +set g_gametype 0 " + "+map q3dm7 +addbot grunt +addbot daemia 2> /tmp/log"; }; nixpkgs.config.packageOverrides = overrides; nixpkgs.config.allowUnfreePredicate = unfreePredicate; networking.firewall.allowedUDPPorts = [ 27960 ]; }; client1 = client; client2 = client; }; testScript = '' start_all() server.wait_for_unit("quake3-server") client1.wait_for_x() client2.wait_for_x() client1.execute("quake3 +set r_fullscreen 0 +set name Foo +connect server >&2 &", check_return = False) client2.execute("quake3 +set r_fullscreen 0 +set name Bar +connect server >&2 &", check_return = False) server.wait_until_succeeds("grep -q 'Foo.*entered the game' /tmp/log") server.wait_until_succeeds("grep -q 'Bar.*entered the game' /tmp/log") server.sleep(10) # wait for a while to get a nice screenshot client1.block() server.sleep(20) client1.screenshot("screen1") client2.screenshot("screen2") client1.unblock() server.sleep(10) client1.screenshot("screen3") client2.screenshot("screen4") client1.shutdown() client2.shutdown() server.stop_job("quake3-server") ''; })