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28b6fb61e6
This is done for the sake of Yosemite, which does not have gcc, and yet this change is also compatible with Linux.
37 lines
1.3 KiB
Nix
37 lines
1.3 KiB
Nix
{ stdenv, fetchurl, cmake, SDL, openal, zlib, libpng, python, libvorbis }:
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assert stdenv.cc.libc != null;
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stdenv.mkDerivation rec {
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name = "gemrb-0.8.1";
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src = fetchurl {
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url = "mirror://sourceforge/gemrb/${name}.tar.gz";
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sha256 = "1g68pc0x4azy6zm5y7813g0qky96q796si9v3vafiy7sa8ph49kl";
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};
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buildInputs = [ cmake python openal SDL zlib libpng libvorbis ];
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# TODO: make libpng, libvorbis, sdl_mixer, freetype, vlc, glew (and other gl reqs) optional
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# Necessary to find libdl.
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CMAKE_LIBRARY_PATH = "${stdenv.cc.libc}/lib";
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# Can't have -werror because of the Vorbis header files.
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cmakeFlags = "-DDISABLE_WERROR=ON -DCMAKE_VERBOSE_MAKEFILE=ON";
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# upstream prefers some symbols to remain
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dontStrip = true;
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meta = with stdenv.lib; {
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description = "A reimplementation of the Infinity Engine, used by games such as Baldur's Gate";
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longDescription = ''
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GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of
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Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the
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Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment).
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'';
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homepage = http://gemrb.org/;
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license = licenses.gpl2;
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platforms = stdenv.lib.platforms.all;
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hydraPlatforms = [];
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};
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}
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