nixpkgs/pkgs/games/speed-dreams/default.nix
Jörg Thalheim dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00

75 lines
2.8 KiB
Nix

{ fetchurl, stdenv, libGLU_combined, freeglut, libX11, plib, openal, freealut, libXrandr, xorgproto,
libXext, libSM, libICE, libXi, libXt, libXrender, libXxf86vm, openscenegraph, expat,
libpng, zlib, bash, SDL2, enet, libjpeg, cmake, pkgconfig, libvorbis, runtimeShell }:
stdenv.mkDerivation rec {
version = "2.2.1-r6404";
name = "speed-dreams-${version}";
src = fetchurl {
url = "mirror://sourceforge/speed-dreams/2.2.1/speed-dreams-src-base-${version}.tar.xz";
sha256 = "0347sk8xbdsyvl48qybbycd7hvzsx5b37zzjx1yx73nzddhmlpbx";
};
cars-and-tracks = fetchurl {
url = "mirror://sourceforge/speed-dreams/2.2.1/speed-dreams-src-hq-cars-and-tracks-${version}.tar.xz";
sha256 = "1h50l110n42nrq6j3kcyhi3swgmrjcg979vb6h0zsf46afwv0z3q";
};
more-cars-and-tracks = fetchurl {
url = "mirror://sourceforge/speed-dreams/2.2.1/speed-dreams-src-more-hq-cars-and-tracks-${version}.tar.xz";
sha256 = "03m3gwd03jqgsfjdglzmrv613cp4gh50i63fwmnwl282zhxydcwd";
};
wip-cars-and-tracks = fetchurl {
url = "mirror://sourceforge/speed-dreams/2.2.1/speed-dreams-src-wip-cars-and-tracks-${version}.tar.xz";
sha256 = "0ysk756rd294xzpwvmjh0mb229ngzrc4ry9lpyhyak98rbcp9hxm";
};
sourceRoot = ".";
postUnpack = ''
echo Unpacking data
tar -xf ${cars-and-tracks}
tar -xf ${more-cars-and-tracks}
tar -xf ${wip-cars-and-tracks}
'';
prePatch = ''
# https://sourceforge.net/p/speed-dreams/mailman/message/35665539/
sed -i "s|lastSlash = '\\\0'|lastSlash = NULL|" src/libs/tgf/params.cpp
sed -i "s|const char\* error = '\\\0'|const char\* error = NULL|" src/libs/tgfclient/openalmusicplayer.cpp
'';
preBuild = ''
make -C src/libs/portability
make -C src/libs/portability portability.o
ar -rv "$(echo lib*/games/speed-dreams*/lib)"/libportability_static.a src/libs/portability/CMakeFiles/portability.dir/portability.cpp.o
export NIX_LDFLAGS="$NIX_LDFLAGS -L$(echo $PWD/lib*/games/speed-dreams*/lib) -lexpat"
echo "libportability_static.a built"
'';
postInstall = ''
mkdir "$out/bin"
for i in "$out"/games/*; do
echo '#!${runtimeShell}' >> "$out/bin/$(basename "$i")"
echo "$i"' "$@"' >> "$out/bin/$(basename "$i")"
chmod a+x "$out/bin/$(basename "$i")"
done
'';
nativeBuildInputs = [ pkgconfig cmake ];
buildInputs = [ libpng libGLU_combined freeglut libX11 plib openal freealut libXrandr xorgproto
libXext libSM libICE libXi libXt libXrender libXxf86vm zlib bash expat
SDL2 enet libjpeg openscenegraph libvorbis ];
meta = {
description = "Car racing game - TORCS fork with more experimental approach";
homepage = http://speed-dreams.sourceforge.net/;
license = stdenv.lib.licenses.gpl2Plus;
maintainers = with stdenv.lib.maintainers; [raskin];
platforms = stdenv.lib.platforms.linux;
hydraPlatforms = [];
};
}