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https://github.com/NixOS/nixpkgs.git
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85 lines
2.4 KiB
Nix
85 lines
2.4 KiB
Nix
{ stdenv
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, lib
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, fetchFromGitHub
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, cmake
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, fetchpatch
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, mesa
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, libGLU
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, glfw
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, libX11
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, libXi
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, libXcursor
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, libXrandr
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, libXinerama
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, alsaSupport ? stdenv.hostPlatform.isLinux
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, alsa-lib
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, pulseSupport ? stdenv.hostPlatform.isLinux
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, libpulseaudio
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, sharedLib ? true
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, includeEverything ? true
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, raylib-games
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, darwin
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, autoPatchelfHook
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}:
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let
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inherit (darwin.apple_sdk.frameworks) Carbon Cocoa OpenGL;
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in
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stdenv.mkDerivation (finalAttrs: {
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pname = "raylib";
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version = "5.0";
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src = fetchFromGitHub {
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owner = "raysan5";
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repo = "raylib";
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rev = finalAttrs.version;
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hash = "sha256-gEstNs3huQ1uikVXOW4uoYnIDr5l8O9jgZRTX1mkRww=";
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};
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nativeBuildInputs = [
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cmake
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] ++ lib.optional stdenv.isLinux autoPatchelfHook;
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buildInputs = [ glfw ]
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++ lib.optionals stdenv.isLinux [ mesa libXi libXcursor libXrandr libXinerama ]
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++ lib.optionals stdenv.isDarwin [ Carbon Cocoa ]
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++ lib.optional alsaSupport alsa-lib
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++ lib.optional pulseSupport libpulseaudio;
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propagatedBuildInputs = lib.optionals stdenv.isLinux [ libGLU libX11 ]
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++ lib.optionals stdenv.isDarwin [ OpenGL ];
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# https://github.com/raysan5/raylib/wiki/CMake-Build-Options
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cmakeFlags = [
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"-DUSE_EXTERNAL_GLFW=ON"
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"-DBUILD_EXAMPLES=OFF"
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"-DCUSTOMIZE_BUILD=1"
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] ++ lib.optional includeEverything "-DINCLUDE_EVERYTHING=ON"
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++ lib.optional sharedLib "-DBUILD_SHARED_LIBS=ON";
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passthru.tests = [ raylib-games ];
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patches = [
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# Patch version in CMakeLists.txt to 5.0.0
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# The library author doesn't use cmake, so when updating this package please
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# check that the resulting library extension matches the package version
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# and remove/update this patch
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(fetchpatch {
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url = "https://github.com/raysan5/raylib/commit/032cc497ca5aaca862dc926a93c2a45ed8017737.patch";
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hash = "sha256-qsX5AwyQaGoRsbdszOO7tUF9dR+AkEFi4ebNkBVHNEY=";
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})
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];
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# fix libasound.so/libpulse.so not being found
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appendRunpaths = lib.optionals stdenv.isLinux [
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(lib.makeLibraryPath (lib.optional alsaSupport alsa-lib ++ lib.optional pulseSupport libpulseaudio))
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];
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meta = with lib; {
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description = "Simple and easy-to-use library to enjoy videogames programming";
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homepage = "https://www.raylib.com/";
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license = licenses.zlib;
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maintainers = [ ];
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platforms = platforms.all;
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changelog = "https://github.com/raysan5/raylib/blob/${finalAttrs.version}/CHANGELOG";
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};
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})
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