nixpkgs/pkgs/games/quake3/game/default.nix
Eelco Dolstra 60f8478fde * ioquake: fix building on GCC 4.6.
svn path=/nixpkgs/branches/stdenv-updates/; revision=32383
2012-02-18 16:35:04 +00:00

36 lines
937 B
Nix

{ stdenv, fetchurl, x11, SDL, mesa, openal }:
stdenv.mkDerivation {
name = "ioquake3-1.36";
src = fetchurl {
url = http://ioquake3.org/files/1.36/ioquake3-1.36.tar.bz2; # calls itself "1.34-rc3"
sha256 = "008vah60z0n9h1qp373xbqvhwfbyywbbhd1np0h0yw66g0qzchzv";
};
patchFlags = "-p0";
patches = [
# Fix for compiling on gcc 4.2.
(fetchurl {
url = "http://sources.gentoo.org/viewcvs.py/*checkout*/gentoo-x86/games-fps/quake3/files/quake3-1.34_rc3-gcc42.patch?rev=1.1";
sha256 = "06c9lxfczcby5q29pim231mr2wdkvbv36xp9zbxp9vk0dfs8rv9x";
})
# Do an exit() instead of _exit(). This is nice for gcov.
# Upstream also seems to do this.
./exit.patch
];
buildInputs = [x11 SDL mesa openal];
# Fix building on GCC 4.6.
NIX_CFLAGS_COMPILE = "-Wno-error";
preInstall = ''
mkdir -p $out/baseq3
installTargets=copyfiles
installFlags="COPYDIR=$out"
'';
}