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Since 1.4.0, PolyMC simply uses LD_LIBRARY_PATH, rather than a custom GAME_LIBRARY_PATH variable. This change was made in PolyMC/PolyMC#893, which also fixes the in-tree Nix wrapper script to match. NixOS/nixpkgs#182621 updated our PolyMC to 1.4.0, but did not port the wrapper changes along. The lack of LD_LIBRARY_PATH causes libpulse to be unavailable, causing the sound issues observed in NixOS/nixpkgs#184189. Change-Id: I4042f774c1fc804609dbaa3f4206ca0dd8ab20b3 |
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