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Migrate encryption state on room upgrade (#4411)
* Migrate encryption state on room upgrade Signed-off-by: Andrew Morgan <andrew@amorgan.xyz> * Add changelog file
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changelog.d/4411.bugfix
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changelog.d/4411.bugfix
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Ensure encrypted room state is persisted across room upgrades.
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@ -68,6 +68,7 @@ class EventTypes(object):
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Aliases = "m.room.aliases"
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Aliases = "m.room.aliases"
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Redaction = "m.room.redaction"
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Redaction = "m.room.redaction"
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ThirdPartyInvite = "m.room.third_party_invite"
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ThirdPartyInvite = "m.room.third_party_invite"
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Encryption = "m.room.encryption"
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RoomHistoryVisibility = "m.room.history_visibility"
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RoomHistoryVisibility = "m.room.history_visibility"
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CanonicalAlias = "m.room.canonical_alias"
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CanonicalAlias = "m.room.canonical_alias"
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@ -269,6 +269,7 @@ class RoomCreationHandler(BaseHandler):
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(EventTypes.RoomHistoryVisibility, ""),
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(EventTypes.RoomHistoryVisibility, ""),
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(EventTypes.GuestAccess, ""),
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(EventTypes.GuestAccess, ""),
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(EventTypes.RoomAvatar, ""),
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(EventTypes.RoomAvatar, ""),
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(EventTypes.Encryption, ""),
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)
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)
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old_room_state_ids = yield self.store.get_filtered_current_state_ids(
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old_room_state_ids = yield self.store.get_filtered_current_state_ids(
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