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Speed up lazy loading (#3827)
* speed up room summaries by pulling their data from room_memberships rather than room state * disable LL for incr syncs, and log incr sync stats (#3840)
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5 changed files with 159 additions and 30 deletions
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changelog.d/3827.misc
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changelog.d/3827.misc
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speed up lazy loading by 2-3x
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changelog.d/3840.misc
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changelog.d/3840.misc
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Disable lazy loading for incremental syncs for now
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@ -24,6 +24,7 @@ from twisted.internet import defer
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from synapse.api.constants import EventTypes, Membership
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from synapse.push.clientformat import format_push_rules_for_user
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from synapse.storage.roommember import MemberSummary
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from synapse.types import RoomStreamToken
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from synapse.util.async_helpers import concurrently_execute
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from synapse.util.caches.expiringcache import ExpiringCache
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@ -525,6 +526,8 @@ class SyncHandler(object):
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A deferred dict describing the room summary
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"""
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# FIXME: we could/should get this from room_stats when matthew/stats lands
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# FIXME: this promulgates https://github.com/matrix-org/synapse/issues/3305
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last_events, _ = yield self.store.get_recent_event_ids_for_room(
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room_id, end_token=now_token.room_key, limit=1,
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@ -537,44 +540,54 @@ class SyncHandler(object):
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last_event = last_events[-1]
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state_ids = yield self.store.get_state_ids_for_event(
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last_event.event_id, [
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(EventTypes.Member, None),
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(EventTypes.Name, ''),
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(EventTypes.CanonicalAlias, ''),
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]
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)
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member_ids = {
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state_key: event_id
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for (t, state_key), event_id in iteritems(state_ids)
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if t == EventTypes.Member
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}
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# this is heavily cached, thus: fast.
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details = yield self.store.get_room_summary(room_id)
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name_id = state_ids.get((EventTypes.Name, ''))
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canonical_alias_id = state_ids.get((EventTypes.CanonicalAlias, ''))
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summary = {}
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# FIXME: it feels very heavy to load up every single membership event
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# just to calculate the counts.
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member_events = yield self.store.get_events(member_ids.values())
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joined_user_ids = []
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invited_user_ids = []
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for ev in member_events.values():
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if ev.content.get("membership") == Membership.JOIN:
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joined_user_ids.append(ev.state_key)
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elif ev.content.get("membership") == Membership.INVITE:
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invited_user_ids.append(ev.state_key)
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empty_ms = MemberSummary([], 0)
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# TODO: only send these when they change.
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summary["m.joined_member_count"] = len(joined_user_ids)
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summary["m.invited_member_count"] = len(invited_user_ids)
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summary["m.joined_member_count"] = (
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details.get(Membership.JOIN, empty_ms).count
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)
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summary["m.invited_member_count"] = (
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details.get(Membership.INVITE, empty_ms).count
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)
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if name_id or canonical_alias_id:
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defer.returnValue(summary)
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# FIXME: order by stream ordering, not alphabetic
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joined_user_ids = [
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r[0] for r in details.get(Membership.JOIN, empty_ms).members
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]
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invited_user_ids = [
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r[0] for r in details.get(Membership.INVITE, empty_ms).members
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]
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gone_user_ids = (
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[r[0] for r in details.get(Membership.LEAVE, empty_ms).members] +
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[r[0] for r in details.get(Membership.BAN, empty_ms).members]
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)
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# FIXME: only build up a member_ids list for our heroes
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member_ids = {}
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for membership in (
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Membership.JOIN,
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Membership.INVITE,
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Membership.LEAVE,
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Membership.BAN
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):
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for user_id, event_id in details.get(membership, empty_ms).members:
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member_ids[user_id] = event_id
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# FIXME: order by stream ordering rather than as returned by SQL
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me = sync_config.user.to_string()
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if (joined_user_ids or invited_user_ids):
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summary['m.heroes'] = sorted(
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@ -586,7 +599,11 @@ class SyncHandler(object):
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)[0:5]
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else:
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summary['m.heroes'] = sorted(
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[user_id for user_id in member_ids.keys() if user_id != me]
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[
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user_id
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for user_id in gone_user_ids
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if user_id != me
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]
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)[0:5]
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if not sync_config.filter_collection.lazy_load_members():
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@ -719,6 +736,26 @@ class SyncHandler(object):
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lazy_load_members=lazy_load_members,
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)
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elif batch.limited:
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state_at_timeline_start = yield self.store.get_state_ids_for_event(
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batch.events[0].event_id, types=types,
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filtered_types=filtered_types,
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)
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# for now, we disable LL for gappy syncs - see
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# https://github.com/vector-im/riot-web/issues/7211#issuecomment-419976346
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# N.B. this slows down incr syncs as we are now processing way
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# more state in the server than if we were LLing.
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#
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# We still have to filter timeline_start to LL entries (above) in order
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# for _calculate_state's LL logic to work, as we have to include LL
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# members for timeline senders in case they weren't loaded in the initial
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# sync. We do this by (counterintuitively) by filtering timeline_start
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# members to just be ones which were timeline senders, which then ensures
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# all of the rest get included in the state block (if we need to know
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# about them).
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types = None
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filtered_types = None
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state_at_previous_sync = yield self.get_state_at(
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room_id, stream_position=since_token, types=types,
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filtered_types=filtered_types,
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@ -729,24 +766,21 @@ class SyncHandler(object):
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filtered_types=filtered_types,
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)
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state_at_timeline_start = yield self.store.get_state_ids_for_event(
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batch.events[0].event_id, types=types,
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filtered_types=filtered_types,
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)
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state_ids = _calculate_state(
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timeline_contains=timeline_state,
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timeline_start=state_at_timeline_start,
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previous=state_at_previous_sync,
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current=current_state_ids,
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# we have to include LL members in case LL initial sync missed them
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lazy_load_members=lazy_load_members,
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)
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else:
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state_ids = {}
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if lazy_load_members:
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if types:
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# We're returning an incremental sync, with no "gap" since
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# the previous sync, so normally there would be no state to return
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# We're returning an incremental sync, with no
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# "gap" since the previous sync, so normally there would be
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# no state to return.
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# But we're lazy-loading, so the client might need some more
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# member events to understand the events in this timeline.
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# So we fish out all the member events corresponding to the
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)
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summary = {}
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# we include a summary in room responses when we're lazy loading
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# members (as the client otherwise doesn't have enough info to form
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# the name itself).
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if (
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sync_config.filter_collection.lazy_load_members() and
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(
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# we recalulate the summary:
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# if there are membership changes in the timeline, or
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# if membership has changed during a gappy sync, or
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# if this is an initial sync.
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any(ev.type == EventTypes.Member for ev in batch.events) or
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(
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# XXX: this may include false positives in the form of LL
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# members which have snuck into state
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batch.limited and
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any(t == EventTypes.Member for (t, k) in state)
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) or
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since_token is None
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)
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):
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@ -1649,6 +1697,16 @@ class SyncHandler(object):
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unread_notifications["highlight_count"] = notifs["highlight_count"]
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sync_result_builder.joined.append(room_sync)
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if batch.limited:
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user_id = sync_result_builder.sync_config.user.to_string()
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logger.info(
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"Incremental syncing room %s for user %s with %d state events" % (
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room_id,
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user_id,
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len(state),
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)
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)
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elif room_builder.rtype == "archived":
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room_sync = ArchivedSyncResult(
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room_id=room_id,
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@ -929,6 +929,10 @@ class EventsStore(EventFederationStore, EventsWorkerStore, BackgroundUpdateStore
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txn, self.get_users_in_room, (room_id,)
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)
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self._invalidate_cache_and_stream(
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txn, self.get_room_summary, (room_id,)
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)
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self._invalidate_cache_and_stream(
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txn, self.get_current_state_ids, (room_id,)
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)
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@ -51,6 +51,12 @@ ProfileInfo = namedtuple(
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"ProfileInfo", ("avatar_url", "display_name")
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)
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# "members" points to a truncated list of (user_id, event_id) tuples for users of
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# a given membership type, suitable for use in calculating heroes for a room.
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# "count" points to the total numberr of users of a given membership type.
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MemberSummary = namedtuple(
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"MemberSummary", ("members", "count")
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)
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_MEMBERSHIP_PROFILE_UPDATE_NAME = "room_membership_profile_update"
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return [to_ascii(r[0]) for r in txn]
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return self.runInteraction("get_users_in_room", f)
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@cached(max_entries=100000)
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def get_room_summary(self, room_id):
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""" Get the details of a room roughly suitable for use by the room
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summary extension to /sync. Useful when lazy loading room members.
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Args:
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room_id (str): The room ID to query
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Returns:
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Deferred[dict[str, MemberSummary]:
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dict of membership states, pointing to a MemberSummary named tuple.
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"""
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def _get_room_summary_txn(txn):
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# first get counts.
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# We do this all in one transaction to keep the cache small.
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# FIXME: get rid of this when we have room_stats
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sql = """
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SELECT count(*), m.membership FROM room_memberships as m
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INNER JOIN current_state_events as c
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ON m.event_id = c.event_id
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AND m.room_id = c.room_id
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AND m.user_id = c.state_key
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WHERE c.type = 'm.room.member' AND c.room_id = ?
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GROUP BY m.membership
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"""
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txn.execute(sql, (room_id,))
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res = {}
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for count, membership in txn:
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summary = res.setdefault(to_ascii(membership), MemberSummary([], count))
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# we order by membership and then fairly arbitrarily by event_id so
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# heroes are consistent
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sql = """
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SELECT m.user_id, m.membership, m.event_id
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FROM room_memberships as m
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INNER JOIN current_state_events as c
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ON m.event_id = c.event_id
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AND m.room_id = c.room_id
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AND m.user_id = c.state_key
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WHERE c.type = 'm.room.member' AND c.room_id = ?
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ORDER BY
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CASE m.membership WHEN ? THEN 1 WHEN ? THEN 2 ELSE 3 END ASC,
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m.event_id ASC
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LIMIT ?
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"""
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# 6 is 5 (number of heroes) plus 1, in case one of them is the calling user.
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txn.execute(sql, (room_id, Membership.JOIN, Membership.INVITE, 6))
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for user_id, membership, event_id in txn:
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summary = res[to_ascii(membership)]
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# we will always have a summary for this membership type at this
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# point given the summary currently contains the counts.
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members = summary.members
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members.append((to_ascii(user_id), to_ascii(event_id)))
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return res
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return self.runInteraction("get_room_summary", _get_room_summary_txn)
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@cached()
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def get_invited_rooms_for_user(self, user_id):
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""" Get all the rooms the user is invited to
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