updates the code path for network modules (#21193)
* replaces persistent connection digest with _create_control_path() * adds _ansible_socket to _legal_inputs in basic.py * adds connection_user to play_context * maps remote_user to connection_user when connection is local * maps ansible_socket in task_vars to module_args _ansible_socket if exists
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25cb281b9b
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138051540e
4 changed files with 15 additions and 10 deletions
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@ -29,7 +29,6 @@ except Exception:
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pass
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import fcntl
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import hashlib
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import os
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import shlex
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import signal
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@ -119,6 +118,8 @@ class Server():
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self._start_time = datetime.datetime.now()
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self.log("setup connection %s" % self.play_context.connection)
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self.conn = connection_loader.get(play_context.connection, play_context, sys.stdin)
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self.conn._connect()
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if not self.conn.connected:
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@ -259,20 +260,15 @@ def main():
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display.verbosity = pc.verbosity
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# here we create a hash to use later when creating the socket file,
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# so we can hide the info about the target host/user/etc.
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m = hashlib.sha256()
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for attr in ('connection', 'remote_addr', 'port', 'remote_user'):
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val = getattr(pc, attr, None)
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if val:
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m.update(to_bytes(val))
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ssh = connection_loader.get('ssh', class_only=True)
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m = ssh._create_control_path(pc.remote_addr, pc.port, pc.remote_user)
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# create the persistent connection dir if need be and create the paths
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# which we will be using later
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tmp_path = unfrackpath("$HOME/.ansible/pc")
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makedirs_safe(tmp_path)
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lk_path = unfrackpath("%s/.ansible_pc_lock" % tmp_path)
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sf_path = unfrackpath("%s/conn-%s" % (tmp_path, m.hexdigest()[0:12]))
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sf_path = unfrackpath(m % dict(directory=tmp_path))
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# if the socket file doesn't exist, spin up the daemon process
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lock_fd = os.open(lk_path, os.O_RDWR|os.O_CREAT, 0o600)
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@ -680,6 +680,7 @@ class AnsibleModule(object):
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self.cleanup_files = []
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self._debug = False
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self._diff = False
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self._socket_path = None
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self._verbosity = 0
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# May be used to set modifications to the environment for any
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# run_command invocation
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@ -689,7 +690,7 @@ class AnsibleModule(object):
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self._passthrough = ['warnings', 'deprecations']
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self.aliases = {}
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self._legal_inputs = ['_ansible_check_mode', '_ansible_no_log', '_ansible_debug', '_ansible_diff', '_ansible_verbosity', '_ansible_selinux_special_fs', '_ansible_module_name', '_ansible_version', '_ansible_syslog_facility']
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self._legal_inputs = ['_ansible_check_mode', '_ansible_no_log', '_ansible_debug', '_ansible_diff', '_ansible_verbosity', '_ansible_selinux_special_fs', '_ansible_module_name', '_ansible_version', '_ansible_syslog_facility', '_ansible_socket']
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if add_file_common_args:
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for k, v in FILE_COMMON_ARGUMENTS.items():
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@ -1414,6 +1415,9 @@ class AnsibleModule(object):
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elif k == '_ansible_module_name':
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self._name = v
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elif k == '_ansible_socket':
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self._socket_path = v
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elif check_invalid_arguments and k not in self._legal_inputs:
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unsupported_parameters.add(k)
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@ -168,6 +168,7 @@ class PlayContext(Base):
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_timeout = FieldAttribute(isa='int', default=C.DEFAULT_TIMEOUT)
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_shell = FieldAttribute(isa='string')
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_network_os = FieldAttribute(isa='string')
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_connection_user = FieldAttribute(isa='string')
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_ssh_args = FieldAttribute(isa='string', default=C.ANSIBLE_SSH_ARGS)
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_ssh_common_args = FieldAttribute(isa='string')
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_sftp_extra_args = FieldAttribute(isa='string')
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@ -442,6 +443,7 @@ class PlayContext(Base):
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# additionally, we need to do this check after final connection has been
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# correctly set above ...
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if new_info.connection == 'local':
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new_info.connection_user = new_info.remote_user
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new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name
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# set no_log to default if it was not previouslly set
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@ -586,6 +586,9 @@ class ActionBase(with_metaclass(ABCMeta, object)):
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# let module know about filesystems that selinux treats specially
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module_args['_ansible_selinux_special_fs'] = C.DEFAULT_SELINUX_SPECIAL_FS
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# give the module the socket for persistent connections
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module_args['_ansible_socket'] = task_vars.get('ansible_socket')
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def _execute_module(self, module_name=None, module_args=None, tmp=None, task_vars=None, persist_files=False, delete_remote_tmp=True, wrap_async=False):
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