Do not convert Nonetype to "None" (#17261)
If someone use a task with a empty name like this: - name: command: true This will result in displaying 'None' as a task name instead of 'command'.
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2 changed files with 4 additions and 4 deletions
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@ -26,7 +26,7 @@ from ansible.playbook.included_file import IncludedFile
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from ansible.plugins import action_loader
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from ansible.plugins.strategy import StrategyBase
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from ansible.template import Templar
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from ansible.compat.six import text_type
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from ansible.utils.unicode import to_unicode
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try:
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from __main__ import display
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@ -109,7 +109,7 @@ class StrategyModule(StrategyBase):
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display.debug("done getting variables")
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try:
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task.name = text_type(templar.template(task.name, fail_on_undefined=False))
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task.name = to_unicode(templar.template(task.name, fail_on_undefined=False), nonstring='empty')
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display.debug("done templating")
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except:
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# just ignore any errors during task name templating,
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@ -19,7 +19,7 @@
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from ansible.compat.six import iteritems, text_type
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from ansible.compat.six import iteritems
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from ansible.errors import AnsibleError
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from ansible.executor.play_iterator import PlayIterator
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@ -238,7 +238,7 @@ class StrategyModule(StrategyBase):
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saved_name = task.name
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display.debug("done copying, going to template now")
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try:
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task.name = text_type(templar.template(task.name, fail_on_undefined=False))
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task.name = to_unicode(templar.template(task.name, fail_on_undefined=False), nonstring='empty')
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display.debug("done templating")
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except:
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# just ignore any errors during task name templating,
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