Tweak to the way serial percentages are handled
This commit is contained in:
parent
63e288354e
commit
82e76e42e5
2 changed files with 5 additions and 2 deletions
|
@ -227,7 +227,10 @@ class PlaybookExecutor:
|
|||
serial_pct = int(play.serial.replace("%",""))
|
||||
serial = int((serial_pct/100.0) * len(all_hosts))
|
||||
else:
|
||||
serial = int(play.serial)
|
||||
if play.serial is None:
|
||||
serial = -1
|
||||
else:
|
||||
serial = int(play.serial)
|
||||
|
||||
# if the serial count was not specified or is invalid, default to
|
||||
# a list of all hosts, otherwise split the list of hosts into chunks
|
||||
|
|
|
@ -87,7 +87,7 @@ class Play(Base, Taggable, Become):
|
|||
_any_errors_fatal = FieldAttribute(isa='bool', default=False, always_post_validate=True)
|
||||
_force_handlers = FieldAttribute(isa='bool', always_post_validate=True)
|
||||
_max_fail_percentage = FieldAttribute(isa='percent', always_post_validate=True)
|
||||
_serial = FieldAttribute(isa='percent', default=0, always_post_validate=True)
|
||||
_serial = FieldAttribute(isa='string', always_post_validate=True)
|
||||
_strategy = FieldAttribute(isa='string', default='linear', always_post_validate=True)
|
||||
|
||||
# =================================================================================
|
||||
|
|
Loading…
Reference in a new issue