Add an openstack servers actions module

This module supports a few of the server actions that are easy to
initially impiment. Other actions require input and provide return
values in the API calls that will be more difficult to impliment, and
thus are not part of this initial commit.
This commit is contained in:
Jesse Keating 2015-05-21 16:19:57 -07:00
parent 0877aae3fe
commit a14aee5239

View file

@ -0,0 +1,192 @@
#!/usr/bin/python
# coding: utf-8 -*-
# Copyright (c) 2015, Jesse Keating <jlk@derpops.bike>
#
# This module is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This software is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this software. If not, see <http://www.gnu.org/licenses/>.
try:
import shade
from shade import meta
HAS_SHADE = True
except ImportError:
HAS_SHADE = False
DOCUMENTATION = '''
---
module: os_server_actions
short_description: Perform actions on Compute Instances from OpenStack
extends_documentation_fragment: openstack
version_added: "2.0"
description:
- Perform server actions on an existing compute instance from OpenStack.
This module does not return any data other than changed true/false.
options:
server:
description:
- Name or ID of the instance
required: true
wait:
description:
- If the module should wait for the instance action to be performed.
required: false
default: 'yes'
timeout:
description:
- The amount of time the module should wait for the instance to perform
the requested action.
required: false
default: 180
action:
description:
- Perform the given action. The lock and unlock actions always return
changed as the servers API does not provide lock status.
choices: [pause, unpause, lock, unlock, suspend, resume]
default: present
requirements:
- "python >= 2.6"
- "shade"
'''
EXAMPLES = '''
# Pauses a compute instance
- os_server_actions:
action: pause
auth:
auth_url: https://mycloud.openstack.blueboxgrid.com:5001/v2.0
username: admin
password: admin
project_name: admin
server: vm1
timeout: 200
'''
_action_map = {'pause': 'PAUSED',
'unpause': 'ACTIVE',
'lock': 'ACTIVE', # API doesn't show lock/unlock status
'unlock': 'ACTIVE',
'suspend': 'SUSPENDED',
'resume': 'ACTIVE',}
_admin_actions = ['pause', 'unpause', 'suspend', 'resume', 'lock', 'unlock']
def _wait(timeout, cloud, server, action):
"""Wait for the server to reach the desired state for the given action."""
for count in shade._iterate_timeout(
timeout,
"Timeout waiting for server to complete %s" % action):
try:
server = cloud.get_server(server.id)
except Exception:
continue
if server.status == _action_map[action]:
return
if server.status == 'ERROR':
module.fail_json(msg="Server reached ERROR state while attempting to %s" % action)
def _system_state_change(action, status):
"""Check if system state would change."""
if status == _action_map[action]:
return False
return True
def main():
argument_spec = openstack_full_argument_spec(
server=dict(required=True),
action=dict(required=True, choices=['pause', 'unpause', 'lock', 'unlock', 'suspend',
'resume']),
)
module_kwargs = openstack_module_kwargs()
module = AnsibleModule(argument_spec, supports_check_mode=True, **module_kwargs)
if not HAS_SHADE:
module.fail_json(msg='shade is required for this module')
action = module.params['action']
wait = module.params['wait']
timeout = module.params['timeout']
try:
if action in _admin_actions:
cloud = shade.operator_cloud(**module.params)
else:
cloud = shade.openstack_cloud(**module.params)
server = cloud.get_server(module.params['server'])
if not server:
module.fail_json(msg='Could not find server %s' % server)
status = server.status
if module.check_mode:
module.exit_json(changed=_system_state_change(action, status))
if action == 'pause':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.pause(server=server.id)
if wait:
_wait(timeout, cloud, server, action)
module.exit_json(changed=True)
elif action == 'unpause':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.unpause(server=server.id)
if wait:
_wait(timeout, cloud, server, action)
module.exit_json(changed=True)
elif action == 'lock':
# lock doesn't set a state, just do it
cloud.nova_client.servers.lock(server=server.id)
module.exit_json(changed=True)
elif action == 'unlock':
# unlock doesn't set a state, just do it
cloud.nova_client.servers.unlock(server=server.id)
module.exit_json(changed=True)
elif action == 'suspend':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.suspend(server=server.id)
if wait:
_wait(timeout, cloud, server, action)
module.exit_json(changed=True)
elif action == 'resume':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.resume(server=server.id)
if wait:
_wait(timeout, cloud, server, action)
module.exit_json(changed=True)
except shade.OpenStackCloudException as e:
module.fail_json(msg=e.message, extra_data=e.extra_data)
# this is magic, see lib/ansible/module_common.py
from ansible.module_utils.basic import *
from ansible.module_utils.openstack import *
if __name__ == '__main__':
main()