Handlers are triggered at the play level, not playbook. (#17121)

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sam-at-github 2016-08-18 00:36:33 +10:00 committed by Brian Coca
parent 732d722a7f
commit a2d0bbed8c

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@ -344,7 +344,7 @@ As we've mentioned, modules are written to be 'idempotent' and can relay when
they have made a change on the remote system. Playbooks recognize this and
have a basic event system that can be used to respond to change.
These 'notify' actions are triggered at the end of each block of tasks in a playbook, and will only be
These 'notify' actions are triggered at the end of each block of tasks in a play, and will only be
triggered once even if notified by multiple different tasks.
For instance, multiple resources may indicate