Handlers are triggered at the play level, not playbook. (#17121)
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@ -344,7 +344,7 @@ As we've mentioned, modules are written to be 'idempotent' and can relay when
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they have made a change on the remote system. Playbooks recognize this and
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have a basic event system that can be used to respond to change.
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These 'notify' actions are triggered at the end of each block of tasks in a playbook, and will only be
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These 'notify' actions are triggered at the end of each block of tasks in a play, and will only be
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triggered once even if notified by multiple different tasks.
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For instance, multiple resources may indicate
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