Handlers are triggered at the play level, not playbook. (#17121)

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sam-at-github 2016-08-18 00:36:33 +10:00 committed by Brian Coca
parent 732d722a7f
commit a2d0bbed8c

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@ -344,7 +344,7 @@ As we've mentioned, modules are written to be 'idempotent' and can relay when
they have made a change on the remote system. Playbooks recognize this and they have made a change on the remote system. Playbooks recognize this and
have a basic event system that can be used to respond to change. have a basic event system that can be used to respond to change.
These 'notify' actions are triggered at the end of each block of tasks in a playbook, and will only be These 'notify' actions are triggered at the end of each block of tasks in a play, and will only be
triggered once even if notified by multiple different tasks. triggered once even if notified by multiple different tasks.
For instance, multiple resources may indicate For instance, multiple resources may indicate