use iteritems vs items(), probably doesn't matter that much
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1 changed files with 5 additions and 5 deletions
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@ -365,7 +365,7 @@ class PlayBook(object):
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dark = results.get("dark", {})
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contacted = results.get("contacted", {})
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for host, msg in dark.items():
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for host, msg in dark.iteritems():
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self.processed[host] = 1
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self.callbacks.on_unreachable(host, msg)
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if not host in self.dark:
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@ -373,7 +373,7 @@ class PlayBook(object):
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else:
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self.dark[host] = self.dark[host] + 1
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for host, results in contacted.items():
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for host, results in contacted.iteritems():
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self.processed[host] = 1
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if is_failed(results):
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@ -401,7 +401,7 @@ class PlayBook(object):
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subtasks = task.get('notify', [])
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if len(subtasks) > 0:
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for host, results in contacted.items():
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for host, results in contacted.iteritems():
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if results.get('changed', False):
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for subtask in subtasks:
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self._flag_handler(handlers, subtask, host)
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@ -446,7 +446,7 @@ class PlayBook(object):
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# written to the JSON file and will also bubble facts back up via
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# magic in Runner()
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push_var_str=''
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for (k,v) in vars.items():
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for (k,v) in vars.iteritems():
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push_var_str += "%s=%s " % (k,v)
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# push any variables down to the system
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@ -476,7 +476,7 @@ class PlayBook(object):
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# now for each result, load into the setup cache so we can
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# let runner template out future commands
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setup_ok = setup_results.get('contacted', {})
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for (host, result) in setup_ok.items():
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for (host, result) in setup_ok.iteritems():
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SETUP_CACHE[host] = result
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# run all the top level tasks, these get run on every node
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