Add debug strategy plugin (#15125)
* Add debug strategy plugin * Fix Python 2-3 compatiblity issue * Add document for debug strategy
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5 changed files with 330 additions and 1 deletions
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@ -112,6 +112,11 @@
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<changefreq>weekly</changefreq>
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<changefreq>weekly</changefreq>
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<priority>0.5</priority>
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<priority>0.5</priority>
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</url>
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</url>
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<url>
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<loc>http://docs.ansible.com/ansible/playbooks_debugger.html</loc>
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<changefreq>weekly</changefreq>
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<priority>0.5</priority>
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</url>
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<url>
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<url>
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<loc>http://docs.ansible.com/ansible/become.html</loc>
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<loc>http://docs.ansible.com/ansible/become.html</loc>
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<changefreq>weekly</changefreq>
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<changefreq>weekly</changefreq>
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159
docsite/rst/playbooks_debugger.rst
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159
docsite/rst/playbooks_debugger.rst
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Playbook Debugger
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=================
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.. contents:: Topics
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In 2.1 we added a ``debug`` strategy. This strategy enables you to invoke a debugger when a task is
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failed, and check several info, such as the value of a variable. Also, it is possible to update module
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arguments in the debugger, and run the failed task again with new arguments to consider how you
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can fix an issue.
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To use ``debug`` strategy, change ``strategy`` attribute like this::
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- hosts: test
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strategy: debug
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tasks:
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...
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For example, run the playbook below::
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- hosts: test
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strategy: debug
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gather_facts: no
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vars:
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var1: value1
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tasks:
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- name: wrong variable
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ping: data={{ wrong_var }}
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The debugger is invoked since *wrong_var* variable is undefined. Let's change the module's args,
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and run the task again::
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PLAY ***************************************************************************
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TASK [wrong variable] **********************************************************
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fatal: [192.168.1.1]: FAILED! => {"failed": true, "msg": "ERROR! 'wrong_var' is undefined"}
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Debugger invoked
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(debug) p result
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{'msg': u"ERROR! 'wrong_var' is undefined", 'failed': True}
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(debug) p task.args
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{u'data': u'{{ wrong_var }}'}
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(debug) task.args['data'] = '{{ var1 }}'
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(debug) p task.args
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{u'data': '{{ var1 }}'}
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(debug) redo
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ok: [192.168.1.1]
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PLAY RECAP *********************************************************************
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192.168.1.1 : ok=1 changed=0 unreachable=0 failed=0
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This time, the task runs successfully!
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.. _available_commands:
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Available Commands
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++++++++++++++++++
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.. _p_command:
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p *task/vars/host/result*
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`````````````````````````
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Print values used to execute a module::
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(debug) p task
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TASK: install package
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(debug) p task.args
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{u'name': u'{{ pkg_name }}'}
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(debug) p vars
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{u'ansible_all_ipv4_addresses': [u'192.168.1.1'],
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u'ansible_architecture': u'x86_64',
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...
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}
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(debug) p vars['pkg_name']
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u'bash'
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(debug) p host
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192.168.1.1
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(debug) p result
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{'_ansible_no_log': False,
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'changed': False,
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u'failed': True,
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...
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u'msg': u"No package matching 'not_exist' is available"}
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.. _update_args_command:
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task.args[*key*] = *value*
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``````````````````````````
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Update module's argument.
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If you run a playbook like this::
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- hosts: test
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strategy: debug
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gather_facts: yes
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vars:
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pkg_name: not_exist
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tasks:
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- name: install package
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apt: name={{ pkg_name }}
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Debugger is invoked due to wrong package name, so let's fix the module's args::
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(debug) p task.args
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{u'name': u'{{ pkg_name }}'}
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(debug) task.args['name'] = 'bash'
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(debug) p task.args
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{u'name': 'bash'}
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(debug) redo
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Then the task runs again with new args.
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.. _update_vars_command:
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vars[*key*] = *value*
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`````````````````````
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Update vars.
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Let's use the same playbook above, but fix vars instead of args::
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(debug) p vars['pkg_name']
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u'not_exist'
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(debug) vars['pkg_name'] = 'bash'
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(debug) p vars['pkg_name']
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'bash'
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(debug) redo
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Then the task runs again with new vars.
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.. _redo_command:
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r(edo)
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``````
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Run the task again.
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.. _continue_command:
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c(ontinue)
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``````````
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Just continue.
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.. _quit_command:
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q(uit)
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``````
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Quit from the debugger. The playbook execution is aborted.
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.. seealso::
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:doc:`playbooks`
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An introduction to playbooks
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`User Mailing List <http://groups.google.com/group/ansible-devel>`_
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Have a question? Stop by the google group!
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`irc.freenode.net <http://irc.freenode.net>`_
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#ansible IRC chat channel
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@ -11,6 +11,7 @@ and adopt these only if they seem relevant or useful to your environment.
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playbooks_acceleration
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playbooks_acceleration
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playbooks_async
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playbooks_async
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playbooks_checkmode
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playbooks_checkmode
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playbooks_debugger
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playbooks_delegation
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playbooks_delegation
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playbooks_environment
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playbooks_environment
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playbooks_error_handling
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playbooks_error_handling
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@ -26,6 +26,8 @@ The strategies are implemented via a new type of plugin, this means that in the
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execution types can be added, either locally by users or to Ansible itself by
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execution types can be added, either locally by users or to Ansible itself by
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a code contribution.
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a code contribution.
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One example is ``debug`` strategy. See :doc:`playbooks_debugger` for details.
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.. seealso::
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.. seealso::
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:doc:`playbooks`
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:doc:`playbooks`
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162
lib/ansible/plugins/strategy/debug.py
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162
lib/ansible/plugins/strategy/debug.py
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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import cmd
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import pprint
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import sys
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from ansible.plugins.strategy import linear
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from ansible.plugins.strategy import StrategyBase
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try:
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from __main__ import display
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except ImportError:
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from ansible.utils.display import Display
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display = Display()
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class NextAction(object):
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""" The next action after an interpreter's exit. """
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REDO = 1
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CONTINUE = 2
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EXIT = 3
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def __init__(self, result=EXIT):
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self.result = result
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class StrategyModule(linear.StrategyModule, StrategyBase):
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# Usually inheriting linear.StrategyModule is enough. However, StrategyBase class must be
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# direct ancestor to be considered as strategy plugin, and so we inherit the class here.
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def __init__(self, tqm):
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self.curr_tqm = tqm
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StrategyBase.__init__(self, tqm)
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def _queue_task(self, host, task, task_vars, play_context):
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self.curr_host = host
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self.curr_task = task
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self.curr_task_vars = task_vars
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self.curr_play_context = play_context
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StrategyBase._queue_task(self, host, task, task_vars, play_context)
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def _process_pending_results(self, iterator, one_pass=False):
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if not hasattr(self, "curr_host"):
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return StrategyBase._process_pending_results(self, iterator, one_pass)
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prev_host_state = iterator.get_host_state(self.curr_host)
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results = StrategyBase._process_pending_results(self, iterator, one_pass)
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while self._need_debug(results):
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next_action = NextAction()
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dbg = Debugger(self, results, next_action)
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dbg.cmdloop()
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if next_action.result == NextAction.REDO:
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# rollback host state
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self.curr_tqm.clear_failed_hosts()
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iterator._host_states[self.curr_host.name] = prev_host_state
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if reduce(lambda total, res : res.is_failed() or total, results, False):
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self._tqm._stats.failures[self.curr_host.name] -= 1
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elif reduce(lambda total, res : res.is_unreachable() or total, results, False):
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self._tqm._stats.dark[self.curr_host.name] -= 1
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# redo
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StrategyBase._queue_task(self, self.curr_host, self.curr_task, self.curr_task_vars, self.curr_play_context)
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results = StrategyBase._process_pending_results(self, iterator, one_pass)
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elif next_action.result == NextAction.CONTINUE:
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break
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elif next_action.result == NextAction.EXIT:
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exit(1)
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return results
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def _need_debug(self, results):
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return reduce(lambda total, res : res.is_failed() or res.is_unreachable() or total, results, False)
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class Debugger(cmd.Cmd):
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prompt = '(debug) ' # debugger
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prompt_continuous = '> ' # multiple lines
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def __init__(self, strategy_module, results, next_action):
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# cmd.Cmd is old-style class
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cmd.Cmd.__init__(self)
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self.intro = "Debugger invoked"
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self.scope = {}
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self.scope['task'] = strategy_module.curr_task
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self.scope['vars'] = strategy_module.curr_task_vars
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self.scope['host'] = strategy_module.curr_host
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self.scope['result'] = results[0]._result
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self.scope['results'] = results # for debug of this debugger
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self.next_action = next_action
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def cmdloop(self):
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try:
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cmd.Cmd.cmdloop(self)
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except KeyboardInterrupt:
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pass
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def do_EOF(self, args):
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return self.do_quit(args)
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def do_quit(self, args):
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display.display('aborted')
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self.next_action.result = NextAction.EXIT
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return True
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do_q = do_quit
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def do_continue(self, args):
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self.next_action.result = NextAction.CONTINUE
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return True
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do_c = do_continue
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def do_redo(self, args):
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self.next_action.result = NextAction.REDO
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return True
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do_r = do_redo
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def evaluate(self, args):
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try:
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return eval(args, globals(), self.scope)
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except:
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t, v = sys.exc_info()[:2]
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if isinstance(t, str):
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exc_type_name = t
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else:
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exc_type_name = t.__name__
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display.display('***%s:%s' % (exc_type_name, repr(v)))
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raise
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def do_p(self, args):
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try:
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result = self.evaluate(args)
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display.display(pprint.pformat(result))
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except:
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pass
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def execute(self, args):
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try:
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code = compile(args + '\n', '<stdin>', 'single')
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exec(code, globals(), self.scope)
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except:
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t, v = sys.exc_info()[:2]
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if type(t) == type(''):
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exc_type_name = t
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else:
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exc_type_name = t.__name__
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display.display('***%s:%s' % (exc_type_name, repr(v)))
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raise
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def default(self, line):
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try:
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self.execute(line)
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display.display(pprint.pformat(result))
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except:
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pass
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