Use isinstance instead of type() comparisons. isinstance is more robust
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2192c1eb02
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4 changed files with 5 additions and 6 deletions
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@ -19,6 +19,8 @@
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from collections import MutableMapping
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from ansible.utils.vars import merge_hash
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class AggregateStats:
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@ -73,10 +75,10 @@ class AggregateStats:
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return self.set_custom_stats(which, what, host)
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# mismatching types
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if type(what) != type(self.custom[host][which]):
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if not isinstance(what, type(self.custom[host][which])):
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return None
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if isinstance(what, dict):
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if isinstance(what, MutableMapping):
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self.custom[host][which] = merge_hash(self.custom[host][which], what)
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else:
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# let overloaded + take care of other types
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@ -144,7 +144,7 @@ class Debugger(cmd.Cmd):
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exec(code, globals(), self.scope)
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except:
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t, v = sys.exc_info()[:2]
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if type(t) == type(''):
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if isinstance(t, str):
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exc_type_name = t
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else:
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exc_type_name = t.__name__
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@ -5,7 +5,6 @@ lib/ansible/compat/six/__init__.py
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lib/ansible/constants.py
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lib/ansible/errors/__init__.py
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lib/ansible/executor/play_iterator.py
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lib/ansible/executor/stats.py
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lib/ansible/executor/task_executor.py
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lib/ansible/galaxy/role.py
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lib/ansible/inventory/dir.py
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@ -260,7 +259,6 @@ lib/ansible/plugins/lookup/first_found.py
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lib/ansible/plugins/shell/fish.py
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lib/ansible/plugins/shell/sh.py
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lib/ansible/plugins/strategy/__init__.py
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lib/ansible/plugins/strategy/debug.py
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lib/ansible/plugins/strategy/linear.py
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lib/ansible/template/__init__.py
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lib/ansible/utils/encrypt.py
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@ -4,4 +4,3 @@ E125
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E129
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E501
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E712
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E721
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