Make Sources, Plugins sections easier to read (#70652)
Re-wrote the Inventory Sources section and also the next section to have shorter, clearer sentences with a more active voice.
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@ -14,9 +14,9 @@ If the source you want is not currently covered by existing plugins, you can cre
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In previous versions you had to create a script or program that can output JSON in the correct format when invoked with the proper arguments.
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You can still use and write inventory scripts, as we ensured backwards compatibility via the :ref:`script inventory plugin <script_inventory>`
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and there is no restriction on the programming language used.
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If you choose to write a script, however, you will need to implement some features yourself.
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i.e caching, configuration management, dynamic variable and group composition, etc.
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While with :ref:`inventory plugins <inventory_plugins>` you can leverage the Ansible codebase to add these common features.
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If you choose to write a script, however, you will need to implement some features yourself
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such as caching, configuration management, dynamic variable and group composition, and other features.
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If you use :ref:`inventory plugins <inventory_plugins>` instead, you can leverage the Ansible codebase to add these common features.
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.. _inventory_sources:
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@ -24,25 +24,26 @@ While with :ref:`inventory plugins <inventory_plugins>` you can leverage the Ans
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Inventory sources
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=================
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Inventory sources are strings (i.e what you pass to ``-i`` in the command line),
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they can represent a path to a file/script or just be the raw data for the plugin to use.
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Here are some plugins and the type of source they use:
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Inventory sources are the input strings that inventory plugins work with.
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An inventory source can be a path to a file or to a script, or it can be raw data that the plugin can interpret.
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+--------------------------------------------+---------------------------------------+
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The table below shows some examples of inventory plugins and the kinds of source you can pass to them with ``-i`` on the command line.
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+--------------------------------------------+-----------------------------------------+
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| Plugin | Source |
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+--------------------------------------------+---------------------------------------+
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| :ref:`host list <host_list_inventory>` | A comma separated list of hosts |
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+--------------------------------------------+---------------------------------------+
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+--------------------------------------------+-----------------------------------------+
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| :ref:`host list <host_list_inventory>` | A comma-separated list of hosts |
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+--------------------------------------------+-----------------------------------------+
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| :ref:`yaml <yaml_inventory>` | Path to a YAML format data file |
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+--------------------------------------------+---------------------------------------+
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+--------------------------------------------+-----------------------------------------+
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| :ref:`constructed <constructed_inventory>` | Path to a YAML configuration file |
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+--------------------------------------------+---------------------------------------+
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+--------------------------------------------+-----------------------------------------+
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| :ref:`ini <ini_inventory>` | Path to an INI formatted data file |
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+--------------------------------------------+---------------------------------------+
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+--------------------------------------------+-----------------------------------------+
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| :ref:`virtualbox <virtualbox_inventory>` | Path to a YAML configuration file |
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+--------------------------------------------+---------------------------------------+
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| :ref:`script plugin <script_inventory>` | Path to an executable outputting JSON |
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+--------------------------------------------+---------------------------------------+
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+--------------------------------------------+-----------------------------------------+
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| :ref:`script plugin <script_inventory>` | Path to an executable that outputs JSON |
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+--------------------------------------------+-----------------------------------------+
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.. _developing_inventory_inventory_plugins:
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@ -50,14 +51,14 @@ Here are some plugins and the type of source they use:
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Inventory plugins
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=================
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Like most plugin types (except modules) they must be developed in Python, since they execute on the controller they should match the same requirements :ref:`control_node_requirements`.
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Like most plugin types (except modules), inventory plugins must be developed in Python. They execute on the controller and should therefore match the :ref:`control_node_requirements`.
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Most of the documentation in :ref:`developing_plugins` also applies here, so as to not repeat ourselves, you should read that document first and we'll include inventory plugin specifics next.
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Most of the documentation in :ref:`developing_plugins` also applies here. You should read that document first for a general understanding and then come back to this document for specifics on inventory plugins.
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Inventory plugins normally only execute at the start of a run, before playbooks/plays and roles are loaded,
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but they can be 're-executed' via the ``meta: refresh_inventory`` task, which will clear out the existing inventory and rebuild it.
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Inventory plugins normally only execute at the start of a run, before playbooks, plays, and roles are loaded.
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However, you can use the ``meta: refresh_inventory`` task to clear the current inventory and to execute the inventory plugins again, which will generate a new inventory.
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When using the 'persistent' cache, inventory plugins can also use the configured cache plugin to store and retrieve data to avoid costly external calls.
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If you use the persistent cache, inventory plugins can also use the configured cache plugin to store and retrieve data. This avoids repeating costly external calls.
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.. _developing_an_inventory_plugin:
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