This adds a action plugin that will allow config and template modules
to be merged into a single module. Once completed this will supercede
the net_template action plugin.
* add load_config() for loading a set of configuration commands
* add load_candidate() function for loading a candidate config
* updates shared module to provide NetworKModule instead of get_module
* fixes Cli transport implementation for 2.2 refactor
* updates ios documentation fragments with new options
* diff functions now split out for easier troubleshooting
* added dumps() function to serialize config objects to strings
* difference() can now expand all blocks instead of just singluar blocks
includes changes from PR ansible/ansible#16636 and refactors for the
NetworkModule changes
new features
* ios now supports transport=restcon will additional arguments
* ModuleStub refactored into common network shared module
* import temporary get_module() function (to be removed prior to 2.2 final)
This is a temporary change to keep the get_module() function until all
of the network module refactoring is completed to avoid breaking them
in devel. The get_module() function should not be used and will be
removed before 2.2 final.
* Update IOS with new NetworkModule
* Remove redundant EOS code
* `authorize` can get rolled into NetCli
* Fix up IOS to where EOS is.
* Update IOSXR for NetworkModule
* collections is unnecessary
Since Ansiballz, we no longer need to import basic directly into
a new-style module. Some modules, like the Networking modules, may
import basic in their own module_utils files and the module will import
that specialized module_util file rather than basic.
* Don't treat parsing problems as async task timeout
If there is a problem reading/writing the status file that manifests as
not being able to parse the data, that doesn't mean the task timed out,
it means there was what was likely a tempoarary problem. Move on and
keep polling for success. The only things that should cause the async
status to not be parseable are bugs in the async_runner.
* Add comment explaining not bailing out of loop
* Return different error when result is unparseable
* Remove extraneous else
* Instead of rebuilding the handler list all over the place, we now
compile the handlers at the point the play is post-validated so that
the view of the play in the PlayIterator contains the definitive list
* Assign the dep_chain to the handlers as they're compiling, just as we
do for regular tasks
* Clean up the logic used to find a given handler, which is greatly
simplified by the above changes
Fixes#15418
* fixes lots of bugs with get_config function to perform correctly
* refactors load_config into load_candidate
* adds load_config function to convert commands to NetworkConfig