Since Ansiballz, we no longer need to import basic directly into
a new-style module. Some modules, like the Networking modules, may
import basic in their own module_utils files and the module will import
that specialized module_util file rather than basic.
* Don't treat parsing problems as async task timeout
If there is a problem reading/writing the status file that manifests as
not being able to parse the data, that doesn't mean the task timed out,
it means there was what was likely a tempoarary problem. Move on and
keep polling for success. The only things that should cause the async
status to not be parseable are bugs in the async_runner.
* Add comment explaining not bailing out of loop
* Return different error when result is unparseable
* Remove extraneous else
* Instead of rebuilding the handler list all over the place, we now
compile the handlers at the point the play is post-validated so that
the view of the play in the PlayIterator contains the definitive list
* Assign the dep_chain to the handlers as they're compiling, just as we
do for regular tasks
* Clean up the logic used to find a given handler, which is greatly
simplified by the above changes
Fixes#15418
* fixes lots of bugs with get_config function to perform correctly
* refactors load_config into load_candidate
* adds load_config function to convert commands to NetworkConfig
The Command object can now store the response from executing the command
to allow it to be retrieved later by command name. This update will
update the Command instance with the response before returning.
This adds a new method that will return the output from a specified
command that has already been excuted by the CommandRunner. The new
method, get_command takes a single argument which is the full name
of the command to retrieve.
6eefc11c converted task.loop_control into an object, but while the other
callers were updated to use .loop_var instead of .get('loop_var'), this
site was overlooked.
This can be reproduced by including with loop_control a file that does
set_fact; a simple regression test along these lines is included.
This fix prevents a broken pipe exception from occurring when password-less
SSH is configured and the sshpass process exits and closes the pipe before
the password is written to the pipe.
We want to update host vars for all hosts (even those that might
have failed), and the in case of a refresh_inventory, the code has
a stale restrictions list at this point anyway.
* smarter function to figure out relative paths
takes list of paths in order of relevance to current task
and does the dwim magic on them
* shared function for action plugins using new dwim
unify path construction and error info/messaging
made include and role non exclusive
corrected order and now smarter about tasks
includes inside roles are currently broken as they don't provide the correct role data
make dirname full match to avoid corner cases
* migrated action plugins to new dwim function
reported plugins to use exceptions instead of info
* clarified needle
In the case of using YAML anchors/aliases, YAML actually uses references
to the duplicated object so any modifications to the original impacts
later uses of the object.
Fixes#13575
* Lookup unencrypted password must not include salt
* Integration test lookup: remove previous directory
* Test that lookup password doesn't return salt
* Lookup password: test behavior with empty encrypt parameter
Closes#16189
* Remove unnecessary copying of values from parents to role deps, as
this can cause problems when roles have multiple parents (or the same
parents with different params speficied through deps)
* Since we're already checking the dep chain in the block for role
things (which every task in a role should have), it is not necessary
to check the role directly in case it improperly grabs something
Fixes#14438
Our custom encoder for the to_json filter was simply returning the
object if it was not a HostVars object, leading in some cases to a
TypeError when the data contained an undefined variable. This lead
to an odd error message being propagated up, so we now properly catch
this as an undefined variable error.
Fixes#15610
Again, as we're carrying failed/unreachable hosts forward from play to play via
internal structures, we need to remember which ones had previously failed so that
unrelated host failures don't inflate the numbers for a given serial batch in the
PlaybookExecutor causing a premature exit.
Fixes#16364
The listen statement on handlers should have supported a list, however
it was broken in the revision of the pub/sub feature based on the handler
revamp. This patch corrects the bug, so this works again:
- name: some handler
...
listen:
- some target
- another target
Fixes#16378
* add new module network
* move EOS to NetworkModule
* shell.py Python 3.x compatibility
* implements the Command class through the connection for eos
This implements a new Command class that specifies the cli command
and output format. This removes the need to batch commands through
the connection
* initial add of netcmd module
Due to the fact that roles may be instantiated with different sets of
params (multiple inclusions of the same role or via role dependencies),
simply tracking notified handlers by name does not work. This patch
changes the way we track handler notifications by using the handler
object itself instead of just the name, allowing for multiple internal
instances. Normally this would be bad, but we also modify the way we
search for handlers by first looking at the notifying tasks dependency
chain (ensuring that roles find their own handlers first) and then at
the main list of handlers, using the first match it finds.
This patch also modifies the way we setup the internal list of handlers,
which should allow us to correctly identify if a notified handler exists
more easily.
Fixes#15084
This removes the extra layer of quotes around values in the 'args' file.
These quotes were there before the pipes.quote() call was added, but
were not removed, resulting in too much quoting.