The main exec_command/put_file/fetch_file methods now _build_command and
call _run to handle input from/output to the ssh process. The purpose is
to bring connection handling together in one place so that the locking
doesn't have to be split across functions.
Note that this doesn't change the privilege escalation and connection IO
code at all—just puts it all into one function.
Most of the changes are just moving code from one place to another (e.g.
from _connect to _build_command, from _exec_command and _communicate to
_run), but there are some other notable changes:
1. We test for the existence of sshpass the first time we need to use
password authentication, and remember the result.
2. We set _persistent in _build_command if we're using ControlPersist,
for later use in close(). (The detection could be smarter.)
3. Some apparently inadvertent inconsistencies between put_file and
fetch_file (e.g. argument quoting, sftp -b use) have been removed.
Also reorders functions into a logical sequence, removes unused imports
and functions, etc.
Aside: the high-level EXEC/PUT/FETCH description should really be logged
from ConnectionBase, while individual subclasses log transport-specific
details.
* Make LookupBase an abc with required methods (run()) marked as an
abstractmethod
* Mark methods that don't use self as @staticmethod
* Document how to implement the run method of a lookup plugin.
Follow up to 8769f03c, which allows the undefined var error to be raised
if we're getting vars with a full context (play/host/task) and the host
has already gathered facts. In this way, vars_files containing variables
that fail to be templated are not silently ignored.
This fixes a failing unit test.
In actual use (which is still quite far), I'm not sure if bytes ->
unicode conversion should be done here (in which case the code will fail
with an AttributeError: 'bytes' object has no attribute 'readlines'), or
inside self._connection.exec_command() (in which case my change is
correct).
Now, instead of relying on hostvars on the executor side, we compile
the vars for the delegated to host in a special internal variable and
have the PlayContext object look for things there when applying task/
var overrides, which is much cleaner and takes advantage of the code
already dealing with all of the magic variable variations.
Fixes#12127Fixes#12079
* Clearing interpreter settings from variables, so those set for the
original host aren't incorrectly applied to the delegated to host
* Fixed incorrect string for remote user in delegated hosts hostvars
* Properly looking for multiple possiblities in the delegated-to hosts
hostvars (ansible_ssh_host vs. ansible_host)