Commit graph

12 commits

Author SHA1 Message Date
James Cammarata
912e3a7b0b Merge branch 'accelerate_improvements' into devel
Conflicts:
	library/utilities/accelerate
2013-10-01 21:22:17 -05:00
James Cammarata
fa80a17aa3 Make recv_data less greedy so it doesn't eat other packets 2013-10-01 16:50:32 -05:00
James Cammarata
59a5ce23d9 Adding an accelerate_timeout parameter for plays
This setting makes the timeout for each play configurable, rather than
hard-coding it at 300 seconds (now the default if left unspecified)

Fixes #4162
2013-10-01 15:26:50 -05:00
James Cammarata
f9c87868ac Added keepalive packets to accelerate mode
Commands will now be started up in a separate task from the main
handler thread, so that it can be monitored for completeness while
sending a keepalive packet back to the controller to avoid a socket
receive timeout.
2013-10-01 15:19:21 -05:00
James Cammarata
344d8d51ab Use atomic_move to put the file, rather than shelling out
Fixes #4321
2013-10-01 14:47:50 -05:00
James Cammarata
52a42bf607 Add more verbose debugging options for accelerate 2013-09-30 14:08:07 -05:00
Andrey Shorin
ea488f5e05 Make --check mode work with fireball and accelerate connections 2013-09-23 13:51:43 +04:00
Erick Yellott
af7b182958 Typo fix from accelerated: true to accelerate: true 2013-09-18 16:47:49 -05:00
James Cammarata
20b0dc4abd Check for an empty executable passed into the accelerate plugin
This was breaking at least the script module, so it would seem best
to check for it and set it to the default executable value
2013-09-05 15:11:26 -05:00
James Cammarata
f04af9118e When putting a file in accelerated mode, make sure it's chowned correctly 2013-09-05 12:04:08 -05:00
James Cammarata
8a016bb374 Adding the facility to the accelerate daemon syslog calls 2013-09-03 11:30:29 -05:00
James Cammarata
d69d5c294f Renaming fireball2 as 'accelerate' and removing old references 2013-08-30 13:26:27 -05:00
Renamed from library/utilities/fireball2 (Browse further)