ansible/docsite/rst/playbooks.rst
Dag Wieers 66fb7fd9de Make use of yes/no booleans in playbooks
At the moment Ansible prefers yes/no for module booleans, however booleans in playbooks are still using True/False, rather than yes/no. This changes modifies boolean uses in playbooks (and man pages) to favor yes/no rather than True/False.

This change includes:

- Adaptation of documentation and examples to favor yes/no
- Modification to manpage output to favor yes/no (the docsite output already favors yes/no)
2012-12-14 11:56:53 +01:00

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Playbooks
=========
.. contents::
:depth: 2
:backlinks: top
Introduction
````````````
Playbooks are a completely different way to use ansible than in task execution mode, and are
particularly powerful. Simply put, playbooks are the basis for a really simple
configuration management and multi-machine deployment system,
unlike any that already exist, and one that is very well suited to deploying complex applications.
Playbooks can declare configurations, but they can also orchestrate steps of
any manual ordered process, even as different steps must bounce back and forth
between sets of machines in particular orders. They can launch tasks
synchronously or asynchronously.
While you might run the main /usr/bin/ansible program for ad-hoc
tasks, playbooks are more likely to be kept in source control and used
to push out your configuration or assure the configurations of your
remote systems are in spec.
Let's dive in and see how they work. As you go, you may wish to open
the `github examples directory <https://github.com/ansible/ansible/tree/devel/examples/playbooks>`_ in
another tab, so you can apply the theory to what things look like in practice.
Playbook Language Example
`````````````````````````
Playbooks are expressed in YAML format and have a minimum of syntax.
Each playbook is composed of one or more 'plays' in a list.
The goal of a play is map a group of hosts to some well defined roles, represented by
things ansible called tasks. At the basic level, a task is nothing more than a call
to an ansible module, which you should have learned about in earlier chapters.
By composing a playbook of multiple 'plays', it is possible to
orchestrate multi-machine deployments, running certain steps on all
machines in the webservers group, then certain steps on the database
server group, then more commands back on the webservers group, etc.
For starters, here's a playbook that contains just one play::
---
- hosts: webservers
vars:
http_port: 80
max_clients: 200
user: root
tasks:
- name: ensure apache is at the latest version
action: yum pkg=httpd state=latest
- name: write the apache config file
action: template src=/srv/httpd.j2 dest=/etc/httpd.conf
notify:
- restart apache
- name: ensure apache is running
action: service name=httpd state=started
handlers:
- name: restart apache
action: service name=httpd state=restarted
Below, we'll break down what the various features of the playbook language are.
Basics
``````
Hosts and Users
+++++++++++++++
For each play in a playbook, you get to choose which machines in your infrastructure
to target and what remote user to complete the steps (called tasks) as.
The `hosts` line is a list of one or more groups or host patterns,
separated by colons, as described in the :ref:`patterns`
documentation. The `user` is just the name of the user account::
---
- hosts: webservers
user: root
Support for running things from sudo is also available::
---
- hosts: webservers
user: yourname
sudo: yes
You can also login as you, and then sudo to different users than root::
---
- hosts: webservers
user: yourname
sudo: yes
sudo_user: postgres
If you need to specify a password to sudo, run `ansible-playbook` with ``--ask-sudo-pass`` (`-K`).
If you run a sudo playbook and the playbook seems to hang, it's probably stuck at the sudo prompt.
Just `Control-C` to kill it and run it again with `-K`.
.. important::
When using `sudo_user` to a user other than root, the module
arguments are briefly written into a random tempfile in /tmp.
These are deleted immediately after the command is executed. This
only occurs when sudoing from a user like 'bob' to 'timmy', not
when going from 'bob' to 'root', or logging in directly as 'bob' or
'root'. If this concerns you that this data is briefly readable
(not writeable), avoid transferring uncrypted passwords with
`sudo_user` set. In other cases, '/tmp' is not used and this does
not come into play. Ansible also takes care to not log password
parameters.
Vars section
++++++++++++
The `vars` section contains a list of variables and values that can be used in the plays, like this::
---
- hosts: webservers
user: root
vars:
http_port: 80
van_halen_port: 5150
other: 'magic'
These variables can be used later in the playbook like this::
$varname or ${varname}
The later is useful in the event you need to do something like ${other}_some_string.
Inside templates, the full power of the `Jinja2 <http://jinja.pocoo.org/docs/>`_ templating language is also available, which looks like this::
{{ varname }}
The Jinja2 documentation provides information about how to construct loops and conditionals for those
who which to use more advanced templating. This is optional and the $varname format still works in template
files.
If there are discovered variables about the system, called 'facts', these variables bubble up back into the
playbook, and can be used on each system just like explicitly set variables. Ansible provides several
of these, prefixed with 'ansible', and are documented under 'setup' in the module documentation. Additionally,
facts can be gathered by ohai and facter if they are installed. Facter variables are prefixed with ``facter_`` and Ohai
variables are prefixed with ``ohai_``.
So for instance, if I wanted
to write the hostname into the /etc/motd file, I could say::
- name: write the motd
action: template src=/srv/templates/motd.j2 dest=/etc/motd
And in /srv/templates/motd.j2::
You are logged into {{ facter_hostname }}
But we're getting ahead of ourselves. Let's talk about tasks.
Tasks list
++++++++++
Each play contains a list of tasks. Tasks are executed in order, one
at a time, against all machines matched by the host pattern,
before moving on to the next task. It is important to understand that, within a play,
all hosts are going to get the same task directives. It is the purpose of a play to map
a selection of hosts to tasks.
When running the playbook, which runs top to bottom, hosts with failed tasks are
taken out of the rotation for the entire playbook. If things fail, simply correct the playbook file and rerun.
The goal of each task is to execute a module, with very specific arguments.
Variables, as mentioned above, can be used in arguments to modules.
Modules are 'idempotent', meaning if you run them
again, they will make the changes they are told to make to bring the
system to the desired state. This makes it very safe to rerun
the same playbook multiple times. They won't change things
unless they have to change things.
The `command` and `shell` modules will typically rerun the same command again,
which is totally ok if the command is something like
'chmod' or 'setsebool', etc. Though there is a 'creates' flag available which can
be used to make these modules also idempotent.
Every task should have a `name`, which is included in the output from
running the playbook. This is output for humans, so it is
nice to have reasonably good descriptions of each task step. If the name
is not provided though, the string fed to 'action' will be used for
output.
Here is what a basic task looks like, as with most modules,
the service module takes key=value arguments::
tasks:
- name: make sure apache is running
action: service name=httpd state=running
The `command` and `shell` modules are the one modules that just takes a list
of arguments, and don't use the key=value form. This makes
them work just like you would expect. Simple::
tasks:
- name: disable selinux
action: command /sbin/setenforce 0
The command and shell module care about return codes, so if you have a command
who's successful exit code is not zero, you may wish to do this::
tasks:
- name: run this command and ignore the result
action: shell /usr/bin/somecommand && /bin/true
If the action line is getting too long for comfort you can break it on
a space and indent any continuation lines::
tasks:
- name: Copy ansible inventory file to client
action: copy src=/etc/ansible/hosts dest=/etc/ansible/hosts
owner=root group=root mode=0644
Variables can be used in action lines. Suppose you defined
a variable called 'vhost' in the 'vars' section, you could do this::
tasks:
- name: create a virtual host file for $vhost
action: template src=somefile.j2 dest=/etc/httpd/conf.d/$vhost
Those same variables are usable in templates, which we'll get to later.
Now in a very basic playbook all the tasks will be listed directly in that play, though it will usually
make more sense to break up tasks using the 'include:' directive. We'll show that a bit later.
Action Shorthand
````````````````
.. versionadded: 0.8
Rather than listing out the explicit word, "action:", like so::
action: template src=templates/foo.j2 dest=/etc/foo.conf
It is also possible to say:
template: src=templates/foo.j2 dest=/etc/foo.conf
The name of the module is simply followed by a colon and the arguments to that module. We think this is a lot more intuitive.
Our documentation has not converted over to this new format just yet as many users may still be using older versions.
You'll be able to use both formats forever.
Running Operations On Change
````````````````````````````
As we've mentioned, modules are written to be 'idempotent' and can relay when
they have made a change on the remote system. Playbooks recognize this and
have a basic event system that can be used to respond to change.
These 'notify' actions are triggered at the end of each 'play' in a playbook, and
trigger only once each. For instance, multiple resources may indicate
that apache needs to be restarted, but apache will only be bounced once.
Here's an example of restarting two services when the contents of a file
change, but only if the file changes::
- name: template configuration file
action: template src=template.j2 dest=/etc/foo.conf
notify:
- restart memcached
- restart apache
The things listed in the 'notify' section of a task are called
handlers.
Handlers are lists of tasks, not really any different from regular
tasks, that are referenced by name. Handlers are what notifiers
notify. If nothing notifies a handler, it will not run. Regardless
of how many things notify a handler, it will run only once, after all
of the tasks complete in a particular play.
Here's an example handlers section::
handlers:
- name: restart memcached
action: service name=memcached state=restarted
- name: restart apache
action: service name=apache state=restarted
Handlers are best used to restart services and trigger reboots. You probably
won't need them for much else.
.. note::
Notify handlers are always run in the order written.
Include Files And Encouraging Reuse
```````````````````````````````````
Suppose you want to reuse lists of tasks between plays or playbooks. You can use
include files to do this. Use of included task lists is a great way to define a role
that system is going to fulfill. Remember, the goal of a play in a playbook is to map
a group of systems into multiple roles. Let's see what this looks like...
A task include file simply contains a flat list of tasks, like so::
---
# possibly saved as tasks/foo.yml
- name: placeholder foo
action: command /bin/foo
- name: placeholder bar
action: command /bin/bar
Include directives look like this, and can be mixed in with regular tasks in a playbook::
tasks:
- include: tasks/foo.yml
You can also pass variables into includes. We call this a 'parameterized include'.
For instance, if deploying multiple wordpress instances, I could
contain all of my wordpress tasks in a single wordpress.yml file, and use it like so::
tasks:
- include: wordpress.yml user=timmy
- include: wordpress.yml user=alice
- include: wordpress.yml user=bob
Variables passed in can then be used in the included files. You can reference them like this::
$user
(In addition to the explicitly passed in parameters, all variables from
the vars section are also available for use here as well.)
.. note::
Task include statements are only usable one-level deep.
This means task includes can not include other
task includes. This may change in a later release.
Includes can also be used in the 'handlers' section, for instance, if you
want to define how to restart apache, you only have to do that once for all
of your playbooks. You might make a handlers.yml that looks like::
---
# this might be in a file like handlers/handlers.yml
- name: restart apache
action: service name=apache state=restarted
And in your main playbook file, just include it like so, at the bottom
of a play::
handlers:
- include: handlers/handlers.yml
You can mix in includes along with your regular non-included tasks and handlers.
Includes can also be used to import one playbook file into another. This allows
you to define a top-level playbook that is composed of other playbooks.
For example::
- name: this is a play at the top level of a file
hosts: all
user: root
tasks:
- name: say hi
tags: foo
action: shell echo "hi..."
- include: load_balancers.yml
- include: webservers.yml
- include: dbservers.yml
Note that you cannot do variable substitution when including one playbook
inside another.
.. note::
You can not conditionally path the location to an include file,
like you can with 'vars_files'. If you find yourself needing to do
this, consider how you can restructure your playbook to be more
class/role oriented. This is to say you cannot use a 'fact' to
decide what include file to use. All hosts contained within the
play are going to get the same tasks. ('only_if' provides some
ability for hosts to conditionally skip tasks).
Executing A Playbook
````````````````````
Now that you've learned playbook syntax, how do you run a playbook? It's simple.
Let's run a playbook using a parallelism level of 10::
ansible-playbook playbook.yml -f 10
Tips and Tricks
```````````````
Look at the bottom of the playbook execution for a summary of the nodes that were executed
and how they performed. General failures and fatal "unreachable" communication attempts are
kept seperate in the counts.
If you ever want to see detailed output from successful modules as well as unsuccessful ones,
use the '--verbose' flag. This is available in Ansible 0.5 and later.
Also, in version 0.5 and later, Ansible playbook output is vastly upgraded if the cowsay
package is installed. Try it!
In version 0.7 and later, to see what hosts would be affected by a playbook before you run it, you
can do this::
ansible-playbook playbook.yml --list-hosts.
.. seealso::
:doc:`YAMLSyntax`
Learn about YAML syntax
:doc:`playbooks`
Review the basic Playbook language features
:doc:`playbooks2`
Learn about Advanced Playbook Features
:doc:`bestpractices`
Various tips about managing playbooks in the real world
:doc:`modules`
Learn about available modules
:doc:`moduledev`
Learn how to extend Ansible by writing your own modules
:doc:`patterns`
Learn about how to select hosts
`Github examples directory <https://github.com/ansible/ansible/tree/devel/examples/playbooks>`_
Complete playbook files from the github project source
`Mailing List <http://groups.google.com/group/ansible-project>`_
Questions? Help? Ideas? Stop by the list on Google Groups